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<blockquote data-quote="silentspace" data-source="post: 1197934" data-attributes="member: 14316"><p><strong>-- Round 4 (cont) --</strong></p><p></p><p><strong>Dunathar</strong>, seeing Alan fighting alone in the darkness, steps in to give him a hand, striking Hobgoblin 15 down to the ground. Knowing Alan can’t tell what’s going on in the darkness, Dunathar says “He’s down!” Dunathar sees the end of the ever-burning torch that Hobgoblin 15 picked up sticking out of his pouch.</p><p></p><p><strong>Zanock</strong> chases Hobgoblin 9 down, shouting “Die coward!” He hits it for ridiculous amounts of damage, and it falls.</p><p></p><p><strong>Bert</strong> points at Hobgoblin 1 and says “Braveheart, attack!” Then he swings himself up, climbing easily on the back of the wagon, crossbow in hand. He sights Hobgoblin 1, but his shot is difficult because of his allies surrounding it, especially Guard 3’s horse, who pretty much blocks the shot. Instead he shoots at Hobgoblin 23, who is just running into the circle. He misses.</p><p></p><p><strong>Hobgoblin 1</strong> rides out of the circle, tucking whatever was in his hand back into his bag. He rides south, between the carriage and Wagon 7 (off the map).</p><p><strong>Hobgoblins 2, 3, 4, 5 and 6</strong> are down.</p><p><strong>Hobgoblin 7</strong> remains out of sight to the east, and fires an arrow at Driver 9. The arrow bounces off Driver 9’s chain shirt.</p><p><strong>Hobgoblins 8 </strong> is down.</p><p><strong>Hobgoblin 13</strong> rides off, tucking something back in his bag (off the map)</p><p><strong>Hobgoblins 14, 15 and 16</strong> are down.</p><p><strong>Hobgoblins 17 and 18</strong> climb down off their wagons and run off to the south.</p><p><strong>Hobgoblin 19</strong> runs full speed away to the south (off the map)</p><p><strong>Hobgoblin 20</strong> is down</p><p>You guess the hobgoblins have been communicating to each other with their warshouts all along, so have a rough idea of what’s going on in the battlefield. Could they be running off because so many of them have been slaughtered? Or is this part of their battle strategy?</p><p></p><p><strong>Braveheart</strong> takes off like a bolt! He runs after Hobgoblin 1 and his worg full speed out of the circle, hot on it’s tail! (off the map). You guess that Braveheart caught up to it, since he was running full speed and Hobgoblin 1 was taking a double move retreat action. You hear barking and growling in the distance.</p><p></p><p>The <strong>ogres</strong> keep advancing, the small patches of ground visible in their torchlight flying by beneath them as they advance on the caravan. They are now 40 feet away. Hobgoblin 7 becomes visible just in front of them.</p><p></p><p><strong>Driver 1</strong> turns to fire on the hobgoblins on Wagon 6, but sees it run off. He considers shooting at Ogre 3 again, but instead fires at the now visible Hobgoblin 11, hitting him point blank. It goes down.</p><p></p><p><strong>Driver 2</strong> follows Driver 1’s lead, firing at Hobgoblin 10, missing</p><p><strong>Drivers 4, 8 and 10</strong> fire at Ogre 3, all missing!</p><p></p><p><strong>Sabala</strong> takes off like a bolt after Hobgoblin 1 and its worg, following Braveheart. It reaches them and snaps again at Worg 1, missing. (off the map) </p><p><strong>Rowyn</strong> grabs her potion of cure light and climbs into the wagon. She sees Driver 7 is injured, but not badly.</p><p></p><p><strong>Guard 1</strong> takes a vial from Guard 2’s pouch and hands it to him, then mounts his horse.</p><p><strong>Guard 2</strong> drinks the vial. He still looks bad</p><p><strong>Guard 3</strong> rides through Wagons 9 and 10, and then diagonally across the field. Ogre 3 looks almost dead, but Guard 3 ignores it and moves to attack Ogre 4, maneuvering his horse to stay out of range of Ogre 3’s club. As he approaches, Ogre 4 gets a free attack at Driver 3’s horse. The club glances off the horse’s hide. Guard 3 and his horse hit Ogre 4 with two hooves and a heavy lance (not a charge).</p><p></p><p><strong>Mavdeno</strong> does not appear.</p><p></p><p><strong>Thevin</strong> comes out of her tent and stands in front of it with her long spear, guarding against an ogre charge. She says, apparently to Glendrake “Two hobgoblins still in the circle!”</p><p></p><p><strong>-- Round 5 --</strong></p><p></p><p><strong>Etherial</strong>, seeing Guard 2 is hurt badly from all the javelins and arrows he took, rides over to him and heals him with his arcane magic. “Grab your lance quickly! The ogres are coming!”</p><p></p><p><strong>Glendrake</strong> remains in his tent</p><p></p><p><strong>Darien </strong> stirs his horse on, charging Ogre 4. He has a bit of bad luck though, and only one hoof hits.</p><p></p><p><strong>Hobgoblin 9</strong> is down</p><p><strong>Hobgoblin 10</strong> tucks the everburning torch in his pouch and runs off to the north (off the map)</p><p><strong>Hobgoblin 11</strong> is down</p><p><strong>Hobgoblin 12</strong> is falling. He drops the torch and fires one last arrow at Mirena, missing, before he loses consciousness.</p><p><strong>Hobgoblin 21</strong> runs away to the south (off the map)</p><p><strong>Hobgoblin 22</strong> is down</p><p><strong>Hobgoblins 23 and 24</strong> run away to the south (off the map)</p><p></p><p><strong>Guards 4 and 5</strong> move through the caravan and stop between some wagons, blocking entry into the caravan circle.</p><p><strong>Guard 6</strong> charges Ogre 4. His horse hits with one hoof (critical), and the lance strikes clean through Ogre 4’s chest. Ogre 4 is down. </p><p></p><p>OOC Alan has nothing to attack. Greatfrito, you can make a new action for him.</p><p></p><p><em>Initiative</em></p><p>22 Etherial</p><p>21 Glendrake</p><p>20 Darien</p><p>19 Hobgoblin Archers</p><p>19 Guards 4, 5 and 6</p><p>--stop point--</p><p>19 Alan</p><p>19 Drivers 3,5,7,9</p><p>18 Mirena</p><p>17 Dunathar</p><p>16 Zanock</p><p>13 Filbert</p><p>13 Hobgoblins</p><p>13 Braveheart</p><p>11 Ogres</p><p>11 Driver 1</p><p>10 Drivers 2,4,6,8,10</p><p>9 Rowyn and Sabala</p><p>8 Guards 1, 2, 3</p><p>6 Mavdeno</p><p>6 Thevin</p><p></p><p><em>Status</em></p><p>Hobgoblins 1 and 13 are injured.</p><p>Worg 1 is injured</p><p>Hobgoblins 2, 3, 4, 5, 6, 8, 9, 11, 12, 14, 15, 16, 20 and 22 are down.</p><p>Ogre 3 has 5 bolts in him, and looks almost dead.</p><p>Ogre 4 is down</p><p>Drivers 5, 7 and 9 are injured.</p><p>Driver 6 is down.</p><p>Darien has 2 arrows in him.</p><p>Guards 1, 2 and 6 are injured.</p><p>Alan has 1 point of damage.</p><p>Bert has 2 points of damage (+1 from the boar earlier) and Entropic Shield</p><p>Etherial has Mage Armor</p><p>Rowyn’s Inspire Courage is in effect.</p></blockquote><p></p>
[QUOTE="silentspace, post: 1197934, member: 14316"] [B]-- Round 4 (cont) --[/B] [B]Dunathar[/B], seeing Alan fighting alone in the darkness, steps in to give him a hand, striking Hobgoblin 15 down to the ground. Knowing Alan can’t tell what’s going on in the darkness, Dunathar says “He’s down!” Dunathar sees the end of the ever-burning torch that Hobgoblin 15 picked up sticking out of his pouch. [B]Zanock[/B] chases Hobgoblin 9 down, shouting “Die coward!” He hits it for ridiculous amounts of damage, and it falls. [B]Bert[/B] points at Hobgoblin 1 and says “Braveheart, attack!” Then he swings himself up, climbing easily on the back of the wagon, crossbow in hand. He sights Hobgoblin 1, but his shot is difficult because of his allies surrounding it, especially Guard 3’s horse, who pretty much blocks the shot. Instead he shoots at Hobgoblin 23, who is just running into the circle. He misses. [B]Hobgoblin 1[/B] rides out of the circle, tucking whatever was in his hand back into his bag. He rides south, between the carriage and Wagon 7 (off the map). [B]Hobgoblins 2, 3, 4, 5 and 6[/B] are down. [B]Hobgoblin 7[/B] remains out of sight to the east, and fires an arrow at Driver 9. The arrow bounces off Driver 9’s chain shirt. [B]Hobgoblins 8 [/B] is down. [B]Hobgoblin 13[/B] rides off, tucking something back in his bag (off the map) [B]Hobgoblins 14, 15 and 16[/B] are down. [B]Hobgoblins 17 and 18[/B] climb down off their wagons and run off to the south. [B]Hobgoblin 19[/B] runs full speed away to the south (off the map) [B]Hobgoblin 20[/B] is down You guess the hobgoblins have been communicating to each other with their warshouts all along, so have a rough idea of what’s going on in the battlefield. Could they be running off because so many of them have been slaughtered? Or is this part of their battle strategy? [B]Braveheart[/B] takes off like a bolt! He runs after Hobgoblin 1 and his worg full speed out of the circle, hot on it’s tail! (off the map). You guess that Braveheart caught up to it, since he was running full speed and Hobgoblin 1 was taking a double move retreat action. You hear barking and growling in the distance. The [B]ogres[/B] keep advancing, the small patches of ground visible in their torchlight flying by beneath them as they advance on the caravan. They are now 40 feet away. Hobgoblin 7 becomes visible just in front of them. [B]Driver 1[/B] turns to fire on the hobgoblins on Wagon 6, but sees it run off. He considers shooting at Ogre 3 again, but instead fires at the now visible Hobgoblin 11, hitting him point blank. It goes down. [B]Driver 2[/B] follows Driver 1’s lead, firing at Hobgoblin 10, missing [B]Drivers 4, 8 and 10[/B] fire at Ogre 3, all missing! [B]Sabala[/B] takes off like a bolt after Hobgoblin 1 and its worg, following Braveheart. It reaches them and snaps again at Worg 1, missing. (off the map) [B]Rowyn[/B] grabs her potion of cure light and climbs into the wagon. She sees Driver 7 is injured, but not badly. [B]Guard 1[/B] takes a vial from Guard 2’s pouch and hands it to him, then mounts his horse. [B]Guard 2[/B] drinks the vial. He still looks bad [B]Guard 3[/B] rides through Wagons 9 and 10, and then diagonally across the field. Ogre 3 looks almost dead, but Guard 3 ignores it and moves to attack Ogre 4, maneuvering his horse to stay out of range of Ogre 3’s club. As he approaches, Ogre 4 gets a free attack at Driver 3’s horse. The club glances off the horse’s hide. Guard 3 and his horse hit Ogre 4 with two hooves and a heavy lance (not a charge). [B]Mavdeno[/B] does not appear. [B]Thevin[/B] comes out of her tent and stands in front of it with her long spear, guarding against an ogre charge. She says, apparently to Glendrake “Two hobgoblins still in the circle!” [B]-- Round 5 --[/B] [B]Etherial[/B], seeing Guard 2 is hurt badly from all the javelins and arrows he took, rides over to him and heals him with his arcane magic. “Grab your lance quickly! The ogres are coming!” [B]Glendrake[/B] remains in his tent [B]Darien [/B] stirs his horse on, charging Ogre 4. He has a bit of bad luck though, and only one hoof hits. [B]Hobgoblin 9[/B] is down [B]Hobgoblin 10[/B] tucks the everburning torch in his pouch and runs off to the north (off the map) [B]Hobgoblin 11[/B] is down [B]Hobgoblin 12[/B] is falling. He drops the torch and fires one last arrow at Mirena, missing, before he loses consciousness. [B]Hobgoblin 21[/B] runs away to the south (off the map) [B]Hobgoblin 22[/B] is down [B]Hobgoblins 23 and 24[/B] run away to the south (off the map) [B]Guards 4 and 5[/B] move through the caravan and stop between some wagons, blocking entry into the caravan circle. [B]Guard 6[/B] charges Ogre 4. His horse hits with one hoof (critical), and the lance strikes clean through Ogre 4’s chest. Ogre 4 is down. OOC Alan has nothing to attack. Greatfrito, you can make a new action for him. [I]Initiative[/I] 22 Etherial 21 Glendrake 20 Darien 19 Hobgoblin Archers 19 Guards 4, 5 and 6 --stop point-- 19 Alan 19 Drivers 3,5,7,9 18 Mirena 17 Dunathar 16 Zanock 13 Filbert 13 Hobgoblins 13 Braveheart 11 Ogres 11 Driver 1 10 Drivers 2,4,6,8,10 9 Rowyn and Sabala 8 Guards 1, 2, 3 6 Mavdeno 6 Thevin [I]Status[/I] Hobgoblins 1 and 13 are injured. Worg 1 is injured Hobgoblins 2, 3, 4, 5, 6, 8, 9, 11, 12, 14, 15, 16, 20 and 22 are down. Ogre 3 has 5 bolts in him, and looks almost dead. Ogre 4 is down Drivers 5, 7 and 9 are injured. Driver 6 is down. Darien has 2 arrows in him. Guards 1, 2 and 6 are injured. Alan has 1 point of damage. Bert has 2 points of damage (+1 from the boar earlier) and Entropic Shield Etherial has Mage Armor Rowyn’s Inspire Courage is in effect. [/QUOTE]
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