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stonegod's Expedition to Castle Ravenloft: Ch. II [OOC]
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<blockquote data-quote="Stormwind" data-source="post: 4665350" data-attributes="member: 48084"><p>Ok ... posting the updated summary of activities for the next three days ... everyone please look through and let me know if there is anything that needs correcting.</p><p></p><p>Sell the following stuff:[sblock=Group gear (to sell)] <ul> <li data-xf-list-type="ul"><strong>Group gear</strong><br /> - Masterwork composite (+2) longbow x4 <span style="color: White">[3 lbs ea.][300 gp ea.]</span><br /> - light crossbow x4 <span style="color: White">[4 lbs ea.][35 gp ea.]</span><br /> - bolts x20 <span style="color: White">[2 lbs][2 gp]</span><br /> - Masterwork greatsword x4 <span style="color: White">[8 lbs ea.][350 gp ea.]</span><br /> - +1 unholy mace <span style="color: White">[8 lbs]</span><br /> - +1 dagger <span style="color: White">[1 lbs][2302 gp]</span><br /> - dagger x2 <span style="color: White">[1 lbs ea.][2 gp ea.]</span><br /> - Elixir of Vision <span style="color: White">[- lbs][250 gp]</span><br /> - Silver nibbed pen <br /> - Set of gem studded gold cufflinks</li> <li data-xf-list-type="ul"><strong>Jarrith's gear</strong><br /> - +1 mithril chain shirt <span style="color: White">[13 lbs][2250 gp]</span></li> <li data-xf-list-type="ul"><strong>Khensu's gear</strong><br /> - +1 greataxe <span style="color: White">[12 lbs][2320 gp]</span></li> <li data-xf-list-type="ul"><strong>Avron's gear</strong><br /> - +1 breastplate <span style="color: White">[30 lbs][1350 gp]</span></li> </ul><p>[/sblock]</p><p>And our plans for utilizing the crafting services of the caravans artificers:[sblock=Plans for the next 3 days] <ul> <li data-xf-list-type="ul"><strong><u>Artificier (+2 Arms and Armor)</u></strong><br /> <strong>[Day 1]</strong> - Add <em>ghost touch</em> or <em>undead bane</em> to one of Jarrith's rapier's<br /> <strong>[Day 2]</strong> - Add <em>ghost touch</em> or <em>undead bane</em> to one of Jarrith's rapier's<br /> <strong>[Day 3]</strong> - Add <em>ghost touch</em> or <em>undead bane</em> to one of Jarrith's rapier's<br /> _</li> <li data-xf-list-type="ul"><strong><u>Artificier (+1 Arms and Armor)</u></strong><br /> <strong>[Day 1]</strong> - Resize the armor for Khensu (840gp)<br /> <strong>[Day 2]</strong> - Enchant Ladreth's composite longbow to a +1 weapon<br /> <strong>[Day 3]</strong> - <br /> _</li> <li data-xf-list-type="ul"><strong><u>Artificier (Scrolls)</u></strong><br /> <strong>[Day 1]</strong> - Restoration[sup](CL 7)[/sup]<br /> <strong>[Day 2]</strong> - Halt undead[sup](CL 5)[/sup]<br /> <strong>[Day 3]</strong> - Death ward[sup](CL 7)[/sup] <br /> <br /> I suggest that we also order (we can pick it up later): Scroll of Knock[sup](CL 3)[/sup]</li> </ul><p>[/sblock]</p><p>And Ashlyn's plans:[sblock=Ashlyn] <ul> <li data-xf-list-type="ul"><strong><u>Ashlyn</u></strong><br /> <strong>[Day 1]</strong><ul> <li data-xf-list-type="ul">Shopping (Sale of group equipment)</li> <li data-xf-list-type="ul">Shopping (purchase of materials for Ritual - use up Ashlyn's credit first [373gp])</li> <li data-xf-list-type="ul">Binding ritual for Symbol of ravenkind (requires 1500gp of materials)</li> </ul><strong>[Day 2]</strong> - Trip to the church to look for ingredients to absorb/prevent taint<br /> <strong>[Day 3]</strong> -</li> </ul><p>[/sblock]</p><p></p><p>And finally Avron's plans for learning spells:[sblock=Avron's plans] <ul> <li data-xf-list-type="ul"><strong><u>Avron (Scribing)</u></strong><br /> <strong>[Day 1]</strong> - Copy spell <em>Locate object</em> into prayerbook from scroll [300gp and spellcraft DC 18]<br /> <strong>[Day 2]</strong> - Copy spell <em>Remove disease</em> into prayerbook from scroll [300gp and spellcraft DC 18]<br /> <strong>[Day 3]</strong> - Copy spell <em>Restoration</em> into prayerbook from scroll [400gp and spellcraft DC 19] <span style="color: Red">(Only if diamond dust is available)</span><br /> <br /> Available spells for Avron to learn are (including the spells from the group scrolls that Tessa is carrying):<br /> <strong>1[sup]st[/sup]</strong>: comprehend languages, endure elements<br /> <strong>2[sup]nd[/sup]</strong>: augury, dark way, divine insight, find traps, gentle repose, healing lorecall, zone of truth<br /> <strong>3[sup]rd[/sup]</strong>: invisibility purge, <em>locate object</em>, <em>remove disease</em>, water breathing<br /> <strong>4[sup]th[/sup]</strong>: <em>restoration</em><br /> <strong>5[sup]th[/sup]</strong>: break enchantment</li> </ul><p>[/sblock]</p><p></p><p></p><p>By my calculations we might be cutting things very fine with our spending. We might even have overspent. It depends entirely on how good our bargaining skills are and how well we do with selling stuff. Thus, if we have overspent, I would like people to consider what we sell to make up the difference, or what we might drop from the above list (for now).</p></blockquote><p></p>
[QUOTE="Stormwind, post: 4665350, member: 48084"] Ok ... posting the updated summary of activities for the next three days ... everyone please look through and let me know if there is anything that needs correcting. Sell the following stuff:[sblock=Group gear (to sell)][list][*][B]Group gear[/B] - Masterwork composite (+2) longbow x4 [COLOR="White"][3 lbs ea.][300 gp ea.][/COLOR] - light crossbow x4 [COLOR="White"][4 lbs ea.][35 gp ea.][/COLOR] - bolts x20 [COLOR="White"][2 lbs][2 gp][/COLOR] - Masterwork greatsword x4 [COLOR="White"][8 lbs ea.][350 gp ea.][/COLOR] - +1 unholy mace [COLOR="White"][8 lbs][/COLOR] - +1 dagger [COLOR="White"][1 lbs][2302 gp][/COLOR] - dagger x2 [COLOR="White"][1 lbs ea.][2 gp ea.][/COLOR] - Elixir of Vision [COLOR="White"][- lbs][250 gp][/COLOR] - Silver nibbed pen - Set of gem studded gold cufflinks [*][B]Jarrith's gear[/B] - +1 mithril chain shirt [COLOR="White"][13 lbs][2250 gp][/COLOR] [*][B]Khensu's gear[/B] - +1 greataxe [COLOR="White"][12 lbs][2320 gp][/COLOR] [*][B]Avron's gear[/B] - +1 breastplate [COLOR="White"][30 lbs][1350 gp][/COLOR] [/list][/sblock] And our plans for utilizing the crafting services of the caravans artificers:[sblock=Plans for the next 3 days][list][*][B][U]Artificier (+2 Arms and Armor)[/U][/B] [B][Day 1][/B] - Add [I]ghost touch[/I] or [I]undead bane[/I] to one of Jarrith's rapier's [B][Day 2][/B] - Add [I]ghost touch[/I] or [I]undead bane[/I] to one of Jarrith's rapier's [B][Day 3][/B] - Add [I]ghost touch[/I] or [I]undead bane[/I] to one of Jarrith's rapier's _ [*][B][U]Artificier (+1 Arms and Armor)[/U][/B] [B][Day 1][/B] - Resize the armor for Khensu (840gp) [B][Day 2][/B] - Enchant Ladreth's composite longbow to a +1 weapon [B][Day 3][/B] - _ [*][B][U]Artificier (Scrolls)[/U][/B] [B][Day 1][/B] - Restoration[sup](CL 7)[/sup] [B][Day 2][/B] - Halt undead[sup](CL 5)[/sup] [B][Day 3][/B] - Death ward[sup](CL 7)[/sup] I suggest that we also order (we can pick it up later): Scroll of Knock[sup](CL 3)[/sup] [/list][/sblock] And Ashlyn's plans:[sblock=Ashlyn][list][*][B][U]Ashlyn[/U][/B] [B][Day 1][/B][list][*]Shopping (Sale of group equipment) [*]Shopping (purchase of materials for Ritual - use up Ashlyn's credit first [373gp]) [*]Binding ritual for Symbol of ravenkind (requires 1500gp of materials)[/list] [B][Day 2][/B] - Trip to the church to look for ingredients to absorb/prevent taint [B][Day 3][/B] - [/list][/sblock] And finally Avron's plans for learning spells:[sblock=Avron's plans][list][*][B][U]Avron (Scribing)[/U][/B] [B][Day 1][/B] - Copy spell [I]Locate object[/I] into prayerbook from scroll [300gp and spellcraft DC 18] [B][Day 2][/B] - Copy spell [I]Remove disease[/I] into prayerbook from scroll [300gp and spellcraft DC 18] [B][Day 3][/B] - Copy spell [I]Restoration[/I] into prayerbook from scroll [400gp and spellcraft DC 19] [COLOR="Red"](Only if diamond dust is available)[/COLOR] Available spells for Avron to learn are (including the spells from the group scrolls that Tessa is carrying): [B]1[sup]st[/sup][/B]: comprehend languages, endure elements [B]2[sup]nd[/sup][/B]: augury, dark way, divine insight, find traps, gentle repose, healing lorecall, zone of truth [B]3[sup]rd[/sup][/B]: invisibility purge, [I]locate object[/I], [I]remove disease[/I], water breathing [B]4[sup]th[/sup][/B]: [I]restoration[/I] [B]5[sup]th[/sup][/B]: break enchantment[/list][/sblock] By my calculations we might be cutting things very fine with our spending. We might even have overspent. It depends entirely on how good our bargaining skills are and how well we do with selling stuff. Thus, if we have overspent, I would like people to consider what we sell to make up the difference, or what we might drop from the above list (for now). [/QUOTE]
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