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Story Hour
Story Hour - Age of Worms (Alternate) - Sasnak's Game
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<blockquote data-quote="sasnak" data-source="post: 3276450" data-attributes="member: 17088"><p>Tolarus, injured and bleeding, sought the cleric to do her job and heal. At this point, the cleric just brushed his wounds off as mere scratches (DM: he only had 2 hp left <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ). With some small discussion, she did relent and healed his wounds. </p><p></p><p>She healed him completely, confirming why both of them had been asked to aid the party, but immediately after Tolarus felt rather giddy, as if drunk. He questioned her about this, but the cleric kept quiet about this matter.</p><p></p><p>---- DM Note ----</p><p></p><p>In my campaign world, certain spell and god combinations often have interesting side effects - remember that Shola's god is the god pf partying <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> So for this partuicular combination, when you are healed and roll a maximum on any dice involved in the healing or receive a maximised effect (e.g. heal) then you get units of inebriation affect you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />.</p><p></p><p>---- let us continue ----</p><p></p><p>Tolarus then tried to assist the cleric due to her previous whinings that the whistling she was complaining of was an effect of the cave. The monk then informed the party that he suspected the sound was coming from the holes in the walls and may be an effect of the air current within the tomb. </p><p></p><p>At this point the cleric asked to see the pipes, as well as the artefact we had found, and so we showed her. </p><p></p><p>She then set about dancing around the pipes like a little child, covering the pipes to change the sounds that came out of them. To her credit, initially it did not sound bad, but that was not what caught Tolarus's attention. </p><p></p><p>As she played about, the gate started to emit lights on the parts still affixed to the floor. (Dm: My addition, harmless but spooked up the party nicely <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> )</p><p></p><p>“Wait, do that again,” Tolarus asked Shola, “your prodding and probing is causing the device to flash.”. Shola tried to repeat her random pattern and try as she might she could not seem to make up the same sequence. </p><p></p><p>Tolarus paranoia kicked in as he made a few connections “Actually, stop playing with it, you are turning it on... It might explode in it's dmaged state or suck us all to who knows where.” </p><p></p><p>With a much sobered party who now realised this was not going to be an ordinary exploration moved on deeper into the tunnels, and it was not long before they found something new. </p><p></p><p>---- Continues ----</p><p></p><p>(Apologies if the last two posts have been a bit sort, but Im doing this in my lunchbreaks and havent had much time last few days to get much posted - hopefully you are enjoying what's here so far...)</p></blockquote><p></p>
[QUOTE="sasnak, post: 3276450, member: 17088"] Tolarus, injured and bleeding, sought the cleric to do her job and heal. At this point, the cleric just brushed his wounds off as mere scratches (DM: he only had 2 hp left :) ). With some small discussion, she did relent and healed his wounds. She healed him completely, confirming why both of them had been asked to aid the party, but immediately after Tolarus felt rather giddy, as if drunk. He questioned her about this, but the cleric kept quiet about this matter. ---- DM Note ---- In my campaign world, certain spell and god combinations often have interesting side effects - remember that Shola's god is the god pf partying ;) So for this partuicular combination, when you are healed and roll a maximum on any dice involved in the healing or receive a maximised effect (e.g. heal) then you get units of inebriation affect you :D. ---- let us continue ---- Tolarus then tried to assist the cleric due to her previous whinings that the whistling she was complaining of was an effect of the cave. The monk then informed the party that he suspected the sound was coming from the holes in the walls and may be an effect of the air current within the tomb. At this point the cleric asked to see the pipes, as well as the artefact we had found, and so we showed her. She then set about dancing around the pipes like a little child, covering the pipes to change the sounds that came out of them. To her credit, initially it did not sound bad, but that was not what caught Tolarus's attention. As she played about, the gate started to emit lights on the parts still affixed to the floor. (Dm: My addition, harmless but spooked up the party nicely :] ) “Wait, do that again,” Tolarus asked Shola, “your prodding and probing is causing the device to flash.”. Shola tried to repeat her random pattern and try as she might she could not seem to make up the same sequence. Tolarus paranoia kicked in as he made a few connections “Actually, stop playing with it, you are turning it on... It might explode in it's dmaged state or suck us all to who knows where.” With a much sobered party who now realised this was not going to be an ordinary exploration moved on deeper into the tunnels, and it was not long before they found something new. ---- Continues ---- (Apologies if the last two posts have been a bit sort, but Im doing this in my lunchbreaks and havent had much time last few days to get much posted - hopefully you are enjoying what's here so far...) [/QUOTE]
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