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Storms of Change OOC Part 4
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<blockquote data-quote="silentspace" data-source="post: 2533778" data-attributes="member: 14316"><p>Sorry for lack of posting. I've been thinking a lot about this game and what to do with it. It's supposed to be a world-in-crisis campaign, where PC actions can have a big impact on the shape of the world. But that's kind of hard to do in pbp. There are a bunch of nuances that probably never got through, and I don't really have the time to build a campaign website. There are meta plots and minor plots, but I've hardly touched them. I feel I have some experience with pbp now. I feel pbp should really be more like a short story, tight and concise, with limited npcs and sub-plots. Longer running games should be episodic, like a tv program. I've been thinking of how to implement this, hence the delay.</p><p></p><p>Another option is to send you down below Linace. It is a huge dungeon down there, with competing factions pushing their own agendas. And things that happen down there can have a big impact on the rest of the world as well. But a dungeon crawl like that could be problematic. Pbp is probably better suited to smaller dungeons, like the one the party looted in their last foray into the wilderness. </p><p></p><p>Anyway, I've been thinking about it, and haven't decided what to do yet. Do you guys have any thoughts?</p></blockquote><p></p>
[QUOTE="silentspace, post: 2533778, member: 14316"] Sorry for lack of posting. I've been thinking a lot about this game and what to do with it. It's supposed to be a world-in-crisis campaign, where PC actions can have a big impact on the shape of the world. But that's kind of hard to do in pbp. There are a bunch of nuances that probably never got through, and I don't really have the time to build a campaign website. There are meta plots and minor plots, but I've hardly touched them. I feel I have some experience with pbp now. I feel pbp should really be more like a short story, tight and concise, with limited npcs and sub-plots. Longer running games should be episodic, like a tv program. I've been thinking of how to implement this, hence the delay. Another option is to send you down below Linace. It is a huge dungeon down there, with competing factions pushing their own agendas. And things that happen down there can have a big impact on the rest of the world as well. But a dungeon crawl like that could be problematic. Pbp is probably better suited to smaller dungeons, like the one the party looted in their last foray into the wilderness. Anyway, I've been thinking about it, and haven't decided what to do yet. Do you guys have any thoughts? [/QUOTE]
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