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<blockquote data-quote="stonegod" data-source="post: 3046761" data-attributes="member: 36973"><p><strong>Looking for a home: Liam Dannal, Psychic Rebel</strong></p><p></p><p><strong>Concept</strong></p><p></p><p>When I thought <a href="https://www.enworld.org/index.php?posts/2880281/" target="_blank">Jon's</a> game died, I wanted to try a psion uncarnate role but with different flavor---a wilder. This is that concept.</p><p></p><p><strong>Versions</strong></p><p></p><p>Liam was long-term pending for Ferrix's <a href="https://www.enworld.org/index.php?threads/141841/" target="_blank">Ethend Game: Hunt for Cantus</a> until that game was cancelled. Now he is just looking for a home. Unlikely, considering the unique characteristics of that game, but there we are.</p><p></p><p>[sblock=Liam Dannal, Wilder Freedom Fighter]<strong><u><span style="font-size: 12px">Liam Dannal</span></u></strong></p><p><span style="font-size: 9px"><em>Human Wilder 6/Psion Uncarnate 1</em></span></p><p></p><p><strong>Age:</strong> 23</p><p><strong>Gender:</strong> Male</p><p><strong>Height:</strong> 6' 2"</p><p><strong>Weight:</strong> 200</p><p><strong>Eyes:</strong> Green</p><p><strong>Hair:</strong> Red</p><p><strong>Skin:</strong> Sunburnt</p><p></p><p><strong>STR:</strong> 10 [+0] (2 points) </p><p><strong>DEX:</strong> 14 [+2] (6 points) </p><p><strong>CON:</strong> 10 [+0] (2 points) </p><p><strong>INT:</strong> 16 [+3] (10 points) </p><p><strong>WIS:</strong> 8 [-1] (0 points) </p><p><strong>CHA:</strong> 18 [+4] (13 points, +1 4th)</p><p></p><p><strong>Wound Points:</strong> 10</p><p><strong>Vitality Dice:</strong> 6d6 + 1d4 + 6</p><p><strong>VP:</strong> 42</p><p><strong>Armor Class:</strong> 17 (10 base + 2 Dex + 3 Class + 2 Armor)</p><p><strong>Class Defense Bonus:</strong> 3</p><p><strong>Damage Resistance:</strong> 2/armor</p><p><strong>Initiative:</strong> +2</p><p><strong>BAB:</strong> +5</p><p>- <strong>Melee:</strong> +5</p><p>- <strong>Ranged:</strong> +8</p><p></p><p><strong>Speed:</strong> 30’</p><p></p><p><strong>FORT:</strong> +2 (2.33 Base + 0 Con)</p><p><strong>REFL:</strong> +4 (2.33 Base + 2 Dex)</p><p><strong>WILL:</strong> +11 (7.5 Base + 4 Cha [Force of Personality])</p><p></p><p><u><strong>Abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">- <em>Elude Touch</em>: Add Cha bonus to touch armor class</span></p><p><span style="font-size: 9px">- <em>Incorporeal Touch 1d6</em>: Usable 3/day when corporeal, at will when incorporeal. Incorporeal melee touch attack.</span></p><p><span style="font-size: 9px">- <em>Human Traits</em>: +2 social skills to non-Mythar, Craft (woodworking) class skill</span></p><p><span style="font-size: 9px">- <em>Psychic Enervation</em>: 5%/ML chance after wild surge to lose 3pp and be dazed 1 round</span></p><p><span style="font-size: 9px">- <em>Surging Euphoria +1</em>: +1 morale bonus on attack, damage, and saves for 1 round/ML boosted</span></p><p><span style="font-size: 9px">- <em>Uncarnate Armor</em>: Armor bonus still apply when incorporeal.</span></p><p><span style="font-size: 9px">- <em>Volatile Mind</em>: Use of telepathy powers on Liam cost 1pp extra, may disrupt power</span></p><p><span style="font-size: 9px">- <em>Wild Surge +2</em>: Increase manifester level by 2, augment 2pp free</span></p><p></p><p><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">1st Level</span></p><p><span style="font-size: 9px">- <em>Psionic Body</em></span></p><p><span style="font-size: 9px">1st Level (Human Bonus)</span></p><p><span style="font-size: 9px">- <em>Force of Personality</em></span></p><p><span style="font-size: 9px">3rd Level</span></p><p><span style="font-size: 9px">- <em>Enervation Endurance</em></span></p><p><span style="font-size: 9px">6th Level</span></p><p><span style="font-size: 9px">- <em>Expanded Knowledge:</em> concussion blast</span></p><p> </p><p><u><strong>Skills:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Autohypnosis +2 (1 rank, -1 Wis, +2 synergy) </span></p><p><span style="font-size: 9px">Balance +13 (9 ranks, +2 Dex, +2 synergy)</span></p><p><span style="font-size: 9px">Bluff +9 (5 ranks, +4 Cha)</span></p><p><span style="font-size: 9px">Concentration +10 (10 ranks, +0 Con)</span></p><p><span style="font-size: 9px">Craft (woodworking) +9 (4 ranks, +3 Int, +2 racial)</span></p><p><span style="font-size: 9px">Diplomacy +8 (0 ranks, +4 Cha, +4 synergy)</span></p><p><span style="font-size: 9px">Intimidate +11 (5 ranks, +4 Cha, +2 synergy)</span></p><p><span style="font-size: 9px">Knowledge (geography: Cihairdun) +5 (2cc ranks, +3 Int)</span></p><p><span style="font-size: 9px">Knowledge (local: Cihairdun) +5 (2cc ranks, +3 Int)</span></p><p><span style="font-size: 9px">Knowledge (psionics) +13 (10 ranks, +3 Int)</span></p><p><span style="font-size: 9px">Knowledge (religion) +5 (3cc ranks, +3 Int)</span></p><p><span style="font-size: 9px">Psicraft +16 (10 ranks, +4 Cha, +2 synergy)</span></p><p><span style="font-size: 9px">Ride +3 (2cc ranks, +2 Dex)</span></p><p><span style="font-size: 9px">Sense Motive +9 (10 ranks, -1 Wis)</span></p><p><span style="font-size: 9px">Tumble +11 (9 ranks, +2 Dex)</span></p><p></p><p><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- <em>Common</em></span></p><p><span style="font-size: 9px">- <em>Elven</em></span></p><p><span style="font-size: 9px">- <em>Gnome</em></span></p><p><span style="font-size: 9px">- <em>Mythar</em></span></p><p></p><p><u><strong>Psionics:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Manifester Level:</strong> 6</span></p><p><span style="font-size: 9px"><strong>Save DC:</strong> 10 + 4 Cha + Level</span></p><p><span style="font-size: 9px"><strong>Powers Known – Power Points:</strong> 47pp</span></p><p><span style="font-size: 9px"><strong>1st level –</strong> <em>force shield</em>, <em>vigor</em></span></p><p><span style="font-size: 9px"><strong>2nd level –</strong> <em>concussion blast</em>, <em>thought shield</em></span></p><p><span style="font-size: 9px"><strong>3rd level –</strong> <em>telekinetic thrust</em></span></p><p></p><p><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Melee weapons</strong></span></p><p><span style="font-size: 9px">-<strong>Mwk Darkwood Longspear</strong> +6 (1d8/x3, 10 ft. reach) <em>Well-crafted, dark-shafted longspear</em> (396gp, 4.5lb)</span></p><p><span style="font-size: 9px">-<strong>Mwk Darkwood Spear (x3)</strong> +6 (1d8/x3) <em>Well-crafted, dark-shafted spear</em> (1086gp, 9lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Ranged weapons</strong></span></p><p><span style="font-size: 9px">-<strong>Mwk Darkwood Spear (x3)</strong> +9 (1d8/x3, 20 ft.) <em>Well-crafted, dark-shafted spear</em> (1086gp, 9lb)</span></p><p><span style="font-size: 9px">-<strong>Throwing Daggers (x5)</strong> +8 (1d4/19-20, 10 ft.) <em>Simple daggers gathered in a small bandolier</em> (10gp, 5lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Armor</strong></span></p><p><span style="font-size: 9px">-<strong>Mithral Shirt</strong> (+2 AC, DR 2/armor, Max Dex 6, ACP -0) <em>Light, silvery shirt of mail</em> (1100gp, 12.5lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Mundane equipment (carried)</strong></span></p><p><span style="font-size: 9px">-Adventurer’s Outfit (0gp, 8lb)</span></p><p><span style="font-size: 9px">-Bedroll (1sp, 5lb [horse])</span></p><p><span style="font-size: 9px">-Flint and Steel (1gp, 0lb)</span></p><p><span style="font-size: 9px">-Horse, light (75gp, -)</span></p><p><span style="font-size: 9px">-Sack [for dagger bandolier] (1gp, 0.5lb)</span></p><p><span style="font-size: 9px">-Saddle, riding (10gp, 25lb [horse])</span></p><p><span style="font-size: 9px">-Saddlebags (4gp, 8lb [horse])</span></p><p><span style="font-size: 9px">-Trail Rations x6 (3gp, 6lb [saddlebags])</span></p><p><span style="font-size: 9px">-Torch x5 (5cp, 5lb [4 on saddlebags])</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Weight Carried: 32.5lb (light load)</span></p><p><span style="font-size: 9px">Remaining money: 315gp, 8sp, 5cp</span></p><p></p><p><strong><u>Description</u></strong></p><p>Liam is a tall man in the flush of his youth. He has a mane of red hair with a well-defined chinstrap beard; it is accented by his piercing green eyes. Liam's skin has obviously spent too long in the sun, with a tan yet leathery appearance. This however does not make him look old so much as athletic. The man's clothing looks slept in, and he caries a clutch of spears slung along his back. And odd oiled bandolier is nestled at his side.</p><p></p><p><strong><u>Personality</u></strong></p><p>Liam is playful, daring, and bold while at the same time aggressive, impulsive, and a liar. He has mood swings from the hyperactive to cheerful, and his furor is legendary; all of these vary depending upon the amount of drink he has had. His generally friendly personality is a screen over his deep and abiding hatred of the Mythar and what they have done to his beloved Cihairdun, and anyone who supports them or demonstrates telepathy or clairsentience powers (which he associates with the Mythar) tends to earn his sudden and cold ire.</p><p></p><p>Anyone who spends time with Liam will discover he has a deep faith in the old spirit ways of Cihairdun. He has somehow reconciled this with his inborn psychic talents and speaks of "becoming one with the spirits" through them.</p><p></p><p><strong><u>Background</u></strong></p><p>Laim grew up as a typical Cihairdun youth under the yolk of the Mythar. He was always sullen and rebellious around the Mythar masters, and admired more the Cihairdun rebels than those that toed the line. From the legends of given to him from his father Ballard, he saw these rebels as incarnations of the spirits that mankind once knew.</p><p></p><p>As a teenager, Liam was taught a craft. In his case, it was woodworking, the traditional craft of this mother Sarah's family. However, even in this he felt uneasy, and would often skip training to hear the latest story of the ever-dwindling resistance or to participate in one of the few and far between protests. He detested those that would not fight back, and hated himself for not being able to.</p><p></p><p>It was six years ago that his normal life came to an end. Mythar and their agents were infrequent in his village, but not unusual. It was during one of these visits that he got the first taste of their powers. Hidden amongst a crowd of people, he threw a rock at one of those Mythar bastards. While it only bruised it, they turned their mental powers on the crowd, trying to find the perpetrator to make an example of. Liam felt something he never had---their oily presence trying to feel into his mind. It sickened him. It <em>angered</em> him. And more importantly, it made him do <strong>something</strong>. It made him scream.</p><p></p><p><strong>"GET OUT OF MY MIND!"</strong></p><p></p><p>That anger, that raw emotion triggered abilities he did not know he had. Immediately, the presence was gone, and the Mythar staggered, as if stung. Elated and frightened all at once, Liam fled, knowing that there could be reprisals. Spurred by his anger at the Mythar, his fear of them possibly trying to do something to him, and his desire to fight back, Liam became a rebel.</p><p></p><p>Liam has fought with the Cihairdun resistance for six years. In that time, he has harnessed the powers of his anger, first turning them to defense then offense. He is a voracious study of Mythar and psionic lore, trying to fully understand what is happening to him and trying to reconcile it with this beliefs. He currently feels that he is on a new path of the spirits, one that will allow him to become "one with the spirits" and then truly defeat the Mythar.[/sblock]</p></blockquote><p></p>
[QUOTE="stonegod, post: 3046761, member: 36973"] [b]Looking for a home: Liam Dannal, Psychic Rebel[/b] [b]Concept[/b] When I thought [URL="https://www.enworld.org/index.php?posts/2880281/"]Jon's[/URL] game died, I wanted to try a psion uncarnate role but with different flavor---a wilder. This is that concept. [b]Versions[/b] Liam was long-term pending for Ferrix's [URL="https://www.enworld.org/index.php?threads/141841/"]Ethend Game: Hunt for Cantus[/URL] until that game was cancelled. Now he is just looking for a home. Unlikely, considering the unique characteristics of that game, but there we are. [sblock=Liam Dannal, Wilder Freedom Fighter][b][u][Size=3]Liam Dannal[/size][/u][/b] [Size=1][I]Human Wilder 6/Psion Uncarnate 1[/i][/size] [B]Age:[/B] 23 [B]Gender:[/B] Male [B]Height:[/B] 6' 2" [B]Weight:[/B] 200 [B]Eyes:[/B] Green [B]Hair:[/B] Red [B]Skin:[/B] Sunburnt [B]STR:[/B] 10 [+0] (2 points) [B]DEX:[/B] 14 [+2] (6 points) [B]CON:[/B] 10 [+0] (2 points) [B]INT:[/B] 16 [+3] (10 points) [B]WIS:[/B] 8 [-1] (0 points) [B]CHA:[/B] 18 [+4] (13 points, +1 4th) [B]Wound Points:[/B] 10 [B]Vitality Dice:[/B] 6d6 + 1d4 + 6 [B]VP:[/B] 42 [B]Armor Class:[/B] 17 (10 base + 2 Dex + 3 Class + 2 Armor) [B]Class Defense Bonus:[/B] 3 [B]Damage Resistance:[/B] 2/armor [B]Initiative:[/B] +2 [B]BAB:[/B] +5 - [b]Melee:[/B] +5 - [b]Ranged:[/B] +8 [B]Speed:[/B] 30’ [B]FORT:[/B] +2 (2.33 Base + 0 Con) [B]REFL:[/B] +4 (2.33 Base + 2 Dex) [B]WILL:[/B] +11 (7.5 Base + 4 Cha [Force of Personality]) [u][B]Abilities:[/B][/u][size=1] - [i]Elude Touch[/i]: Add Cha bonus to touch armor class - [i]Incorporeal Touch 1d6[/i]: Usable 3/day when corporeal, at will when incorporeal. Incorporeal melee touch attack. - [i]Human Traits[/i]: +2 social skills to non-Mythar, Craft (woodworking) class skill - [i]Psychic Enervation[/i]: 5%/ML chance after wild surge to lose 3pp and be dazed 1 round - [i]Surging Euphoria +1[/i]: +1 morale bonus on attack, damage, and saves for 1 round/ML boosted - [i]Uncarnate Armor[/i]: Armor bonus still apply when incorporeal. - [i]Volatile Mind[/i]: Use of telepathy powers on Liam cost 1pp extra, may disrupt power - [i]Wild Surge +2[/i]: Increase manifester level by 2, augment 2pp free[/size] [u][B]Feats:[/B][/u][size=1] 1st Level - [i]Psionic Body[/i] 1st Level (Human Bonus) - [i]Force of Personality[/i] 3rd Level - [i]Enervation Endurance[/i] 6th Level - [i]Expanded Knowledge:[/i] concussion blast[/size] [u][B]Skills:[/B][/u][size=1] Autohypnosis +2 (1 rank, -1 Wis, +2 synergy) Balance +13 (9 ranks, +2 Dex, +2 synergy) Bluff +9 (5 ranks, +4 Cha) Concentration +10 (10 ranks, +0 Con) Craft (woodworking) +9 (4 ranks, +3 Int, +2 racial) Diplomacy +8 (0 ranks, +4 Cha, +4 synergy) Intimidate +11 (5 ranks, +4 Cha, +2 synergy) Knowledge (geography: Cihairdun) +5 (2cc ranks, +3 Int) Knowledge (local: Cihairdun) +5 (2cc ranks, +3 Int) Knowledge (psionics) +13 (10 ranks, +3 Int) Knowledge (religion) +5 (3cc ranks, +3 Int) Psicraft +16 (10 ranks, +4 Cha, +2 synergy) Ride +3 (2cc ranks, +2 Dex) Sense Motive +9 (10 ranks, -1 Wis) Tumble +11 (9 ranks, +2 Dex)[/size] [u][B]Languages:[/B][/u][size=1] - [i]Common[/i] - [i]Elven[/i] - [i]Gnome[/i] - [i]Mythar[/i][/size] [u][b]Psionics:[/b][/u][size=1] [b]Manifester Level:[/b] 6 [b]Save DC:[/b] 10 + 4 Cha + Level [b]Powers Known – Power Points:[/b] 47pp [b]1st level –[/b] [i]force shield[/i], [i]vigor[/i] [b]2nd level –[/b] [i]concussion blast[/i], [i]thought shield[/i] [b]3rd level –[/b] [i]telekinetic thrust[/i][/size] [U][B]Equipment:[/B][/U][size=1] [b]Melee weapons[/b] -[b]Mwk Darkwood Longspear[/b] +6 (1d8/x3, 10 ft. reach) [i]Well-crafted, dark-shafted longspear[/i] (396gp, 4.5lb) -[b]Mwk Darkwood Spear (x3)[/b] +6 (1d8/x3) [i]Well-crafted, dark-shafted spear[/i] (1086gp, 9lb) [b]Ranged weapons[/b] -[b]Mwk Darkwood Spear (x3)[/b] +9 (1d8/x3, 20 ft.) [i]Well-crafted, dark-shafted spear[/i] (1086gp, 9lb) -[b]Throwing Daggers (x5)[/b] +8 (1d4/19-20, 10 ft.) [i]Simple daggers gathered in a small bandolier[/i] (10gp, 5lb) [b]Armor[/b] -[b]Mithral Shirt[/b] (+2 AC, DR 2/armor, Max Dex 6, ACP -0) [i]Light, silvery shirt of mail[/i] (1100gp, 12.5lb) [b]Mundane equipment (carried)[/b] -Adventurer’s Outfit (0gp, 8lb) -Bedroll (1sp, 5lb [horse]) -Flint and Steel (1gp, 0lb) -Horse, light (75gp, -) -Sack [for dagger bandolier] (1gp, 0.5lb) -Saddle, riding (10gp, 25lb [horse]) -Saddlebags (4gp, 8lb [horse]) -Trail Rations x6 (3gp, 6lb [saddlebags]) -Torch x5 (5cp, 5lb [4 on saddlebags]) Weight Carried: 32.5lb (light load) Remaining money: 315gp, 8sp, 5cp[/size] [b][u]Description[/u][/b] Liam is a tall man in the flush of his youth. He has a mane of red hair with a well-defined chinstrap beard; it is accented by his piercing green eyes. Liam's skin has obviously spent too long in the sun, with a tan yet leathery appearance. This however does not make him look old so much as athletic. The man's clothing looks slept in, and he caries a clutch of spears slung along his back. And odd oiled bandolier is nestled at his side. [b][u]Personality[/u][/b] Liam is playful, daring, and bold while at the same time aggressive, impulsive, and a liar. He has mood swings from the hyperactive to cheerful, and his furor is legendary; all of these vary depending upon the amount of drink he has had. His generally friendly personality is a screen over his deep and abiding hatred of the Mythar and what they have done to his beloved Cihairdun, and anyone who supports them or demonstrates telepathy or clairsentience powers (which he associates with the Mythar) tends to earn his sudden and cold ire. Anyone who spends time with Liam will discover he has a deep faith in the old spirit ways of Cihairdun. He has somehow reconciled this with his inborn psychic talents and speaks of "becoming one with the spirits" through them. [b][u]Background[/u][/b] Laim grew up as a typical Cihairdun youth under the yolk of the Mythar. He was always sullen and rebellious around the Mythar masters, and admired more the Cihairdun rebels than those that toed the line. From the legends of given to him from his father Ballard, he saw these rebels as incarnations of the spirits that mankind once knew. As a teenager, Liam was taught a craft. In his case, it was woodworking, the traditional craft of this mother Sarah's family. However, even in this he felt uneasy, and would often skip training to hear the latest story of the ever-dwindling resistance or to participate in one of the few and far between protests. He detested those that would not fight back, and hated himself for not being able to. It was six years ago that his normal life came to an end. Mythar and their agents were infrequent in his village, but not unusual. It was during one of these visits that he got the first taste of their powers. Hidden amongst a crowd of people, he threw a rock at one of those Mythar bastards. While it only bruised it, they turned their mental powers on the crowd, trying to find the perpetrator to make an example of. Liam felt something he never had---their oily presence trying to feel into his mind. It sickened him. It [i]angered[/i] him. And more importantly, it made him do [b]something[/b]. It made him scream. [b]"GET OUT OF MY MIND!"[/b] That anger, that raw emotion triggered abilities he did not know he had. Immediately, the presence was gone, and the Mythar staggered, as if stung. Elated and frightened all at once, Liam fled, knowing that there could be reprisals. Spurred by his anger at the Mythar, his fear of them possibly trying to do something to him, and his desire to fight back, Liam became a rebel. Liam has fought with the Cihairdun resistance for six years. In that time, he has harnessed the powers of his anger, first turning them to defense then offense. He is a voracious study of Mythar and psionic lore, trying to fully understand what is happening to him and trying to reconcile it with this beliefs. He currently feels that he is on a new path of the spirits, one that will allow him to become "one with the spirits" and then truly defeat the Mythar.[/sblock] [/QUOTE]
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