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stonegod's Expedition to Castle Ravenloft: Ch. I [OOC]
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<blockquote data-quote="s@squ@tch" data-source="post: 3787663" data-attributes="member: 42885"><p>OK, so I swapped out Persuasive and Obtain Familiar for PBS and Precise Shot, Changed Anuine to a regular animal (with tricks), added Handle Animal Skill, adjusted his other skills down 4 ranks total to bring Handle Animal to +6. Dropped his wisdom from 12 to 10, and upped Con from 12 to 14, made the corrections in his Will and Fort saves.</p><p></p><p>I changed his Heavy Mace from +1 to MW, his MW Daggers to non-MW Silver, and added Gloves of Eldritch Admixture (MIC pg.105). Swapped out Hideous Blow and Devil's Sight for See the Unseen and Flee the Scene. Dropped one CLW potion (from 5 to 4) and used the spare gold he had (and some extra from the dagger conversion) to pick up one CMW potion.</p><p></p><p>I will swing by and pick up Complete Mage to see if he should go War6/ESpirit1 or War5/ESpirit2. </p><p></p><p>I see Marot as more of a ranged blasted thar a wade into melee and knock heads in. </p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="s@squ@tch, post: 3787663, member: 42885"] OK, so I swapped out Persuasive and Obtain Familiar for PBS and Precise Shot, Changed Anuine to a regular animal (with tricks), added Handle Animal Skill, adjusted his other skills down 4 ranks total to bring Handle Animal to +6. Dropped his wisdom from 12 to 10, and upped Con from 12 to 14, made the corrections in his Will and Fort saves. I changed his Heavy Mace from +1 to MW, his MW Daggers to non-MW Silver, and added Gloves of Eldritch Admixture (MIC pg.105). Swapped out Hideous Blow and Devil's Sight for See the Unseen and Flee the Scene. Dropped one CLW potion (from 5 to 4) and used the spare gold he had (and some extra from the dagger conversion) to pick up one CMW potion. I will swing by and pick up Complete Mage to see if he should go War6/ESpirit1 or War5/ESpirit2. I see Marot as more of a ranged blasted thar a wade into melee and knock heads in. Thoughts? [/QUOTE]
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