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General Tabletop Discussion
*Dungeons & Dragons
Storied Weapons?
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<blockquote data-quote="Tony Vargas" data-source="post: 7101144" data-attributes="member: 996"><p>Sure. In my current campaign, one PC's weapon has gone from a minor magic sword to a powerful one named 'Shadowbane.' It was originally taken from a goblin shaman, then had a crystalized drop of godling-blood (ripped from Glorantha, there) added as a pommel-stone, was temporarily enhanced by a Gith psion for a specific quest, then was finally used to slay a unique 'Shadow Devil,' and gained new properties (both being particularly deadly to shadow-creatures, and being able to hide it's wielder from sight at times) and it's name. </p><p></p><p>I've also used such 'origin stories' for sub-artifact unique items before. For instance, in an old campaign, a briefly-important NPC in an avert-a-war storyline wielded 'Yellow Death,' a once-ordinary military-issue gladius, that, in an heroic stand holding a mountain pass, struck the final blow against an evil dragon, piercing it's heart, and becoming infused with the dragon's hatred and toxic blood.</p><p></p><p> Obviously, not in 5e. </p><p>I have an inkling of a memory.. maybe there was an article or something in an old Dragon mag that at least talked about such things, even if not a system? IDK, it's not coming to me. ;( Yes! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> It's really no different than handing out any other magic item, but instead of using the 5e tables to come up with how it looks and where it came from, it has the origin story that happened to the PC. Seems like a bit of trouble to mechanize a creative process, to me, but if it helps your process to quantify it, sure. If you share the rules with the players, they'll be able to angle to get an item imbued under those rules, too...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7101144, member: 996"] Sure. In my current campaign, one PC's weapon has gone from a minor magic sword to a powerful one named 'Shadowbane.' It was originally taken from a goblin shaman, then had a crystalized drop of godling-blood (ripped from Glorantha, there) added as a pommel-stone, was temporarily enhanced by a Gith psion for a specific quest, then was finally used to slay a unique 'Shadow Devil,' and gained new properties (both being particularly deadly to shadow-creatures, and being able to hide it's wielder from sight at times) and it's name. I've also used such 'origin stories' for sub-artifact unique items before. For instance, in an old campaign, a briefly-important NPC in an avert-a-war storyline wielded 'Yellow Death,' a once-ordinary military-issue gladius, that, in an heroic stand holding a mountain pass, struck the final blow against an evil dragon, piercing it's heart, and becoming infused with the dragon's hatred and toxic blood. Obviously, not in 5e. I have an inkling of a memory.. maybe there was an article or something in an old Dragon mag that at least talked about such things, even if not a system? IDK, it's not coming to me. ;( Yes! :) It's really no different than handing out any other magic item, but instead of using the 5e tables to come up with how it looks and where it came from, it has the origin story that happened to the PC. Seems like a bit of trouble to mechanize a creative process, to me, but if it helps your process to quantify it, sure. If you share the rules with the players, they'll be able to angle to get an item imbued under those rules, too... [/QUOTE]
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