Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Storm King's Thunder is someone's Demonweb Pits
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gorg" data-source="post: 8209754" data-attributes="member: 7029501"><p>Interesting. My first experience was with the B/X sets and Keep on the Borderlands and Isle of dread. I was too poor, lol to buy and play ALL the adventures that came out then, but I did play some- like Village of Hommlet; and Ravenloft. Our middle school D&D club also played Sinister Secret of Saltmarsh. Still, to this day, ANY adventure with that sort of cover makes my eyes light up! I know exactly what I'm looking at, and what kind of content it's likely to have.</p><p></p><p> Since then, I've collected as many of those OG 1st ed AD&D/ D&D B/X modules as I could. When 3rd ed came out, and a 3rd party publisher started putting out Dungeon Crawl Classics with that style of cover, I bought those, too! Lots of good stuff in there. True, many were "story lite", but so what? It just made it easier to incorporate them in whole or part into your own game. Frankly, I found them easier to use, with their separate covers, with the map on the inside- a bonus DM screen!- than the subsequent editions, with stapled on covers or today's hard covers. </p><p></p><p>OTOH, when we taught my friend's wife and kids to play, 3rd ed was "THE" game. They learned to play with the linked adventures beginning with Sunless Citadel, and a few pulled from my Dungeon collection, as well as his homebrew adventures. (3rd ed was a wonderful time for Dungeon mag!!) So, they'll look back upon those days fondly as the good ol days, and that will be their version of D&D. (well, that and all the wild stories of games past they grew up hearing from us!)</p><p></p><p></p><p> Both are very different experiences, and both are equally valid. </p><p></p><p> I can say that my buddy and I encountered a lot fewer rules arguments in our formative years than those learning 3rd ed and beyond. Whether due to our style of play, or the rulesets themselves who knows? 3rd ed WAS pretty crunchy, though- and could easily get confusing, if playing as theater of the mind as we do. I guess I'm lucky, in that none of the groups/people I played with were power-gamery; min/maxers; or rules lawyers. True, we liked our characters powerful, and loved our kewl loot- and relished a good brawl. But I was completely taken by surprise, reading about all the "Broken"; OP; or horribly abused stuff everyone was always railing about on the boards. Nothing like that ever happened in the games I played... We just didn't play like that, lol.</p></blockquote><p></p>
[QUOTE="Gorg, post: 8209754, member: 7029501"] Interesting. My first experience was with the B/X sets and Keep on the Borderlands and Isle of dread. I was too poor, lol to buy and play ALL the adventures that came out then, but I did play some- like Village of Hommlet; and Ravenloft. Our middle school D&D club also played Sinister Secret of Saltmarsh. Still, to this day, ANY adventure with that sort of cover makes my eyes light up! I know exactly what I'm looking at, and what kind of content it's likely to have. Since then, I've collected as many of those OG 1st ed AD&D/ D&D B/X modules as I could. When 3rd ed came out, and a 3rd party publisher started putting out Dungeon Crawl Classics with that style of cover, I bought those, too! Lots of good stuff in there. True, many were "story lite", but so what? It just made it easier to incorporate them in whole or part into your own game. Frankly, I found them easier to use, with their separate covers, with the map on the inside- a bonus DM screen!- than the subsequent editions, with stapled on covers or today's hard covers. OTOH, when we taught my friend's wife and kids to play, 3rd ed was "THE" game. They learned to play with the linked adventures beginning with Sunless Citadel, and a few pulled from my Dungeon collection, as well as his homebrew adventures. (3rd ed was a wonderful time for Dungeon mag!!) So, they'll look back upon those days fondly as the good ol days, and that will be their version of D&D. (well, that and all the wild stories of games past they grew up hearing from us!) Both are very different experiences, and both are equally valid. I can say that my buddy and I encountered a lot fewer rules arguments in our formative years than those learning 3rd ed and beyond. Whether due to our style of play, or the rulesets themselves who knows? 3rd ed WAS pretty crunchy, though- and could easily get confusing, if playing as theater of the mind as we do. I guess I'm lucky, in that none of the groups/people I played with were power-gamery; min/maxers; or rules lawyers. True, we liked our characters powerful, and loved our kewl loot- and relished a good brawl. But I was completely taken by surprise, reading about all the "Broken"; OP; or horribly abused stuff everyone was always railing about on the boards. Nothing like that ever happened in the games I played... We just didn't play like that, lol. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Storm King's Thunder is someone's Demonweb Pits
Top