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Stormwrack- Anybody got it?
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<blockquote data-quote="Laman Stahros" data-source="post: 2478135" data-attributes="member: 20412"><p><strong>Narrative Naval Combat system</strong></p><p></p><p>In narrative naval combat, you add the following steps to the end of the round:</p><p> </p><p>A. Check for advantage, if necessary.</p><p>B. Opposing ship declares heading and speed.</p><p>C. Advantaged ship declares heading and speed.</p><p>D. Ships Move. Adjust the ships' range based on the declared headings.</p><p>E. Opposing ship resolves special maneuvers, if any.</p><p>E. Advantaged ship resolves special maneuvers, if any.</p><p>G. Round ends.</p><p> </p><p>Advantage is checked at the beginning of combat and rechecked under a limited number of circumstances. Check is done using opposed Profession (sailor) checks.</p><p> </p><p>Damaging ships is detailed using a system of hull sections. Each type of ship has a number of hull sections. There are 5 levels of damage that a ship can be operating under: damaged (1 hull section reduced to 50% or less), severely damaged (2 or more hull sections reduced to 50% or less), holed (1 hull section destroyed), rigging damaged (1 rigging section reduced by 50% or more), dismasted (1 rigging section destroyed). If 25% of the hull sections are destroyed, the ship sinks.</p></blockquote><p></p>
[QUOTE="Laman Stahros, post: 2478135, member: 20412"] [b]Narrative Naval Combat system[/b] In narrative naval combat, you add the following steps to the end of the round: A. Check for advantage, if necessary. B. Opposing ship declares heading and speed. C. Advantaged ship declares heading and speed. D. Ships Move. Adjust the ships' range based on the declared headings. E. Opposing ship resolves special maneuvers, if any. E. Advantaged ship resolves special maneuvers, if any. G. Round ends. Advantage is checked at the beginning of combat and rechecked under a limited number of circumstances. Check is done using opposed Profession (sailor) checks. Damaging ships is detailed using a system of hull sections. Each type of ship has a number of hull sections. There are 5 levels of damage that a ship can be operating under: damaged (1 hull section reduced to 50% or less), severely damaged (2 or more hull sections reduced to 50% or less), holed (1 hull section destroyed), rigging damaged (1 rigging section reduced by 50% or more), dismasted (1 rigging section destroyed). If 25% of the hull sections are destroyed, the ship sinks. [/QUOTE]
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