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stonegod's Expedition to Castle Ravenloft: Ch. I [IC]
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<blockquote data-quote="stonegod" data-source="post: 3404167" data-attributes="member: 36973"><p><span style="font-size: 9px"><span style="color: slategray">[Let's move this along]</span></span></p><p></p><p><span style="font-size: 12px"><strong>Undead Foray Round 8</strong></span></p><p></p><p>Janis sees the <span style="color: Green">trapped ghast</span> struggle, almost freeing itself, but is once again trapped. </p><p></p><p>Meanwhile, the <span style="color: Green">freed ghast</span> struggles against a different foe---hunger. Though heavily wounded, its maddening need to it drives it forward. It crawls out the window and leaps at the hapless <span style="color: DarkOrange">Stalker</span>. Sharp teeth bite into Jarrith's chain shirt, and the metal rings absorb the blow.</p><p></p><p>The wall of stench slams into <span style="color: Cyan">the Lightbringer</span>, but her hardy constitution easily ignores it. <span style="font-size: 9px"><span style="color: slategray">[Fort save 18 succeeds]</span></span></p><p></p><p><span style="color: darkorchid">The warlock</span> fires another bolt at the ghast, slaming it to the side. It collapses in a pile of seared flesh. <span style="font-size: 9px"><span style="color: slategray">[AC 16 ranged touch into melee and cover hits; 12 hp; drops]</span></span></p><p></p><p>Flanked by her sister selves, <span style="color: plum">Janis</span> flings an acidic blob at the entrapped ghast. Horrid screams fill the street. <span style="font-size: 9px"><span style="color: slategray">[AC 22 ranged touch hits; 11 hp]</span></span></p><p></p><p><span style="color: silver">Bergeron</span> rubs his hands together anxiously, awaiting something to go wrong as it usually does.</p><p></p><p><span style="color: cyan">Ashlyn</span> glares at the trapped dead, all beyond her reach.</p><p></p><p>Spared the ghast's hunger, <span style="color: darkorange">Jarrith</span> steps back to allow his companions to fight at range.</p><p></p><p><span style="color: olive">Sir Urik</span> boasts <span style="color: olive">"Fie you fiends! We will cut you down!"</span> With a sharp whistle, he sends his companion against the caught zombie. The zombie, however, seems oblivious to the bird's harrying.</p><p></p><p><span style="color: seagreen">Daellin</span> swings his bow around to the visible zombie, wounding it slightly. <span style="color: slategray"><span style="font-size: 9px">[AC 30, 20 hit; 19 hp before DR]</span></span></p><p></p><p>Giving up on the mount, <span style="color: sienna">Khensu</span> drops off the horse. After it bolts in panic, he moves forward, bow in hand.</p><p></p><p>The zombie continues to flail, but is held fast.</p><p></p><p><span style="font-size: 12px"><strong>Undead Foray Round 9</strong></span></p><p></p><p>Fueled by anger and hunger, the <span style="color: green">remaining ghast</span> frees itself, a look of murder directed at Janis.</p><p></p><p>Silvery fire slams into the standing zombie, a grin coming over <span style="color: darkorchid">Marot's</span> face as it does so. <span style="color: slategray"><span style="font-size: 9px">[AC 25 ranged touch hits; 13 hp]</span></span></p><p></p><p>Another blob of acid fires from <span style="color: plum">Janis</span>, but the now free ghoul dances out of its way. <span style="font-size: 9px"><span style="color: slategray">[AC 11 ranged touch misses]</span></span></p><p></p><p>Two more arrows from <span style="color: seagreen">Daellin</span> strike the zombie, seriously wounding it. <span style="font-size: 9px"><span style="color: slategray">[AC 21, 20 hit; 24 hp before DR]</span></span></p><p></p><p><span style="color: sienna">Sir Khensu</span> fires an arrow at the zombie, but its tough skin shatters the shaft. <span style="font-size: 9px"><span style="color: slategray">[AC 14 misses]</span></span></p><p></p><p>The zombie fails to extract itself.</p><p></p><p><span style="font-size: 12px"><strong>Undead Foray Round 9</strong></span></p><p></p><p style="text-align: center"><img src="http://www.enworld.org/attachment.php?attachmentid=28251" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>G: 20 [E13: destroyed; K19: destroyed, G17: moderately wounded]</p><p><span style="color: DarkOrchid">M</span>: 20</p><p><span style="color: plum">J</span>: 19 [<em>mirror image</em>: 66 rounds]</p><p><span style="color: Silver">B</span>: 18 [inspired 1 rounds]</p><p><span style="color: Cyan">A</span>: 18 [inspired 1 rounds]</p><p><span style="color: DarkOrange">J</span>: 17 [inspired 1 round, sickened]</p><p><span style="color: olive">U</span>: 14 [inspired 1 rounds]</p><p><span style="color: Cyan">V</span>: 13 [inspired 1 rounds]</p><p>C: 12 [N16: dead; P16: dead]</p><p><span style="color: SeaGreen">D</span>: 11 [28/31 hp]</p><p><span style="color: Sienna">K</span>: 3 [inspired 1 rounds]</p><p>Z: 1 [F12: near destruction and entangled), F14: destroyed, G15: destroyed]</p><p></p><p><u>Map Key:</u> <span style="color: cyan">A</span>: Ashlyn, C: rabid wolf-like rats, <span style="color: SeaGreen">D</span>: Daellin, <span style="color: plum">d</span>: Edi, G: gaunt undead, h: Horse, <span style="color: Cyan">h</span>: Valo, <span style="color: DarkOrange">J</span>: Jarrith, <span style="color: plum">J</span>: Janis, <span style="color: sienna">K</span>: Khensu, <span style="color: DarkOrchid">M</span>: Marot, <span style="color: olive">r</span>: raven, <span style="color: olive">U</span>: Sir Urik, Z: Plodding zombies</p><p><u>Conditions:</u> Mist grants concealment to creatures 30' away. <span style="color: cyan">Cyan Border:</span> <em>mirror image</em>, <span style="color: green">Dark green Border</span>: Sickened, <span style="color: lightgreen">Light Green Border</span>: Entangled, <span style="color: darkorange">Orange Border</span>: Inspired (+1 save vs fear, charm, compulsion; +1 to hit and damage), White: unconscious, Transparent: Dead, White Border: Paralyzed.</p><p></p><p><span style="color: Slategray">[Round 10 actions.]</span></p></blockquote><p></p>
[QUOTE="stonegod, post: 3404167, member: 36973"] [size=1][color=slategray][Let's move this along][/color][/size][color=slategray][/color] [size=3][b]Undead Foray Round 8[/b][/size] Janis sees the [COLOR=Green]trapped ghast[/COLOR] struggle, almost freeing itself, but is once again trapped. Meanwhile, the [COLOR=Green]freed ghast[/COLOR] struggles against a different foe---hunger. Though heavily wounded, its maddening need to it drives it forward. It crawls out the window and leaps at the hapless [COLOR=DarkOrange]Stalker[/COLOR]. Sharp teeth bite into Jarrith's chain shirt, and the metal rings absorb the blow. The wall of stench slams into [COLOR=Cyan]the Lightbringer[/COLOR], but her hardy constitution easily ignores it. [size=1][color=slategray][Fort save 18 succeeds][/color][/size][color=slategray][/color] [color=darkorchid]The warlock[/color] fires another bolt at the ghast, slaming it to the side. It collapses in a pile of seared flesh. [size=1][color=slategray][AC 16 ranged touch into melee and cover hits; 12 hp; drops][/color][/size] Flanked by her sister selves, [color=plum]Janis[/color] flings an acidic blob at the entrapped ghast. Horrid screams fill the street. [size=1][color=slategray][AC 22 ranged touch hits; 11 hp][/color][/size][color=slategray][/color] [color=silver]Bergeron[/color] rubs his hands together anxiously, awaiting something to go wrong as it usually does. [color=cyan]Ashlyn[/color] glares at the trapped dead, all beyond her reach. Spared the ghast's hunger, [color=darkorange]Jarrith[/color] steps back to allow his companions to fight at range. [color=olive]Sir Urik[/color] boasts [color=olive]"Fie you fiends! We will cut you down!"[/color] With a sharp whistle, he sends his companion against the caught zombie. The zombie, however, seems oblivious to the bird's harrying. [color=seagreen]Daellin[/color] swings his bow around to the visible zombie, wounding it slightly. [color=slategray][size=1][AC 30, 20 hit; 19 hp before DR][/size][/color] Giving up on the mount, [color=sienna]Khensu[/color] drops off the horse. After it bolts in panic, he moves forward, bow in hand. The zombie continues to flail, but is held fast. [size=3][b]Undead Foray Round 9[/b][/size] Fueled by anger and hunger, the [color=green]remaining ghast[/color] frees itself, a look of murder directed at Janis. Silvery fire slams into the standing zombie, a grin coming over [color=darkorchid]Marot's[/color] face as it does so. [color=slategray][size=1][AC 25 ranged touch hits; 13 hp][/size][/color] Another blob of acid fires from [color=plum]Janis[/color], but the now free ghoul dances out of its way. [size=1][color=slategray][AC 11 ranged touch misses][/color][/size] Two more arrows from [color=seagreen]Daellin[/color] strike the zombie, seriously wounding it. [size=1][color=slategray][AC 21, 20 hit; 24 hp before DR][/color][/size][color=slategray][/color] [color=sienna]Sir Khensu[/color] fires an arrow at the zombie, but its tough skin shatters the shaft. [size=1][color=slategray][AC 14 misses][/color][/size][color=slategray][/color] The zombie fails to extract itself. [size=3][b]Undead Foray Round 9[/b][/size] [center][img]http://www.enworld.org/attachment.php?attachmentid=28251[/img][/center] G: 20 [E13: destroyed; K19: destroyed, G17: moderately wounded] [color=DarkOrchid]M[/color]: 20 [color=plum]J[/color]: 19 [[i]mirror image[/i]: 66 rounds] [color=Silver]B[/color]: 18 [inspired 1 rounds] [color=Cyan]A[/color]: 18 [inspired 1 rounds] [color=DarkOrange]J[/color]: 17 [inspired 1 round, sickened] [color=olive]U[/color]: 14 [inspired 1 rounds] [color=Cyan]V[/color]: 13 [inspired 1 rounds] C: 12 [N16: dead; P16: dead] [color=SeaGreen]D[/color]: 11 [28/31 hp] [color=Sienna]K[/color]: 3 [inspired 1 rounds] Z: 1 [F12: near destruction and entangled), F14: destroyed, G15: destroyed] [u]Map Key:[/u] [color=cyan]A[/color]: Ashlyn, C: rabid wolf-like rats, [color=SeaGreen]D[/color]: Daellin, [color=plum]d[/color]: Edi, G: gaunt undead, h: Horse, [color=Cyan]h[/color]: Valo, [color=DarkOrange]J[/color]: Jarrith, [color=plum]J[/color]: Janis, [color=sienna]K[/color]: Khensu, [color=DarkOrchid]M[/color]: Marot, [color=olive]r[/color]: raven, [color=olive]U[/color]: Sir Urik, Z: Plodding zombies [u]Conditions:[/u] Mist grants concealment to creatures 30' away. [color=cyan]Cyan Border:[/color] [i]mirror image[/i], [color=green]Dark green Border[/color]: Sickened, [color=lightgreen]Light Green Border[/color]: Entangled, [color=darkorange]Orange Border[/color]: Inspired (+1 save vs fear, charm, compulsion; +1 to hit and damage), White: unconscious, Transparent: Dead, White Border: Paralyzed. [COLOR=Slategray][Round 10 actions.][/COLOR] [/QUOTE]
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