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Storms of Change [IC]
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<blockquote data-quote="silentspace" data-source="post: 1246241" data-attributes="member: 14316"><p><strong>-- Round 2 (cont) --</strong></p><p></p><p><strong>Aronai</strong> gestures at the panicking animals as he speaks calming magic. The horse closest to him calms down, but the other one does not. With only one horse panicked, the wagon keeps moving, but at a much slower rate.</p><p></p><p><strong>Wagon 5</strong> continues to move at walking speed, turning left. Dasher manages to get up and move out of the way. Piece of Meat and Leaf also move out of the way.</p><p></p><p>The horses pulling the <strong>Carriage</strong> continue to panic, riding out of the mist to the northeast.</p><p></p><p><strong>Wagon 6</strong> also continues moving.</p><p></p><p><strong>Rowyn</strong> finds her way to Sabala blocked by the Carriage. She runs around it, ending the round by Sabala’s side with her potion ready. Sabala looks very bad.</p><p></p><p><strong>-- Round 3 --</strong></p><p></p><p><strong>Dunathar</strong> takes a shot from the moving carriage. His crossbow bolt flies true, and Bandit 4 falls.</p><p></p><p><strong>Devan</strong> is magically asleep</p><p></p><p><strong>Manzanita</strong>, now free of the mist, studies the locations and carefully places her Sleep spell. She places it close to the bandit leader and a little behind. If the leader is stronger than the horse, he will probably be unaffected. But if the leader as strong as the horse, the leader will be closer to the center of the spell, and may fall. Her plan works! Both the bandit leader and Bandit 5 fall asleep, and fall off their horses. Both hit the ground hard.</p><p></p><p><strong>Polindun</strong> thanks Bert and chases after Bolandun. As he moves, he sees that only one bandit is left standing. From a distance he lets an arrow fly, and hits Bandit 6 solidly in the chest (critical!). Bandit 6 dies instantly.</p><p></p><p><em>Combat over! </em></p></blockquote><p></p>
[QUOTE="silentspace, post: 1246241, member: 14316"] [B]-- Round 2 (cont) --[/B] [B]Aronai[/B] gestures at the panicking animals as he speaks calming magic. The horse closest to him calms down, but the other one does not. With only one horse panicked, the wagon keeps moving, but at a much slower rate. [B]Wagon 5[/B] continues to move at walking speed, turning left. Dasher manages to get up and move out of the way. Piece of Meat and Leaf also move out of the way. The horses pulling the [B]Carriage[/B] continue to panic, riding out of the mist to the northeast. [B]Wagon 6[/B] also continues moving. [B]Rowyn[/B] finds her way to Sabala blocked by the Carriage. She runs around it, ending the round by Sabala’s side with her potion ready. Sabala looks very bad. [B]-- Round 3 --[/B] [B]Dunathar[/B] takes a shot from the moving carriage. His crossbow bolt flies true, and Bandit 4 falls. [B]Devan[/B] is magically asleep [B]Manzanita[/B], now free of the mist, studies the locations and carefully places her Sleep spell. She places it close to the bandit leader and a little behind. If the leader is stronger than the horse, he will probably be unaffected. But if the leader as strong as the horse, the leader will be closer to the center of the spell, and may fall. Her plan works! Both the bandit leader and Bandit 5 fall asleep, and fall off their horses. Both hit the ground hard. [B]Polindun[/B] thanks Bert and chases after Bolandun. As he moves, he sees that only one bandit is left standing. From a distance he lets an arrow fly, and hits Bandit 6 solidly in the chest (critical!). Bandit 6 dies instantly. [I]Combat over! [/I] [/QUOTE]
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