Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stop the 1st level Rogue
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ARandomGod" data-source="post: 1709519" data-attributes="member: 17296"><p>In general, you're right, you get shafted if you start with anything but rogue and you wanted to have any levels of rogue. Then again, you also get a big one the wrong way if you never plan on taking rogue but want your fighter to sprinkle in a few ranger levels. Should've thought of that at first!</p><p></p><p></p><p>Actually, IMC we already have a very simple house rule that completely takes care of this issue. At first level you get 4x the skill points you'd normally get in a class. This is normal. Now, whenever you multiclass, look at all other classes you've ever taken. If this new multiclass has more base skillpoints than any previous class levels, you get skill points for that level minus the difference, and then four times the difference.</p><p></p><p>IE, start as a fighter, 2 base for a total of 8</p><p>Multiclass into barb, 4 base, for a total of 2 + (2x4), or 10</p><p>Multiclass into cleric (why? For illustrative reasons only) 2 base for a total of 2</p><p>Multiclass into rogue. 8 base, for a total of 4+ (4*4), or 20.</p><p></p><p>Using this relatively simple house rule you always get the maximum number of skill points that you would have gotten, and makes you less likely to simply throw away the fighter who later wants some rogue skills. Under RAW you might as well do just that. Under this house rule, there are even reasons you might want to start rogue later.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1709519, member: 17296"] In general, you're right, you get shafted if you start with anything but rogue and you wanted to have any levels of rogue. Then again, you also get a big one the wrong way if you never plan on taking rogue but want your fighter to sprinkle in a few ranger levels. Should've thought of that at first! Actually, IMC we already have a very simple house rule that completely takes care of this issue. At first level you get 4x the skill points you'd normally get in a class. This is normal. Now, whenever you multiclass, look at all other classes you've ever taken. If this new multiclass has more base skillpoints than any previous class levels, you get skill points for that level minus the difference, and then four times the difference. IE, start as a fighter, 2 base for a total of 8 Multiclass into barb, 4 base, for a total of 2 + (2x4), or 10 Multiclass into cleric (why? For illustrative reasons only) 2 base for a total of 2 Multiclass into rogue. 8 base, for a total of 4+ (4*4), or 20. Using this relatively simple house rule you always get the maximum number of skill points that you would have gotten, and makes you less likely to simply throw away the fighter who later wants some rogue skills. Under RAW you might as well do just that. Under this house rule, there are even reasons you might want to start rogue later. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Stop the 1st level Rogue
Top