Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Storm King's Thunder Post-Mortem (Spoilers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pukunui" data-source="post: 8542075" data-attributes="member: 54629"><p>I agree that the opening adventure is clunky. It wasn't part of the closed playtest packet, and it shows. They write these adventures for shorter level spans and then someone comes along and says, "No, you have to make this playable from level 1", so they add in a little starter adventure to fill the gap. (Same thing happened with <em>Curse of Strahd</em>, which was originally intended for levels 8-11 only.)</p><p></p><p>I ran other adventures before segueing into <em>Storm King's Thunder</em>. I <em>did</em> use the cloud giant in the Mickey Mouse tower, but I had him show up during a prior adventure as the result of a magic bean-produced beanstalk. He was able to give the PCs some SKT foreshadowing and they saved him from the air cultists (whom I had show up later during SKT). The PCs befriended him because there wasn't that whole <em>"Why would we talk to a cloud giant after defending a town that was attacked by cloud giants?"</em> thing.</p><p></p><p>I had set up the PCs as Lords' Alliance agents (to make the whole "Lords' Alliance agents killed the giant queen" red herring more personal). </p><p></p><p>I ran "Trouble in Red Larch" (the starter adventure from <em>Princes of the Apocalypse</em>) as them cleaning up the Red Larch area in an attempt to convince the town to join the Alliance (to help make the road safer). </p><p></p><p>I then ran <em>Scourge of the Sword Coast </em>as another Lords' Alliance mission. After that, they got sent to Goldenfields to respond to a request for help from the Lords' Alliance agent there, and that set the SKT ball rolling. They went on the long and winding side quests from that area. Some of my players are Skyrim fans so they loved the open world nature of that part of the adventure.</p><p></p><p>Later, I had them meet up with Harshnag via their Lords' Alliance handler. He suggested they find some giant artifacts to take as tribute to the oracle (so they wouldn't have to come and go). I also had the dragon cultists show up with their airship early. Some of my players had previously played in my <em>Tyranny of Dragons </em>campaign, so they enjoyed that cameo.</p><p></p><p>I did end up with an extended side quest as the players wanted to find one of the other control rods for the Wyrmskull Throne. I ended up having them travel the Underdark to find Gravenhollow, where they learned that the Xanathar had one in its possession. I used the Xanathar's lair from <em>Dragon Heist </em>for that. They were then able to return to Maelstrom and free Serissa without having to fight Iymrith first.</p><p></p><p>It turned out to be a pretty epic campaign, and the players absolutely loved it. I wouldn't mind running it again.</p></blockquote><p></p>
[QUOTE="pukunui, post: 8542075, member: 54629"] I agree that the opening adventure is clunky. It wasn't part of the closed playtest packet, and it shows. They write these adventures for shorter level spans and then someone comes along and says, "No, you have to make this playable from level 1", so they add in a little starter adventure to fill the gap. (Same thing happened with [I]Curse of Strahd[/I], which was originally intended for levels 8-11 only.) I ran other adventures before segueing into [I]Storm King's Thunder[/I]. I [I]did[/I] use the cloud giant in the Mickey Mouse tower, but I had him show up during a prior adventure as the result of a magic bean-produced beanstalk. He was able to give the PCs some SKT foreshadowing and they saved him from the air cultists (whom I had show up later during SKT). The PCs befriended him because there wasn't that whole [I]"Why would we talk to a cloud giant after defending a town that was attacked by cloud giants?"[/I] thing. I had set up the PCs as Lords' Alliance agents (to make the whole "Lords' Alliance agents killed the giant queen" red herring more personal). I ran "Trouble in Red Larch" (the starter adventure from [I]Princes of the Apocalypse[/I]) as them cleaning up the Red Larch area in an attempt to convince the town to join the Alliance (to help make the road safer). I then ran [I]Scourge of the Sword Coast [/I]as another Lords' Alliance mission. After that, they got sent to Goldenfields to respond to a request for help from the Lords' Alliance agent there, and that set the SKT ball rolling. They went on the long and winding side quests from that area. Some of my players are Skyrim fans so they loved the open world nature of that part of the adventure. Later, I had them meet up with Harshnag via their Lords' Alliance handler. He suggested they find some giant artifacts to take as tribute to the oracle (so they wouldn't have to come and go). I also had the dragon cultists show up with their airship early. Some of my players had previously played in my [I]Tyranny of Dragons [/I]campaign, so they enjoyed that cameo. I did end up with an extended side quest as the players wanted to find one of the other control rods for the Wyrmskull Throne. I ended up having them travel the Underdark to find Gravenhollow, where they learned that the Xanathar had one in its possession. I used the Xanathar's lair from [I]Dragon Heist [/I]for that. They were then able to return to Maelstrom and free Serissa without having to fight Iymrith first. It turned out to be a pretty epic campaign, and the players absolutely loved it. I wouldn't mind running it again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Storm King's Thunder Post-Mortem (Spoilers)
Top