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General Tabletop Discussion
*Pathfinder & Starfinder
Stopping the "extended rest after every encounter"
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<blockquote data-quote="Primitive Screwhead" data-source="post: 4319047" data-attributes="member: 20805"><p>You can only gain the benefits of an extended rest once every 24 hours.. so for your party to accomplish this the next day they will have to 'rest' for almost the entire day...turning it into a 'one encounter per day and lets wait for dawn'</p><p></p><p>Shy of a sledgehammer? ... let them now OOC that the first encounter will be noticed by the next gaming day and whatever lies ahead will have time to prepare and reinforce... then toss in one or two more encounters or bump up the CR of each encounter by 1 by adding reinforcements.</p><p></p><p>well, that may be a bit of a sledgehammer, but it also fits the storyline. Doing this will let your players know that the game adjust to their actions <strong>and</strong> inaction.</p><p></p><p>Later, make sure that your plotlines allow reinforcements and/or additional defenses within a certain timeline. You will find your group adapting to the 3 to 5 encoutner per day paradigm rather quickly.</p><p>{or you might pull a TPK or two... }</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 4319047, member: 20805"] You can only gain the benefits of an extended rest once every 24 hours.. so for your party to accomplish this the next day they will have to 'rest' for almost the entire day...turning it into a 'one encounter per day and lets wait for dawn' Shy of a sledgehammer? ... let them now OOC that the first encounter will be noticed by the next gaming day and whatever lies ahead will have time to prepare and reinforce... then toss in one or two more encounters or bump up the CR of each encounter by 1 by adding reinforcements. well, that may be a bit of a sledgehammer, but it also fits the storyline. Doing this will let your players know that the game adjust to their actions [b]and[/b] inaction. Later, make sure that your plotlines allow reinforcements and/or additional defenses within a certain timeline. You will find your group adapting to the 3 to 5 encoutner per day paradigm rather quickly. {or you might pull a TPK or two... } [/QUOTE]
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Stopping the "extended rest after every encounter"
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