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Stop this cheesy mage tactic.
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<blockquote data-quote="Plane Sailing" data-source="post: 1038750" data-attributes="member: 114"><p>It seems that there are at least 2 key elements to this question</p><p></p><p>1) How does the fighter prepare against the off-chance that a wizard might teleport in and imprison him</p><p></p><p>2) How does the fighter prepare when he knows that the wizard is due any moment now</p><p></p><p></p><p>If we are talking equivalent level fighter (17th+) I think that in a world where he has been surviving scry-buff-teleport attacks (or even participated in some himself) he will have spent a portion of his money on appropriate defences.</p><p></p><p>The key defences in his home or citadel would be anti-scrying magic and anti-teleport magic. An amulet of non-detection wouldn't be good enough at this level unless he commissioned one made at a higher caster level (if you deem that possible). A permanent dimensional lock or forbiddance or something similar on his living quarters would do the job nicely though. Possibly even a hallow/unhallow with an attached anti-scrying spell of some kind? Perhaps a psionic teleport divert item if you have psionics in your world (or, indeed, a magical equivalent).</p><p></p><p>If we are talking about situation 2 I think he will have to rely upon his allies being present to help, and situational "terrain" beenfits he can enjoy - e.g. if the wizard is expected any moment now slip on that fire resistance ring and activate your "wall of fire" defence which you stand in. Better yet would be a wall of sonics, which isn't visible when someone scrys. Wizard teleports in and takes damage while he tries to cast imprisonment. 2d6+15 damage (or whatever) will really spoil his chances of getting a spell off, no matter what his concentration skill is!</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1038750, member: 114"] It seems that there are at least 2 key elements to this question 1) How does the fighter prepare against the off-chance that a wizard might teleport in and imprison him 2) How does the fighter prepare when he knows that the wizard is due any moment now If we are talking equivalent level fighter (17th+) I think that in a world where he has been surviving scry-buff-teleport attacks (or even participated in some himself) he will have spent a portion of his money on appropriate defences. The key defences in his home or citadel would be anti-scrying magic and anti-teleport magic. An amulet of non-detection wouldn't be good enough at this level unless he commissioned one made at a higher caster level (if you deem that possible). A permanent dimensional lock or forbiddance or something similar on his living quarters would do the job nicely though. Possibly even a hallow/unhallow with an attached anti-scrying spell of some kind? Perhaps a psionic teleport divert item if you have psionics in your world (or, indeed, a magical equivalent). If we are talking about situation 2 I think he will have to rely upon his allies being present to help, and situational "terrain" beenfits he can enjoy - e.g. if the wizard is expected any moment now slip on that fire resistance ring and activate your "wall of fire" defence which you stand in. Better yet would be a wall of sonics, which isn't visible when someone scrys. Wizard teleports in and takes damage while he tries to cast imprisonment. 2d6+15 damage (or whatever) will really spoil his chances of getting a spell off, no matter what his concentration skill is! [/QUOTE]
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Stop this cheesy mage tactic.
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