Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
stonegod's Expedition to Castle Ravenloft: Ch. II [OOC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormwind" data-source="post: 4611150" data-attributes="member: 48084"><p>Okay, As I see it we can probably manage one day for recovery, crafting, scribing, repairs etc. If we get lucky we might even stretch that out to three days, but I reckon we'll probably have other things that need doing during those days.</p><p></p><ul> <li data-xf-list-type="ul"><strong><u>Artificier (+2 Arms and Armor)</u></strong><br /> Day 1 - Improve +1 enchant -> +2 for Jarrith's mithril<br /> Day 2 - Improve +1 enchant -> +2 for Jarrith's mithril<br /> Day 3 - Improve +1 enchant -> +2 for Jarrith's mithril (3000gp)<br /> <br /> If anyone is interested we could also consider adding one of the following +1 abilities to a magical weapon instead of enchanting Jarrith's mithril shirt:<br /> - ghost touch: for those annoying incorporeal undead<br /> - spell storing: imagine Jarrith's rapier with <em>cure serious wounds</em> stored in it<br /> - undead bane: kind of appropriate given the campaign</li> <li data-xf-list-type="ul"><strong><u>Artificier (+1 Arms and Armor)</u></strong><br /> Day 1 - Resize the armor for Khensu (840gp)<br /> Day 2 - <br /> Day 3 - </li> <li data-xf-list-type="ul"><strong><u>Artificier (Scrolls)</u></strong><br /> Day 1 - <br /> Day 2 - <br /> Day 3 - <br /> <br /> As far as which scrolls we might want to request, my suggestion would be to request the following (if we can get them):<br /> <strong>1st</strong>: <br /> <strong>2nd</strong>: Knock<br /> <strong>3rd</strong>: Halt undead<br /> If the number of undead that we have fought thus far is any indication then <em>Halt undead</em> should be extraordinarily useful, especially if Avron can learn it. I figure <em>Knock</em> might be useful if we come across a locked door in the castle that we need to get past.</li> <li data-xf-list-type="ul"><strong><u>Ashlyn (Rituals)</u></strong><br /> Day 1 - Binding ritual for Symbol of ravenkind (1500gp)<br /> Day 2 - <br /> Day 3 - </li> <li data-xf-list-type="ul"><strong><u>Avron (Scribing)</u></strong><br /> Day 1 - Copy spell x into prayerbook from scroll [100gp/lvl and spellcraft DC 15+SL]<br /> Day 2 - Copy spell x into prayerbook from scroll [100gp/lvl and spellcraft DC 15+SL]<br /> Day 3 - Copy spell x into prayerbook from scroll [100gp/lvl and spellcraft DC 15+SL]<br /> <br /> where spell x is one of (including the spells from the group scrolls that Tessa is carrying):<br /> <strong>1st</strong>: comprehend languages, endure elements<br /> <strong>2nd</strong>: augury, dark way, divine insight, find traps, gentle repose, healing lorecall, zone of truth<br /> <strong>3rd</strong>: invisibility purge, locate object, remove disease, water breathing<br /> <strong>4th</strong>: restoration<br /> <strong>5th</strong>: break enchantment</li> </ul></blockquote><p></p>
[QUOTE="Stormwind, post: 4611150, member: 48084"] Okay, As I see it we can probably manage one day for recovery, crafting, scribing, repairs etc. If we get lucky we might even stretch that out to three days, but I reckon we'll probably have other things that need doing during those days. [list][*][B][U]Artificier (+2 Arms and Armor)[/U][/B] Day 1 - Improve +1 enchant -> +2 for Jarrith's mithril Day 2 - Improve +1 enchant -> +2 for Jarrith's mithril Day 3 - Improve +1 enchant -> +2 for Jarrith's mithril (3000gp) If anyone is interested we could also consider adding one of the following +1 abilities to a magical weapon instead of enchanting Jarrith's mithril shirt: - ghost touch: for those annoying incorporeal undead - spell storing: imagine Jarrith's rapier with [I]cure serious wounds[/I] stored in it - undead bane: kind of appropriate given the campaign [*][B][U]Artificier (+1 Arms and Armor)[/U][/B] Day 1 - Resize the armor for Khensu (840gp) Day 2 - Day 3 - [*][B][U]Artificier (Scrolls)[/U][/B] Day 1 - Day 2 - Day 3 - As far as which scrolls we might want to request, my suggestion would be to request the following (if we can get them): [B]1st[/B]: [B]2nd[/B]: Knock [B]3rd[/B]: Halt undead If the number of undead that we have fought thus far is any indication then [I]Halt undead[/I] should be extraordinarily useful, especially if Avron can learn it. I figure [I]Knock[/I] might be useful if we come across a locked door in the castle that we need to get past. [*][B][U]Ashlyn (Rituals)[/U][/B] Day 1 - Binding ritual for Symbol of ravenkind (1500gp) Day 2 - Day 3 - [*][B][U]Avron (Scribing)[/U][/B] Day 1 - Copy spell x into prayerbook from scroll [100gp/lvl and spellcraft DC 15+SL] Day 2 - Copy spell x into prayerbook from scroll [100gp/lvl and spellcraft DC 15+SL] Day 3 - Copy spell x into prayerbook from scroll [100gp/lvl and spellcraft DC 15+SL] where spell x is one of (including the spells from the group scrolls that Tessa is carrying): [B]1st[/B]: comprehend languages, endure elements [B]2nd[/B]: augury, dark way, divine insight, find traps, gentle repose, healing lorecall, zone of truth [B]3rd[/B]: invisibility purge, locate object, remove disease, water breathing [B]4th[/B]: restoration [B]5th[/B]: break enchantment[/list] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
stonegod's Expedition to Castle Ravenloft: Ch. II [OOC]
Top