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Story Hour - Age of Worms (Alternate) - Sasnak's Game
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<blockquote data-quote="sasnak" data-source="post: 3220151" data-attributes="member: 17088"><p>"Near the town there is an old cairn, known locally as ‘the Whispering Cairn.’ There are many tales about this dark hole; some of them are pure myth, but some of us who are older know all to well that some are not. A few years ago, some of the older children convinced one of the younger girl’s to spend the night in the hole. That wasn’t unusual, it was common as a test of bravery; but the girl, who was only then six herself, disappeared. I still remember the shrieking from her mother when she found out, and from what I learned in the years later her father soaked himself into a drink habit, which he never recovered from. </p><p></p><p>Those who led her down there were never charged with anything, just cautioned, as most of the adults had done the same when they were kids. A couple left town shortly after, quite probably to escape the town and what had happened there. Yet another committed suicide. The cairn is a scary place, and for a time after no one dared venture down there; but in time the dares returned. Each of you here have taken that test and survived in your past." </p><p></p><p>The players soon gathered they were to enter further than ever before into this forbidding place. The also found out some rather interesting information about Allustan himself, in particular that he had been in consort with the head of the Twilight Monastery. Surprising, given the shared distrust between both the town and the monastery, but did explain the presence of the fistly monk. </p><p></p><p>Apparently, as part of their seemingly regular conversations, Allustan had received a warning. The head of a Monastary said that, whilst in her daily meditation, she had received a vision. This vision seemed to paint that there was some great trauma down in the Whispering Cairn, and advised that it should be investigated. </p><p></p><p>These stalwards had apparently stood out amongst the town’s youth as those fit for more than shovelling soil for the rest of our unnaturally shortened lives, and so Allustan had gathered them together to be the ones to go down there. </p><p></p><p>It would be a dangerous task, at least if the ‘visions,’ which were all rather conveniently not described, were indeed true; not to mention the events of childhoods passed. They never brought the little girls body back that day, and the pc's rightly feared was that whilst down there they may well find out what happened to that little girl. </p><p></p><p>Before he left them, Allustan ensured that we were all equipped for our journey; it’s a sure sign that there is something worthy enough to need to be equipped for. It could just be the wisdom of the elders though, a lesson in being prepared for what could be; enter a situation blind, and you could end up becoming death also. Before Allustan left he asked for someone to take on the responsibility to lead the party. Tolarus readily agreed. We were then given the deeds for the property we had met in, and these tolarus promptly claimed "for safekeeping". The building is dilapidated and in need of a lot of repairs, but was still serviceable in part. </p><p></p><p>As Allustan made his exit, the attractive woman, Minavirra, mentioned that she had some prior appointments already made that needed to be kept. Allustan granted her leave for this. With that, Allustan left us, and so too the door from its frame. (Minavirra was not available for a couple of sessions, and so had a minor leave of absence)</p><p></p><p>The group remainder pressed onwards to the cairn (yup, they didnt know what they were letting themselves in for and soon decided to get some extra hands.... but I digress)</p><p></p><p>At the mouth of the Whispering Cairn they looked into the darkness that lay before them, eventually they entered. </p><p></p><p>It took a few moments to convince the feral one, ironically named Quickfang, to walk through ahead of them. Which considering he had the lantern was not exactly the most unreasonable of ideas to contemplate. But players are as players are and town and the cairn had them all on edge (DM notes to self, perhaps a tad too dark, but very effective, maybe next time I'll run it in Ravenloft - muwah ha haaa).</p><p></p><p>And so the lantern was lit and the exploration began...</p><p></p><p>---- continues ----</p></blockquote><p></p>
[QUOTE="sasnak, post: 3220151, member: 17088"] "Near the town there is an old cairn, known locally as ‘the Whispering Cairn.’ There are many tales about this dark hole; some of them are pure myth, but some of us who are older know all to well that some are not. A few years ago, some of the older children convinced one of the younger girl’s to spend the night in the hole. That wasn’t unusual, it was common as a test of bravery; but the girl, who was only then six herself, disappeared. I still remember the shrieking from her mother when she found out, and from what I learned in the years later her father soaked himself into a drink habit, which he never recovered from. Those who led her down there were never charged with anything, just cautioned, as most of the adults had done the same when they were kids. A couple left town shortly after, quite probably to escape the town and what had happened there. Yet another committed suicide. The cairn is a scary place, and for a time after no one dared venture down there; but in time the dares returned. Each of you here have taken that test and survived in your past." The players soon gathered they were to enter further than ever before into this forbidding place. The also found out some rather interesting information about Allustan himself, in particular that he had been in consort with the head of the Twilight Monastery. Surprising, given the shared distrust between both the town and the monastery, but did explain the presence of the fistly monk. Apparently, as part of their seemingly regular conversations, Allustan had received a warning. The head of a Monastary said that, whilst in her daily meditation, she had received a vision. This vision seemed to paint that there was some great trauma down in the Whispering Cairn, and advised that it should be investigated. These stalwards had apparently stood out amongst the town’s youth as those fit for more than shovelling soil for the rest of our unnaturally shortened lives, and so Allustan had gathered them together to be the ones to go down there. It would be a dangerous task, at least if the ‘visions,’ which were all rather conveniently not described, were indeed true; not to mention the events of childhoods passed. They never brought the little girls body back that day, and the pc's rightly feared was that whilst down there they may well find out what happened to that little girl. Before he left them, Allustan ensured that we were all equipped for our journey; it’s a sure sign that there is something worthy enough to need to be equipped for. It could just be the wisdom of the elders though, a lesson in being prepared for what could be; enter a situation blind, and you could end up becoming death also. Before Allustan left he asked for someone to take on the responsibility to lead the party. Tolarus readily agreed. We were then given the deeds for the property we had met in, and these tolarus promptly claimed "for safekeeping". The building is dilapidated and in need of a lot of repairs, but was still serviceable in part. As Allustan made his exit, the attractive woman, Minavirra, mentioned that she had some prior appointments already made that needed to be kept. Allustan granted her leave for this. With that, Allustan left us, and so too the door from its frame. (Minavirra was not available for a couple of sessions, and so had a minor leave of absence) The group remainder pressed onwards to the cairn (yup, they didnt know what they were letting themselves in for and soon decided to get some extra hands.... but I digress) At the mouth of the Whispering Cairn they looked into the darkness that lay before them, eventually they entered. It took a few moments to convince the feral one, ironically named Quickfang, to walk through ahead of them. Which considering he had the lantern was not exactly the most unreasonable of ideas to contemplate. But players are as players are and town and the cairn had them all on edge (DM notes to self, perhaps a tad too dark, but very effective, maybe next time I'll run it in Ravenloft - muwah ha haaa). And so the lantern was lit and the exploration began... ---- continues ---- [/QUOTE]
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