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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="DEFCON 1" data-source="post: 3240035" data-attributes="member: 7006"><p><span style="color: DarkOrange">"Marot! Make sure these things don't-- aw hells!"</span> Jarrith was about to make mention of Marot protecting Selase again, but it proved too late as the creatures sprung to attack the defenseless woman. With chaos around him, he doubles his efforts. Realizing that his longbow had not yet disappeared, <span style="font-size: 9px"><span style="color: DimGray">(OOC: Heh heh... I forgot that I had +1 to my caster level from the prestige class and thus it lasted 3 rounds)</span></span> he keeps it focused on the homely young girl and it takes it's final shot. <span style="color: DimGray">(+5 / 1d8)</span></p><p></p><p>Jarrith glances down at the maggot by his ankles and tries to recall the teachings of his elders within the temple back in Thrane. Is this thing a creature of negative energy? Damn, he should have studied more! <span style="color: DimGray">(Knowledge Religion check: +0 to see if the maggot is classified as undead)</span></p><p></p><p><span style="color: DarkOrange">"Sir Khensu! Gimme a spin!"</span> This odd non-sequitar in the midst of battle comes as a bit of a surprise, until one realizes that the maggot creature lays between the Inquisitor and the Stalker. With a spin of the greataxe, Sir Khensu distracts the maggot on the opposite side just enough to allow Jarrith to find a more painful purchase into the creature's anatomy. <span style="color: DimGray">(Flanking bonus +2 / +2d6 sneak attack damage if maggot is not undead)</span></p><p></p><p>[sblock=OOC: ]<span style="color: DimGray">I really couldn't get from the SRD whether or not the Spiritual Weapon attacking in subsequent rounds took a standard action to direct or was a free action as it attacked on it's own (and thus allowed Jarrith to attack with his rapiers in addition to the Spiritual Weapon attack).</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">If the Spiritual Weapon attack does not take up Jarrith's Standard action for the round, he will attack with both rapiers at the maggot creature, giving him a total of +7/+7 to hit (+3 BAB, +2 DEX, +2 <em>Cat's Grace</em>, +2 <em>flanking</em>, -2 <em>sickened</em>) and 1d6+2/1d6+1 damage (possibly with an additional +2d6 sneak attack bonus damage on both attacks if the maggot is not undead). If he figures out whether the maggot <em>IS</em> undead (either from the Knowledge Religion check or if he can tell that his sneak attack didn't work), he will use the knowledge in the following round to either use his Sacred Vengeance or Grave Strike abilities - but we can worry about that when Round 3 comes.</span>[/sblock]</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 3240035, member: 7006"] [COLOR=DarkOrange]"Marot! Make sure these things don't-- aw hells!"[/COLOR] Jarrith was about to make mention of Marot protecting Selase again, but it proved too late as the creatures sprung to attack the defenseless woman. With chaos around him, he doubles his efforts. Realizing that his longbow had not yet disappeared, [SIZE=1][COLOR=DimGray](OOC: Heh heh... I forgot that I had +1 to my caster level from the prestige class and thus it lasted 3 rounds)[/COLOR][/SIZE] he keeps it focused on the homely young girl and it takes it's final shot. [COLOR=DimGray](+5 / 1d8)[/COLOR] Jarrith glances down at the maggot by his ankles and tries to recall the teachings of his elders within the temple back in Thrane. Is this thing a creature of negative energy? Damn, he should have studied more! [COLOR=DimGray](Knowledge Religion check: +0 to see if the maggot is classified as undead)[/COLOR] [COLOR=DarkOrange]"Sir Khensu! Gimme a spin!"[/COLOR] This odd non-sequitar in the midst of battle comes as a bit of a surprise, until one realizes that the maggot creature lays between the Inquisitor and the Stalker. With a spin of the greataxe, Sir Khensu distracts the maggot on the opposite side just enough to allow Jarrith to find a more painful purchase into the creature's anatomy. [COLOR=DimGray](Flanking bonus +2 / +2d6 sneak attack damage if maggot is not undead)[/COLOR] [sblock=OOC: ][COLOR=DimGray]I really couldn't get from the SRD whether or not the Spiritual Weapon attacking in subsequent rounds took a standard action to direct or was a free action as it attacked on it's own (and thus allowed Jarrith to attack with his rapiers in addition to the Spiritual Weapon attack). If the Spiritual Weapon attack does not take up Jarrith's Standard action for the round, he will attack with both rapiers at the maggot creature, giving him a total of +7/+7 to hit (+3 BAB, +2 DEX, +2 [I]Cat's Grace[/I], +2 [I]flanking[/I], -2 [I]sickened[/I]) and 1d6+2/1d6+1 damage (possibly with an additional +2d6 sneak attack bonus damage on both attacks if the maggot is not undead). If he figures out whether the maggot [I]IS[/I] undead (either from the Knowledge Religion check or if he can tell that his sneak attack didn't work), he will use the knowledge in the following round to either use his Sacred Vengeance or Grave Strike abilities - but we can worry about that when Round 3 comes.[/COLOR][/sblock] [/QUOTE]
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