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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3213496" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong>Street Ambush: Round 2</strong></span></p><p></p><p>Marot once again channels the power he has reclaimed for the Flame. Another silvery bolt flies over the rabid rat-dog, easily striking the awestruck zombie. Dead fat boils away from the wound, grievously harming it. <span style="font-size: 9px"><span style="color: slategray">[<em>spirit blast</em>, AC 26 hits, 14 damage]</span></span></p><p></p><p>Jarrith steps out of the alley away from the cowering, magic-infused zombie, and shouts, <span style="color: DarkOrange">"We've got an undead mage down there! Someone want to take it out before it's compulsion wears off?!?"</span></p><p></p><p>As he sees Sir Khensu starting to work on the rat on the left side, Jarrith figures to help his friend by taking out the rat on the right. His movements with the rapiers and quick and fluid, and he brings them both down towards the rat's thick flank. They easily find their mark, severely wounding the beast. <span style="font-size: 9px"><span style="color: slategray">[AC 22 and 16 hit, 7 total damage]</span></span></p><p></p><p>Electricity crackling about her, the contingent of Janises step forward, and with a vigorous thrust, send a jolt through the gathered undead. The rat-dog attacking Jarrith falls dead at his feat, roasted by the blast. The fat zombie, already burnt by Marot's holy power, also collapses under the electrical onslaught. The zombie in the blue dress is also scorched, but does not drop. <span style="font-size: 9px"><span style="color: slategray">[storm bolt @ K7, 13 damage]</span></span></p><p></p><p>Daellin continues methodically shooting arrows into the zombies, targeting the one in light blue dress. The first two find their mark, causing more gore to stain the defiled and now burnt garments. <span style="font-size: 9px"><span style="color: slategray">[AC 30, 17 hit, 14 misses; 22 total damage before DR)]</span></span></p><p></p><p>Sir Khensu grips his greataxe tightly in both hands and brings it down in a slashing arc towards the leftmost rat creature. It shrieks at the glancing blow, but remains standing. <span style="font-size: 9px"><span style="color: slategray">[AC 19 hits, 6 hp]</span></span></p><p></p><p>Selase's mount, startled by the sudden displays of power about it, startles, and it is all she can do to control it.</p><p></p><p>Heedless of their wounds or the falling of their brethren, the zombies plod on. Both the crone and the wizened one rush the party, arms flailing hungrily. A blow from two of them strike the holy warriors, startling them both; the wounds immediately tingle, as if with gangrene. The feeling of rot rapidly causes Jarrith to retch, distracting him; something sour momentarily washes over Khensu before being banished as he feels the Flame protecting him. <span style="font-size: 9px"><span style="color: slategray">[Zombies move forward; all three attack. Jarrith hit for 9 hp, Khensu for 8 hp; Jarrith sickened.]</span></span></p><p></p><p>The remaining feral beast continues to strike at Khensu's heels, but cannot manage to penetrate his defenses.</p><p></p><p><span style="font-size: 12px"><strong>Street Ambush: Round 3</strong></span></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=26890" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="color: DarkOrchid">M</span>: 19</p><p><span style="color: DarkOrange">J</span>: 12 (15/26 hp, sickened, 4 turns checks left)</p><p>D: 12 (turned)</p><p><span style="color: plum">J</span>: 12 (<em>mirror image</em>, 59 rounds)</p><p><span style="color: SeaGreen">D</span>: 9</p><p><span style="color: Sienna">K</span>: 7 (39/47 hp, 4 rebukes left)</p><p><span style="color: Red">S</span>: 7</p><p>Z: 3 (J6: -58 hp [dead], K7: -35 hp [severely wounded], rest -0)</p><p>C: 2 (K6: -20 hp [dead], K8: -6 hp [severely wounded])</p><p></p><p><u>Map Key:</u> C: Rabid rat-like creatures, <span style="color: SeaGreen">D</span>: Daellin, D: Magic-infused undead, d: Edi, h: Horse, <span style="color: Cyan">h</span>: Luminous, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: red">S</span>: Selase, Z: Plodding zombies</p><p><u>Conditions:</u> Mist grants concealment to creatures 30' away. <span style="color: cyan">Cyan Border</span>: <em>mirror image</em>, <span style="color: Green">Green Border</span>: sickened, <span style="color: red">Red Border</span>: Rebuked (9 rounds), Transparent: Dead, <span style="color: yellow">Yellow Border</span>: Turned (9 rounds).</p><p><span style="color: Slategray"></span></p><p><span style="color: Slategray">Please indicate your actions for round 3.</span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3213496, member: 36973"] [size=3][b]Street Ambush: Round 2[/b][/size] Marot once again channels the power he has reclaimed for the Flame. Another silvery bolt flies over the rabid rat-dog, easily striking the awestruck zombie. Dead fat boils away from the wound, grievously harming it. [size=1][color=slategray][[i]spirit blast[/i], AC 26 hits, 14 damage][/color][/size] Jarrith steps out of the alley away from the cowering, magic-infused zombie, and shouts, [COLOR=DarkOrange]"We've got an undead mage down there! Someone want to take it out before it's compulsion wears off?!?"[/COLOR] As he sees Sir Khensu starting to work on the rat on the left side, Jarrith figures to help his friend by taking out the rat on the right. His movements with the rapiers and quick and fluid, and he brings them both down towards the rat's thick flank. They easily find their mark, severely wounding the beast. [size=1][color=slategray][AC 22 and 16 hit, 7 total damage][/color][/size] Electricity crackling about her, the contingent of Janises step forward, and with a vigorous thrust, send a jolt through the gathered undead. The rat-dog attacking Jarrith falls dead at his feat, roasted by the blast. The fat zombie, already burnt by Marot's holy power, also collapses under the electrical onslaught. The zombie in the blue dress is also scorched, but does not drop. [size=1][color=slategray][storm bolt @ K7, 13 damage][/color][/size] Daellin continues methodically shooting arrows into the zombies, targeting the one in light blue dress. The first two find their mark, causing more gore to stain the defiled and now burnt garments. [size=1][color=slategray][AC 30, 17 hit, 14 misses; 22 total damage before DR)][/color][/size] Sir Khensu grips his greataxe tightly in both hands and brings it down in a slashing arc towards the leftmost rat creature. It shrieks at the glancing blow, but remains standing. [size=1][color=slategray][AC 19 hits, 6 hp][/color][/size] Selase's mount, startled by the sudden displays of power about it, startles, and it is all she can do to control it. Heedless of their wounds or the falling of their brethren, the zombies plod on. Both the crone and the wizened one rush the party, arms flailing hungrily. A blow from two of them strike the holy warriors, startling them both; the wounds immediately tingle, as if with gangrene. The feeling of rot rapidly causes Jarrith to retch, distracting him; something sour momentarily washes over Khensu before being banished as he feels the Flame protecting him. [size=1][color=slategray][Zombies move forward; all three attack. Jarrith hit for 9 hp, Khensu for 8 hp; Jarrith sickened.][/color][/size] The remaining feral beast continues to strike at Khensu's heels, but cannot manage to penetrate his defenses. [size=3][b]Street Ambush: Round 3[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=26890[/img][/center] [color=DarkOrchid]M[/color]: 19 [color=DarkOrange]J[/color]: 12 (15/26 hp, sickened, 4 turns checks left) D: 12 (turned) [color=plum]J[/color]: 12 ([i]mirror image[/i], 59 rounds) [color=SeaGreen]D[/color]: 9 [color=Sienna]K[/color]: 7 (39/47 hp, 4 rebukes left) [color=Red]S[/color]: 7 Z: 3 (J6: -58 hp [dead], K7: -35 hp [severely wounded], rest -0) C: 2 (K6: -20 hp [dead], K8: -6 hp [severely wounded]) [u]Map Key:[/u] C: Rabid rat-like creatures, [color=SeaGreen]D[/color]: Daellin, D: Magic-infused undead, d: Edi, h: Horse, [color=Cyan]h[/color]: Luminous, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=red]S[/color]: Selase, Z: Plodding zombies [u]Conditions:[/u] Mist grants concealment to creatures 30' away. [color=cyan]Cyan Border[/color]: [i]mirror image[/i], [color=Green]Green Border[/color]: sickened, [color=red]Red Border[/color]: Rebuked (9 rounds), Transparent: Dead, [color=yellow]Yellow Border[/color]: Turned (9 rounds). [COLOR=Slategray] Please indicate your actions for round 3.[/COLOR] [/QUOTE]
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