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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3274275" data-attributes="member: 36973"><p>Jarrith pockets the unusual charm <span style="font-size: 9px"><span style="color: slategray">[DEFCON: Please note]</span></span>, and he and Khensu try to quickly find a place to place the carpenter's corpse. One of the less broken-into buildings is found. The place is not ideal, but would have to work for now.</p><p></p><p>With that business done, the group hustles towards the sound of combat. Clutching ranged weaponry, they advance into the darkened fog. The battle sounds draw closer until the mist parts and Selase's wan light illuminates the scene of battle in what appears to be the center of town.</p><p></p><p>Rough barricades block most of the access to the town square; however, the eastern barricade has been breached, and zombies are swarming through the opening. A woman in half-plate armor valiantly fights the zombies, but she is heavily outnumbered. In the shadows, the party counts seven undead swarming the warrior, while Daellin and Khensu's sharper eyes pick out another pair of zombies---one strangely covered in dirt---also approaching.</p><p></p><p><span style="font-size: 12px"><strong>Town Square Round 1</strong></span></p><p></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=27276" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="color: Sienna">K</span>: 22 (45/47 hp)</p><p><span style="color: DarkOrange">J</span>: 18 (sickened, <em>cat's grace</em> 3 rounds, 4 turns checks left)</p><p><span style="color: plum">J</span>: 16 (<em>mirror image</em> 17 rounds)</p><p>Z: 14</p><p><span style="color: DarkOrchid">M</span>: 13</p><p><span style="color: SeaGreen">D</span>: 12</p><p>E: 10</p><p><span style="color: cyan">A</span>: 6</p><p><span style="color: Red">S</span>: 5 (35/36 hp, sickened, 3 rebukes left)</p><p></p><p><u>Map Key:</u> <span style="color: cyan">A</span>: Armored warrior, E: Dirt encrusted zombie, <span style="color: SeaGreen">D</span>: Daellin, d: Edi, h: Horse, <span style="color: Cyan">h</span>: Luminous, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: red">S</span>: Selase, Z: Plodding zombies</p><p><u>Conditions:</u> White area is lit to 20'; grey area is shadowy to 40'. <span style="color: cyan">Cyan Border</span>: <em>mirror image</em>, <span style="color: Green">Green Border</span>: sickened.</p><p></p><p><span style="color: Slategray"></span></p><p><span style="color: Slategray">Please indicate your actions for round 1. </span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3274275, member: 36973"] Jarrith pockets the unusual charm [size=1][color=slategray][DEFCON: Please note][/color][/size], and he and Khensu try to quickly find a place to place the carpenter's corpse. One of the less broken-into buildings is found. The place is not ideal, but would have to work for now. With that business done, the group hustles towards the sound of combat. Clutching ranged weaponry, they advance into the darkened fog. The battle sounds draw closer until the mist parts and Selase's wan light illuminates the scene of battle in what appears to be the center of town. Rough barricades block most of the access to the town square; however, the eastern barricade has been breached, and zombies are swarming through the opening. A woman in half-plate armor valiantly fights the zombies, but she is heavily outnumbered. In the shadows, the party counts seven undead swarming the warrior, while Daellin and Khensu's sharper eyes pick out another pair of zombies---one strangely covered in dirt---also approaching. [size=3][b]Town Square Round 1[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=27276[/img][/center] [color=Sienna]K[/color]: 22 (45/47 hp) [color=DarkOrange]J[/color]: 18 (sickened, [i]cat's grace[/i] 3 rounds, 4 turns checks left) [color=plum]J[/color]: 16 ([i]mirror image[/i] 17 rounds) Z: 14 [color=DarkOrchid]M[/color]: 13 [color=SeaGreen]D[/color]: 12 E: 10 [color=cyan]A[/color]: 6 [color=Red]S[/color]: 5 (35/36 hp, sickened, 3 rebukes left) [u]Map Key:[/u] [color=cyan]A[/color]: Armored warrior, E: Dirt encrusted zombie, [color=SeaGreen]D[/color]: Daellin, d: Edi, h: Horse, [color=Cyan]h[/color]: Luminous, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=red]S[/color]: Selase, Z: Plodding zombies [u]Conditions:[/u] White area is lit to 20'; grey area is shadowy to 40'. [color=cyan]Cyan Border[/color]: [i]mirror image[/i], [color=Green]Green Border[/color]: sickened. [COLOR=Slategray] Please indicate your actions for round 1. [/COLOR] [/QUOTE]
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