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General Tabletop Discussion
*Pathfinder & Starfinder
Stopping the "extended rest after every encounter"
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<blockquote data-quote="Leatherhead" data-source="post: 4327303" data-attributes="member: 53176"><p>Well the problem with this is the party isn't limited to the person with the most resources left for the day, but the person with the least. Are you honestly going to let up on the partly leader to attack other members of the party just because the leader already got beat up that day? I know I wouldn't. I do agree they had one more fight in them, but that one last fight of the day isn't something you go looking for, it is supposed to be held in reserve just in case you get attacked in the middle of the night.</p><p></p><p>And to be honest, metagaming isn't resting because one of the party got the tar beat out of them in the last fight. Metagaming is pressing on because mechanically speaking you should be able to handle more fights that day.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 4327303, member: 53176"] Well the problem with this is the party isn't limited to the person with the most resources left for the day, but the person with the least. Are you honestly going to let up on the partly leader to attack other members of the party just because the leader already got beat up that day? I know I wouldn't. I do agree they had one more fight in them, but that one last fight of the day isn't something you go looking for, it is supposed to be held in reserve just in case you get attacked in the middle of the night. And to be honest, metagaming isn't resting because one of the party got the tar beat out of them in the last fight. Metagaming is pressing on because mechanically speaking you should be able to handle more fights that day. [/QUOTE]
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Stopping the "extended rest after every encounter"
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