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<blockquote data-quote="Numion" data-source="post: 2059739" data-attributes="member: 124"><p>I don't see the problem. Maybe if they do it in the middle of clearing the dungeon it might be a bit stupid. But after the dungeon or area is cleared, a thorough search might be in order. Heck, the PCs probably have risked their lives in the process, so searching to make sure they haven't missed any loot is just wise!</p><p></p><p>It depends also on what kind of adventures you've been running - if you do include lots of secret caches and doors, players probably will learn to expect them, and to search for them too. Don't want players using extraordinary amount in searcher? Don't include a high amount of secrets to find. They'll get tired before you do. </p><p></p><p>In my game active spells usually keep people from doing this. Spells run out of duration if they waste too much time searching.</p></blockquote><p></p>
[QUOTE="Numion, post: 2059739, member: 124"] I don't see the problem. Maybe if they do it in the middle of clearing the dungeon it might be a bit stupid. But after the dungeon or area is cleared, a thorough search might be in order. Heck, the PCs probably have risked their lives in the process, so searching to make sure they haven't missed any loot is just wise! It depends also on what kind of adventures you've been running - if you do include lots of secret caches and doors, players probably will learn to expect them, and to search for them too. Don't want players using extraordinary amount in searcher? Don't include a high amount of secrets to find. They'll get tired before you do. In my game active spells usually keep people from doing this. Spells run out of duration if they waste too much time searching. [/QUOTE]
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