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Stop the 1st level Rogue
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<blockquote data-quote="ARandomGod" data-source="post: 1713006" data-attributes="member: 17296"><p>Well, perhaps I'm not understanding your point there. Of course I don't think it's unbalancing... If I did, I'd wonder why characters got the bonus skills in the first place, or I'd definitely not propose a rule to make it so that they can get them even if they only multiclass later. There's nothing *wrong* with having rogue at level one... All I was saying is that flavorwise it's a little wrong that you've hurt yourself so badly if you took fighter first in a fighter rogue build. </p><p></p><p></p><p></p><p>Sure. But it's still nice. And if you DO plan on bringing up those skills too, say you only have a few fighter levels (say two...) and mostly rogue/ranger for your other levels, well... </p><p>You've messed up if you started with fighter. Messed up pretty badly. Sure, you might have more HP, but you might not... that's somewhat random. But you'll be a skill cripple.</p><p></p><p></p><p>Dipping into rogue for a level or two? Not overpowered. Or, if so, so is all multiclassing. Skill points are a main defining point of being a rogue. </p><p></p><p>Unless I'm mistaken, the original intent of this thread (and at any rate, my point) is that if you're going to multiclass something with rogue, you should in nearly every case, take rogue at first level.</p><p></p><p>I think that hampers role play. Sometimes you, for simple roleplay and story reasons, want to take rogue later. Under RAW you will be punished for this. Hence my house rule.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1713006, member: 17296"] Well, perhaps I'm not understanding your point there. Of course I don't think it's unbalancing... If I did, I'd wonder why characters got the bonus skills in the first place, or I'd definitely not propose a rule to make it so that they can get them even if they only multiclass later. There's nothing *wrong* with having rogue at level one... All I was saying is that flavorwise it's a little wrong that you've hurt yourself so badly if you took fighter first in a fighter rogue build. Sure. But it's still nice. And if you DO plan on bringing up those skills too, say you only have a few fighter levels (say two...) and mostly rogue/ranger for your other levels, well... You've messed up if you started with fighter. Messed up pretty badly. Sure, you might have more HP, but you might not... that's somewhat random. But you'll be a skill cripple. Dipping into rogue for a level or two? Not overpowered. Or, if so, so is all multiclassing. Skill points are a main defining point of being a rogue. Unless I'm mistaken, the original intent of this thread (and at any rate, my point) is that if you're going to multiclass something with rogue, you should in nearly every case, take rogue at first level. I think that hampers role play. Sometimes you, for simple roleplay and story reasons, want to take rogue later. Under RAW you will be punished for this. Hence my house rule. [/QUOTE]
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Stop the 1st level Rogue
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