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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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Story Hour feedback
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<blockquote data-quote="the Jester" data-source="post: 352782" data-attributes="member: 1210"><p><strong>Re: Re: Story Hour feedback</strong></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Well, that's a nice thing to say! And I appreciate the feedback, too, every time I get some from anyone.</p><p></p><p>Carnifex: I saw your sneaky Piratecat-stolen tactic, and couldn't help but chuckle- I did something very similar years ago, when the party was deep in a nasty dungeon with an opposing party of npcs after them... the villains came at them with babies in their arms and threatened to kill them if the good guys wouldn't surrender (and this was with NO coming back from the dead in the world just yet- it had never happened).</p><p></p><p>Of course, the party hothead drew and fired and the fight was on... only one of the babies got killed, the bad guys were too busy fighting the good guys to do them in. </p><p></p><p>Also, about posting the crunchy bits, you could always start another thread like Piratecat has. I've posted tons of new monsters, prcs, etc. on the homebrews and house rules forum before, but maybe it would be cool to integrate them into the story hour thread... I dunno, what's the consensus? Should I post the monsters and npcs the pcs fight in the thread where they fight them, maybe as the next post or something?</p></blockquote><p></p>
[QUOTE="the Jester, post: 352782, member: 1210"] [b]Re: Re: Story Hour feedback[/b] :D :D :D :D :D Well, that's a nice thing to say! And I appreciate the feedback, too, every time I get some from anyone. Carnifex: I saw your sneaky Piratecat-stolen tactic, and couldn't help but chuckle- I did something very similar years ago, when the party was deep in a nasty dungeon with an opposing party of npcs after them... the villains came at them with babies in their arms and threatened to kill them if the good guys wouldn't surrender (and this was with NO coming back from the dead in the world just yet- it had never happened). Of course, the party hothead drew and fired and the fight was on... only one of the babies got killed, the bad guys were too busy fighting the good guys to do them in. Also, about posting the crunchy bits, you could always start another thread like Piratecat has. I've posted tons of new monsters, prcs, etc. on the homebrews and house rules forum before, but maybe it would be cool to integrate them into the story hour thread... I dunno, what's the consensus? Should I post the monsters and npcs the pcs fight in the thread where they fight them, maybe as the next post or something? [/QUOTE]
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