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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3211702" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong>Street Ambush: Round 1</strong></span></p><p>As the zombies inexorably plod towards the party, the hereto silent Marot makes sharp gestures and strikes an arm out at the bloated front zombie. A silvery-white crackle of power shoots from his hands, but goes wide, harmlessly dissipating in the mist. <span style="font-size: 9px"><span style="color: SlateGray">[<em>spirit blast</em>, AC 12 misses]</span></span></p><p></p><p><span style="color: Sienna">"Form up! Don't let them get between us!"</span> Khensu cried. <span style="color: Sienna">"Jarrith - can you banish them?"</span></p><p></p><p>Jarrith hears his Lumin Brother's request, and even before the large shifter can get down from his horse, the stalker is already springing into action. He moves a few steps to sneak into the alleyway while drawing his two silver rapiers. He then raises them both up so that the holy symbol of the Silver Flame that is etched into both pommels shines outward, and he shouts to the undead creatures. <span style="color: DarkOrange">"The Voice of the Flame compels you! Flee, foul denizens!"</span> </p><p></p><p>A silvery-blue pulse emanates from the Stalker at his words, casting a bright glow over the scene. In the light, Jarrith notes that the child-like zombie halts in terror at the Flame's light, and a previously unseen fiend---a raggedly looking old man with desicated dead flesh and magical sparks darting between his hands---cowers behind him in the alleyway. The other undead, however, seem unaffected and press onward. <span style="font-size: 9px"><span style="color: SlateGray">[Turn Check 19, 11 Turn Damage]</span></span></p><p></p><p>Janis, singularly nonplussed-looking, frowns. Dismounting, she mumbles a bit, and with a twist of her fingers seems to shift and separate, to all appearances becoming several more of her, as her eyes flash cyan and a rain of sparks seems to fall from each of her. Her three duplicates form around her, hiding her true location. <span style="font-size: 9px"><span style="color: SlateGray">[<em>mirror image</em>, 3 images]</span></span></p><p></p><p>Daellin takes a quick 5-foot step to position himself for a better shot, then lets three arrows fly in quick succession, shooting the fat zombie, each hit a strike. The first two shots are almost ineffectual, being blunted by the dead flesh; the second tears a mighty gouge of flesh away, but the beast lumbers on. <span style="font-size: 9px"><span style="color: slategray">[AC 20, 22, and 16 hit zombie at J6; 8, 8, and 15 damage before DR]</span></span></p><p></p><p>At the same time, Daellin's mount smells the unnatural flesh coming toward it, whinnies in fear, and trots away. <span style="font-size: 9px"><span style="color: slategray">[Withdraws east]</span></span></p><p></p><p>Khensu tries to quickly dismount his steed but fails. He more slowly dismounts, drawing his large axe in the process. He holds position at the front of the line, preparing for what comes. <span style="font-size: 9px"><span style="color: slategray">[Cannot succeed on dismount check]</span></span></p><p></p><p>Selase, seeing the plodding zombies take severe punishment from Daellin and resist the powers of the Flame, cries out, <span style="color: red">"They are not normal shambling zombies! They are more powerful, somehow!"</span> Grasping her medallion around her neck, she commands, <span style="color: red">"Stand down by the Power Within! Seek no more harm!"</span> A blood-red flash, similar but darker than Jarrith's earlier power, fills the mist, forcing the fat zombie and another with a face torn by rot to cower in awe. <span style="font-size: 9px"><span style="color: slategray">[Turn Check 21, 15 Turn Damage]</span></span></p><p></p><p>The haunting child zombie, terrified by the power of the Flame, shambles away around the corner and disappears into the mists. The fat and the torn faced zombies remain still, fixed by Selase's words, while a blue dress wearing zombie with long, dark tresses, plods towards the holy warrior. A low moan escapes her lips as she tries to pummel the paladin to no effect.</p><p></p><p>In the fog behind them, everyone notices two more hungry dead---a formerly wizended old man and a corpulent crone---emerge from the mist.</p><p></p><p>With a disquieting yapping, the ravenous rat-dog beasts descend on Khensu. Their ferocity is not enough to bypass his defenses, however.</p><p></p><p><span style="font-size: 12px"><strong>Street Ambush: Round 2</strong></span></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=26874" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="color: DarkOrchid">M</span>: 19</p><p><span style="color: DarkOrange">J</span>: 12</p><p>D: 12</p><p><span style="color: plum">J</span>: 12 (<em>mirror image</em>, 60 rounds)</p><p><span style="color: SeaGreen">D</span>: 9</p><p><span style="color: Sienna">K</span>: 7</p><p><span style="color: Red">S</span>: 7</p><p>Z: 3 (J6 -31 hp, rest -0hp)</p><p>C: 2</p><p></p><p><u>Map Key:</u> C: Rabid rat-like creatures, <span style="color: SeaGreen">D</span>: Daellin, D: Magic-infused undead, d: Edi, h: Horse, <span style="color: Cyan">h</span>: Luminous, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: red">S</span>: Selase, Z: Plodding zombies</p><p><u>Conditions:</u> Mist grants concealment to creatures 30' away. <span style="color: cyan">Cyan Border</span>: <em>mirror image</em>, <span style="color: red">Red Border</span>: Rebuked (10 rounds). <span style="color: yellow">Yellow Border</span>: Turned (10 rounds).</p><p><span style="color: Slategray"></span></p><p><span style="color: Slategray">Please Indicate your actions for round 2.</span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3211702, member: 36973"] [size=3][b]Street Ambush: Round 1[/b][/size] As the zombies inexorably plod towards the party, the hereto silent Marot makes sharp gestures and strikes an arm out at the bloated front zombie. A silvery-white crackle of power shoots from his hands, but goes wide, harmlessly dissipating in the mist. [SIZE=1][COLOR=SlateGray][[i]spirit blast[/i], AC 12 misses][/COLOR][/SIZE] [COLOR=Sienna]"Form up! Don't let them get between us!"[/COLOR] Khensu cried. [COLOR=Sienna]"Jarrith - can you banish them?"[/COLOR] Jarrith hears his Lumin Brother's request, and even before the large shifter can get down from his horse, the stalker is already springing into action. He moves a few steps to sneak into the alleyway while drawing his two silver rapiers. He then raises them both up so that the holy symbol of the Silver Flame that is etched into both pommels shines outward, and he shouts to the undead creatures. [COLOR=DarkOrange]"The Voice of the Flame compels you! Flee, foul denizens!"[/COLOR] A silvery-blue pulse emanates from the Stalker at his words, casting a bright glow over the scene. In the light, Jarrith notes that the child-like zombie halts in terror at the Flame's light, and a previously unseen fiend---a raggedly looking old man with desicated dead flesh and magical sparks darting between his hands---cowers behind him in the alleyway. The other undead, however, seem unaffected and press onward. [SIZE=1][COLOR=SlateGray][Turn Check 19, 11 Turn Damage][/COLOR][/SIZE] Janis, singularly nonplussed-looking, frowns. Dismounting, she mumbles a bit, and with a twist of her fingers seems to shift and separate, to all appearances becoming several more of her, as her eyes flash cyan and a rain of sparks seems to fall from each of her. Her three duplicates form around her, hiding her true location. [SIZE=1][COLOR=SlateGray][[i]mirror image[/i], 3 images][/COLOR][/SIZE] Daellin takes a quick 5-foot step to position himself for a better shot, then lets three arrows fly in quick succession, shooting the fat zombie, each hit a strike. The first two shots are almost ineffectual, being blunted by the dead flesh; the second tears a mighty gouge of flesh away, but the beast lumbers on. [size=1][color=slategray][AC 20, 22, and 16 hit zombie at J6; 8, 8, and 15 damage before DR][/color][/size] At the same time, Daellin's mount smells the unnatural flesh coming toward it, whinnies in fear, and trots away. [size=1][color=slategray][Withdraws east][/color][/size] Khensu tries to quickly dismount his steed but fails. He more slowly dismounts, drawing his large axe in the process. He holds position at the front of the line, preparing for what comes. [size=1][color=slategray][Cannot succeed on dismount check][/color][/size] Selase, seeing the plodding zombies take severe punishment from Daellin and resist the powers of the Flame, cries out, [color=red]"They are not normal shambling zombies! They are more powerful, somehow!"[/color] Grasping her medallion around her neck, she commands, [color=red]"Stand down by the Power Within! Seek no more harm!"[/color] A blood-red flash, similar but darker than Jarrith's earlier power, fills the mist, forcing the fat zombie and another with a face torn by rot to cower in awe. [size=1][color=slategray][Turn Check 21, 15 Turn Damage][/color][/size] The haunting child zombie, terrified by the power of the Flame, shambles away around the corner and disappears into the mists. The fat and the torn faced zombies remain still, fixed by Selase's words, while a blue dress wearing zombie with long, dark tresses, plods towards the holy warrior. A low moan escapes her lips as she tries to pummel the paladin to no effect. In the fog behind them, everyone notices two more hungry dead---a formerly wizended old man and a corpulent crone---emerge from the mist. With a disquieting yapping, the ravenous rat-dog beasts descend on Khensu. Their ferocity is not enough to bypass his defenses, however. [size=3][b]Street Ambush: Round 2[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=26874[/img][/center] [color=DarkOrchid]M[/color]: 19 [color=DarkOrange]J[/color]: 12 D: 12 [color=plum]J[/color]: 12 ([i]mirror image[/i], 60 rounds) [color=SeaGreen]D[/color]: 9 [color=Sienna]K[/color]: 7 [color=Red]S[/color]: 7 Z: 3 (J6 -31 hp, rest -0hp) C: 2 [u]Map Key:[/u] C: Rabid rat-like creatures, [color=SeaGreen]D[/color]: Daellin, D: Magic-infused undead, d: Edi, h: Horse, [color=Cyan]h[/color]: Luminous, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=red]S[/color]: Selase, Z: Plodding zombies [u]Conditions:[/u] Mist grants concealment to creatures 30' away. [color=cyan]Cyan Border[/color]: [i]mirror image[/i], [color=red]Red Border[/color]: Rebuked (10 rounds). [color=yellow]Yellow Border[/color]: Turned (10 rounds). [COLOR=Slategray] Please Indicate your actions for round 2.[/COLOR] [/QUOTE]
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