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Storms of Change, Part 2
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<blockquote data-quote="silentspace" data-source="post: 1314988" data-attributes="member: 14316"><p>Brenin looks pleased that you’ve agreed. He seems a little disturbed by Bert’s statement, and looked like he's about to say something about it, but decides not to. He pulls out a small bag and you hear the soft clink of gold as he places it on the table. <span style="color: MediumTurquoise">“Good, we’re agreed then. That’s 20 gp for each of you. Manzanita, I think Ricsten will be able to help you with your spells. Shall we head to the Warden now then?”</span></p><p></p><p>The sun is setting as you step outside the Slashing Sword and begin to make your way through Carodan. Rowyn had explored a little earlier, and had a good idea of Carodan’s layout and the location of the Warden’s house, but Mandar leads the group away from the main streets and through mostly deserted back alleys. As you turn a corner, Alyssa spots a figure hidden in the shadows. Seeing Alyssa spot him, the figure steps out from the shadows. Alyssa recognizes him as the young half-orc with the throwing knives from the Slashing Sword. [Alyssa's on a roll with the Spot checks!] Mandar nods at the half-orc, and follows him into a shadowy niche. Those without darkvision or low-light vision are momentarily blind. Those who can see see that you are led through an open secret doorway, which the half-orc closes behind you. A door in front of you opens, spilling light into the narrow stone corridor. Brenin speaks briefly with a guard, who lets you all through, into a stone hall.</p><p></p><p>This is the Warden’s home. It’s simply furnished, with most of the walls and floors being bare stone. The Warden is apparently not one for much pomp and circumstance. Mandar guides you down a hallway to a pair of large double doors.</p><p></p><p>Inside is a large stone chamber, sparsely decorated but still impressive. Sitting at a large table set with some food and drink is an imposing figure in a dark blue cape. This must be the Warden. He looks like a very calm, capable commander. Sitting next to him is an elderly gentleman in his sixties. They rise up when you enter.</p><p></p><p><span style="color: Orange">“Hello Brenin. These are the people you spoke of? Greetings. I am Warden Ricsten, and this is my aide Kestilin. I understand you’re heading into the wilderness? I’ve offered to help, but I’m not sure what kind of help you need. Is there anything I can help you with? Anything you need?”</span></p></blockquote><p></p>
[QUOTE="silentspace, post: 1314988, member: 14316"] Brenin looks pleased that you’ve agreed. He seems a little disturbed by Bert’s statement, and looked like he's about to say something about it, but decides not to. He pulls out a small bag and you hear the soft clink of gold as he places it on the table. [COLOR=MediumTurquoise]“Good, we’re agreed then. That’s 20 gp for each of you. Manzanita, I think Ricsten will be able to help you with your spells. Shall we head to the Warden now then?”[/COLOR] The sun is setting as you step outside the Slashing Sword and begin to make your way through Carodan. Rowyn had explored a little earlier, and had a good idea of Carodan’s layout and the location of the Warden’s house, but Mandar leads the group away from the main streets and through mostly deserted back alleys. As you turn a corner, Alyssa spots a figure hidden in the shadows. Seeing Alyssa spot him, the figure steps out from the shadows. Alyssa recognizes him as the young half-orc with the throwing knives from the Slashing Sword. [Alyssa's on a roll with the Spot checks!] Mandar nods at the half-orc, and follows him into a shadowy niche. Those without darkvision or low-light vision are momentarily blind. Those who can see see that you are led through an open secret doorway, which the half-orc closes behind you. A door in front of you opens, spilling light into the narrow stone corridor. Brenin speaks briefly with a guard, who lets you all through, into a stone hall. This is the Warden’s home. It’s simply furnished, with most of the walls and floors being bare stone. The Warden is apparently not one for much pomp and circumstance. Mandar guides you down a hallway to a pair of large double doors. Inside is a large stone chamber, sparsely decorated but still impressive. Sitting at a large table set with some food and drink is an imposing figure in a dark blue cape. This must be the Warden. He looks like a very calm, capable commander. Sitting next to him is an elderly gentleman in his sixties. They rise up when you enter. [COLOR=Orange]“Hello Brenin. These are the people you spoke of? Greetings. I am Warden Ricsten, and this is my aide Kestilin. I understand you’re heading into the wilderness? I’ve offered to help, but I’m not sure what kind of help you need. Is there anything I can help you with? Anything you need?”[/COLOR] [/QUOTE]
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