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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3310492" data-attributes="member: 36973"><p><span style="font-size: 12px"><strong>Town Square Round 8</strong></span></p><p></p><p>The paladin steps forward, his axe his tool of vengeance. But his worry and unsettlement spoil his aim. <span style="font-size: 9px"><span style="color: slategray">[AC 14 misses]</span></span></p><p></p><p>The blood flowing from Jarrith's wounds staunches and pour no more. <span style="font-size: 9px"><span style="color: slategray">[1 AP; stabilized]</span></span> But with rising fear, the remaining Thaloist Six see the grey pallor growing stronger still, blackness still pumping through his veins! </p><p></p><p>A look of--something---briefly touches the normally implacable features of the Cyran ex-pat, but it is quickly gone, replaced by her solid determinism. Another glob of acid flies from her, but again it is spoiled by the dance of melee. <span style="font-size: 9px"><span style="color: slategray">[AC 6 ranged touch into melee misses]</span></span></p><p></p><p>The wounded zombie moans in response to Selase's joining of the undead's ranks, and batters at the embattled paladin. But the swing is clumsy, and is easily pushed aside. <span style="font-size: 9px"><span style="color: slategray">[AC 13 misses]</span></span></p><p></p><p>His concern temporarily overcoming his anger, Marot rushes to his companion's side. <span style="color: DarkOrchid">"Do not rise as one of them! Not one of them!"</span> He almost jabs his wand into Jarrith, and a warm silvery glow surrounds the Stalker. Jarrith's eyes open, and they are his eyes, not the eyes of the undead. Marot almost cries in relief. <span style="font-size: 9px"><span style="color: slategray">[6 hp healed]</span></span></p><p></p><p>Jarrith feels the sickness stronger than ever, though it subsides to its normal levels quickly. He is startled once again at the grey tone to his skin that fades, but this time the blackness in his blood also chill him!</p><p></p><p>His duty clear, Daellin calmly steps back and fires at what once was his ally. Two arrows strike true, and he suspects the other was stopped only by her armor---an advantage the other mindless dead did not have. <span style="font-size: 9px"><span style="color: slategray">[AC 27, 23 hit; AC 17 misses; 21 hp]</span></span></p><p></p><p>The zombie Selase, possessed by the unnatural urges of her kind, lunges at her former compatriot Khensu. Her motions are jerky, and fail to do any lasting damage. <span style="font-size: 9px"><span style="color: slategray">[AC 14 misses]</span></span></p><p></p><p><span style="font-size: 12px"><strong>Town Square Round 8</strong></span></p><p></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=27577" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><span style="color: Sienna">K</span>: 22 (16/47 hp, 0 smites, 0 lay on hands)</p><p><span style="color: DarkOrange">J</span>: 18 (3/26, prone, sickened, 1 turn checks left)</p><p><span style="color: plum">J</span>: 15 (<em>mirror image</em> 10 rounds)</p><p>Z: 14 (L8: -55 [destroyed], J6: -29 [moderately wounded], K7: -47 [destroyed], L9: -54 [destroyed], K8: -61 [destroyed], P9: -61 [destroyed], P8: -54 [destroyed], Q8: -56 [destroyed])</p><p><span style="color: DarkOrchid">M</span>: 13</p><p><span style="color: SeaGreen">D</span>: 12 (20/31 hp)</p><p>E: 10 (-63 [destroyed])</p><p><span style="color: cyan">A</span>: 6 [unconscious]</p><p><span style="color: White">S</span>: 5 (-21) [zombie; lightly wounded]</p><p></p><p><u>Map Key:</u> <span style="color: cyan">A</span>: Armored warrior, E: Dirt encrusted zombie, <span style="color: SeaGreen">D</span>: Daellin, d: Edi, h: Horse, <span style="color: Cyan">h</span>: Luminous, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: white">S</span>: Zombie Selase, Z: Plodding zombies</p><p><u>Conditions:</u> White area is lit to 20'; grey area is shadowy to 40'. <span style="color: red">Red Border</span>: rebuked (5 rounds), <span style="color: cyan">Cyan Border</span>: <em>mirror image</em>, <span style="color: Green">Green Border</span>: sickened, <span style="color: sienna">Brown Border:</span> entombed, <span style="color: lime">Lime Border:</span> entangled, <span style="color: silver">Silver:</span> dying, <span style="color: white">White:</span> unconscious.</p><p></p><p><span style="color: Slategray"></span></p><p><span style="color: Slategray">Please indicate your actions for round 9. </span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3310492, member: 36973"] [size=3][b]Town Square Round 8[/b][/size] The paladin steps forward, his axe his tool of vengeance. But his worry and unsettlement spoil his aim. [size=1][color=slategray][AC 14 misses][/color][/size][color=slategray][/color] The blood flowing from Jarrith's wounds staunches and pour no more. [size=1][color=slategray][1 AP; stabilized][/color][/size][color=slategray][/color] But with rising fear, the remaining Thaloist Six see the grey pallor growing stronger still, blackness still pumping through his veins! A look of--something---briefly touches the normally implacable features of the Cyran ex-pat, but it is quickly gone, replaced by her solid determinism. Another glob of acid flies from her, but again it is spoiled by the dance of melee. [size=1][color=slategray][AC 6 ranged touch into melee misses][/color][/size][color=slategray][/color] The wounded zombie moans in response to Selase's joining of the undead's ranks, and batters at the embattled paladin. But the swing is clumsy, and is easily pushed aside. [size=1][color=slategray][AC 13 misses][/color][/size][color=slategray][/color] His concern temporarily overcoming his anger, Marot rushes to his companion's side. [COLOR=DarkOrchid]"Do not rise as one of them! Not one of them!"[/COLOR] He almost jabs his wand into Jarrith, and a warm silvery glow surrounds the Stalker. Jarrith's eyes open, and they are his eyes, not the eyes of the undead. Marot almost cries in relief. [size=1][color=slategray][6 hp healed][/color][/size][color=slategray][/color] Jarrith feels the sickness stronger than ever, though it subsides to its normal levels quickly. He is startled once again at the grey tone to his skin that fades, but this time the blackness in his blood also chill him! His duty clear, Daellin calmly steps back and fires at what once was his ally. Two arrows strike true, and he suspects the other was stopped only by her armor---an advantage the other mindless dead did not have. [size=1][color=slategray][AC 27, 23 hit; AC 17 misses; 21 hp][/color][/size][color=slategray][/color] The zombie Selase, possessed by the unnatural urges of her kind, lunges at her former compatriot Khensu. Her motions are jerky, and fail to do any lasting damage. [size=1][color=slategray][AC 14 misses][/color][/size][color=slategray][/color] [size=3][b]Town Square Round 8[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=27577[/img][/center] [color=Sienna]K[/color]: 22 (16/47 hp, 0 smites, 0 lay on hands) [color=DarkOrange]J[/color]: 18 (3/26, prone, sickened, 1 turn checks left) [color=plum]J[/color]: 15 ([i]mirror image[/i] 10 rounds) Z: 14 (L8: -55 [destroyed], J6: -29 [moderately wounded], K7: -47 [destroyed], L9: -54 [destroyed], K8: -61 [destroyed], P9: -61 [destroyed], P8: -54 [destroyed], Q8: -56 [destroyed]) [color=DarkOrchid]M[/color]: 13 [color=SeaGreen]D[/color]: 12 (20/31 hp) E: 10 (-63 [destroyed]) [color=cyan]A[/color]: 6 [unconscious] [color=White]S[/color]: 5 (-21) [zombie; lightly wounded] [u]Map Key:[/u] [color=cyan]A[/color]: Armored warrior, E: Dirt encrusted zombie, [color=SeaGreen]D[/color]: Daellin, d: Edi, h: Horse, [color=Cyan]h[/color]: Luminous, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=white]S[/color]: Zombie Selase, Z: Plodding zombies [u]Conditions:[/u] White area is lit to 20'; grey area is shadowy to 40'. [color=red]Red Border[/color]: rebuked (5 rounds), [color=cyan]Cyan Border[/color]: [i]mirror image[/i], [color=Green]Green Border[/color]: sickened, [color=sienna]Brown Border:[/color] entombed, [color=lime]Lime Border:[/color] entangled, [color=silver]Silver:[/color] dying, [color=white]White:[/color] unconscious. [COLOR=Slategray] Please indicate your actions for round 9. [/COLOR] [/QUOTE]
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