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Stormwrack- Anybody got it?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 2469558" data-attributes="member: 11760"><p>I agree with you on the races in "Sandstorm" and, arguably, for "Frostburn," but I disagree with the new races in "Stormwrack." The MM aquatic races aren't suitable for player characters -- "my merman flops his way down the hall of the dungeon" -- other than aquatic elves, and not everyone wants to BE an elf.</p><p></p><p>Sahuagin, while incredibly cool, have a host of issues that make them impractical as regular members of a group of adventurers. The new killer whale race has a weaker version of waterbreathing, so they're not as powerful as an aquatic elf, they have a very cool look about them and bring in other cultural flavors than standard Gygax high fantasy. Hopefully they'll be supported by a god and a prestige class that reinforces that flavor.</p><p></p><p>Heck, I think this environment could easily support a Races of the Sea supplement.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 2469558, member: 11760"] I agree with you on the races in "Sandstorm" and, arguably, for "Frostburn," but I disagree with the new races in "Stormwrack." The MM aquatic races aren't suitable for player characters -- "my merman flops his way down the hall of the dungeon" -- other than aquatic elves, and not everyone wants to BE an elf. Sahuagin, while incredibly cool, have a host of issues that make them impractical as regular members of a group of adventurers. The new killer whale race has a weaker version of waterbreathing, so they're not as powerful as an aquatic elf, they have a very cool look about them and bring in other cultural flavors than standard Gygax high fantasy. Hopefully they'll be supported by a god and a prestige class that reinforces that flavor. Heck, I think this environment could easily support a Races of the Sea supplement. [/QUOTE]
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