Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Stop putting out ?@$%#^&@ CRAP!!!!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vraille Darkfang" data-source="post: 1764496" data-attributes="member: 16989"><p>First, I've noticed a lot of minor editing & grammer errors. Repeated words, mispellings, wrong font or font type, etc. None of these errors, while annoying detract substantialy me being able to use this book. However, its annoying and (in this case) noticable. Unless the editing is really, really horrible, I'd never write a review saying "don't buy this, they didn't use spellcheck". In this case, I'm going to mention it, but it isn't enough to ruin the product.</p><p></p><p>As for the Game Mechanic problems. That's very important to me. While flavor text, ecology, and such makes a monster cool, the Stat Block is what lives and dies (and kills) in my Wednesday game. I game at my FLGS & can't stop the game to see what the Will save for a 15 HD plant creature should be. A monster that has a bad stat block is going to stop my game cold. For instance:</p><p></p><p>The Logergeist is a Huge Undead with 15 HD & a 25 Str. It has a listed BAB of +11 & Attack bonus of +16. If I just throw this at my players, I know enough to say 'that's wrong' but not enough to say it should be this.</p><p></p><p>It should be BAB +7 & Attack Bonus of +14. It seems a mistake was made in regards to the Size modifiers to attack.</p><p></p><p>In order to use this product fully I need to find EVERY game mechanic error in it. Find what the correct Gmae Stat SHOULD be. Then I have to actually write it somewhere in the product.</p><p></p><p>So, is the Gmae Stats the most important thing to me in a d20 book? Absolutley, at least as far as monster books are concerned. I have hundreds of books with the 'other' words on the page you mention. Lovecraft, Moorcock, Howard, Heinlen, Asmov & more folklore & mythology resources than I could fit in a closet. If I want 'other words' Primeval Groves has a lot more competition. If, on the other hand I am looking for not only unique ideas (which Primeval Groves does have) but also interpretes them into d20 game stats I can use with confidence... Well that's what I was looking for. If I can't whip open a monster book & throw a CR X monster against my players with confidence, I just leave it at home.</p><p></p><p>Also, I didn't stop at monster three. Most of the others I checked also had errors, some minor (i.e I can correct them on the fly in my head, wrong # of feats is a good example) to moderate (wrong, I can't fix it in my head, but the chance of it mattering is low; Saves often fit in this category), to major (wrong, will matter & I have no idea how to fix it in my head, Attack bonuses usually fit here).</p><p></p><p>I'll admit for me my creativity exceeds my d20 knowledge. I like creativity & originality, but correct Game Mecahnics are a must.</p><p></p><p>Thanks, for pointing that out. Many gamers 'crunch vs fluff' preference differs. I guess I'll state i prefer my RPG peanut butter crunchy, with peanuts, not some unknown crunchy substance.</p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="Vraille Darkfang, post: 1764496, member: 16989"] First, I've noticed a lot of minor editing & grammer errors. Repeated words, mispellings, wrong font or font type, etc. None of these errors, while annoying detract substantialy me being able to use this book. However, its annoying and (in this case) noticable. Unless the editing is really, really horrible, I'd never write a review saying "don't buy this, they didn't use spellcheck". In this case, I'm going to mention it, but it isn't enough to ruin the product. As for the Game Mechanic problems. That's very important to me. While flavor text, ecology, and such makes a monster cool, the Stat Block is what lives and dies (and kills) in my Wednesday game. I game at my FLGS & can't stop the game to see what the Will save for a 15 HD plant creature should be. A monster that has a bad stat block is going to stop my game cold. For instance: The Logergeist is a Huge Undead with 15 HD & a 25 Str. It has a listed BAB of +11 & Attack bonus of +16. If I just throw this at my players, I know enough to say 'that's wrong' but not enough to say it should be this. It should be BAB +7 & Attack Bonus of +14. It seems a mistake was made in regards to the Size modifiers to attack. In order to use this product fully I need to find EVERY game mechanic error in it. Find what the correct Gmae Stat SHOULD be. Then I have to actually write it somewhere in the product. So, is the Gmae Stats the most important thing to me in a d20 book? Absolutley, at least as far as monster books are concerned. I have hundreds of books with the 'other' words on the page you mention. Lovecraft, Moorcock, Howard, Heinlen, Asmov & more folklore & mythology resources than I could fit in a closet. If I want 'other words' Primeval Groves has a lot more competition. If, on the other hand I am looking for not only unique ideas (which Primeval Groves does have) but also interpretes them into d20 game stats I can use with confidence... Well that's what I was looking for. If I can't whip open a monster book & throw a CR X monster against my players with confidence, I just leave it at home. Also, I didn't stop at monster three. Most of the others I checked also had errors, some minor (i.e I can correct them on the fly in my head, wrong # of feats is a good example) to moderate (wrong, I can't fix it in my head, but the chance of it mattering is low; Saves often fit in this category), to major (wrong, will matter & I have no idea how to fix it in my head, Attack bonuses usually fit here). I'll admit for me my creativity exceeds my d20 knowledge. I like creativity & originality, but correct Game Mecahnics are a must. Thanks, for pointing that out. Many gamers 'crunch vs fluff' preference differs. I guess I'll state i prefer my RPG peanut butter crunchy, with peanuts, not some unknown crunchy substance. Later [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Stop putting out ?@$%#^&@ CRAP!!!!!!
Top