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[Story Hour Sampler] Post Your Favorite Story Hour Installment
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<blockquote data-quote="Droid101" data-source="post: 1871304" data-attributes="member: 942"><p>Here's my entry. Quick background: the Heroes have are assaulting the Iron Fortress for the third time. The last time they went in, they killed a few of the leaders, and one pit fiend got away. They're going back in to finish off the pit fiend, steal the relic blade they're rebuilding, and get out of the plane of Archeron back to the prime material. Off we go!</p><p></p><p>(I update my story every weekday, so read up if you like frequent updates!)</p><p></p><p>---------------------------------</p><p></p><p>After a good rest, the Heroes gather.</p><p></p><p>“Bloodthorne, where were you yesterday? We could have used your help!” The Necromancer seems annoyed.</p><p></p><p>“So, are we goin’ back in now?” Bloodthorne stays oblivious.</p><p></p><p>“Impossible…” The Necromancer is quite flustered.</p><p></p><p>“Okay, okay. Blaze is down, but we’re going back in to steal that sword in the foundry. We’ll teleport in. This time, we’ll have <em>protection from fire </em> spells going to help us if that pit fiend is still there, and so we can go into the forge without getting hurt,” Eltharion takes charge.</p><p></p><p>“Stealin’ is my specialty,” Bloodthorne chimes in.</p><p></p><p>Eltharion casts <em>protection from fire </em> on everyone who needs it. He also casts <em>barkskin</em> on himself. The Necromancer casts <em>mirror image</em>, <em>haste</em> and <em>fly</em> on himself. He then casts <em>fly</em> on everybody else.</p><p></p><p>“Ready?” The Necromancer asks. The Heroes nod, and The Necromancer <em>teleports</em> them onto the balcony of the two-story chamber.</p><p></p><p>The female duergar they killed is sitting down on the first level, cross legged. Her eyes dart up to the Heroes as they arrive. A wry smile crosses her lips.</p><p></p><p>From the far side of the chamber on the second level, four magical meteors materialize and streak toward the Heroes. Their eyes widen and they all try to dive out of the way, but to little avail.</p><p></p><p>One of the meteors strikes The Necromancer head on, and he is killed instantly. The explosion from the impact sends his limp form flying across the room and tumbling down the iron stairs. His charred body lets out a puff of ash into the air.</p><p></p><p>One of the meteors strikes Ogrim squarely in the chest, but being the stalwart dwarf he is, he doesn’t budge. The pain from the burns and subsequent explosion urges him to grit his teeth, but he hardly flinches. The flames pour over everybody else. Eltharion jumps, ducks and dodges, but still takes heavy burns from the fire and staggers to one knee, coughing from smoke inhalation. Grog doesn’t fare much better, staggering but not falling.</p><p></p><p>Bloodthorne seems unaffected. He jumps down to the first level and strikes out at the female duergar, cutting her on the arm.</p><p></p><p>Eltharion casts aside self-preservation and casts <em>faerie fire </em> near where the meteors originated from. Sure enough, the artificial fire illuminates the invisible form of the pit fiend.</p><p></p><p>Ogrim runs around the balcony, straight toward the pit fiend.</p><p></p><p>Eltharion closes in, and Grog does the same.</p><p></p><p>The duergar lashes out with a flurry of punches and kicks, attempting to stun or trip Bloodthorne, but to no avail. He stays standing and dodges deftly.</p><p></p><p>The pit fiend flies down and bites into Bloodthorne, injecting his vile poison.</p><p></p><p>“ ‘ey mate, that stuff don’t work on me,” Bloodthorne throws off his hood to reveal his undead nature.</p><p></p><p>Ogrim jumps down to the first level, following the pit fiend. He crashes into the devil with his axe on the way down, cutting deep into one of its leathery wings.</p><p></p><p>Grog and Eltharion get on either side of the balcony and leap off as well, both of them also scoring wounding hits on the fiend.</p><p></p><p>“You ‘ave to be the most pathetic excuse for a devil I’ve eva seen. You ally yourself up with a dwarf and ‘ope to win?” Bloodthorne chuckles. The pit fiend roars in anger.</p><p></p><p>That gives Bloodthorne the opening he needs. He thrusts up with one of his enchanted longswords, digging it deep into the fiend’s neck. It roars out in pain, and launches a combination of attacks at Bloodthorne. Its claws rake deep into Bloodthorne’s decayed flesh, and its wings bludgeon his old bones. And a final bite tops it all off, or rather, bites Bloodthorne’s top off. Bloodthorne’s head is nearly separated from his shoulders, and his body falls limp to the floor.</p><p></p><p>“NO!” Grog yells out, his rage has been building since the first explosion. His muscles bulge, his eyes go bloodshot, and the veins on his forehead become all the more prominent. He grits his pointed teeth and swings his katana over his head with all his might. The powerful attacks hit home, leaving huge gashes all over the fiend’s legs and stomach.</p><p></p><p>Eltharion lets fly from the other side, slicing his Moon-scimitar and Sun-sickle at blinding speed. After a whirlwind of seven attacks, the pit fiend stumbles backward.</p><p></p><p>“We’ll meet again…” the fiend teleports away again, and the female duergar follows suit, vanishing from view.</p><p></p><p>Grog collapses to the ground, and Ogrim leans heavily on his axe. Eltharion looks at Bloodthorne and The Necromancer’s bodies.</p><p></p><p>“Maybe this wasn’t such a good idea…” Eltharion mumbles.</p><p></p><p>“The cold iron floor feels good on all those burns…” Grog tries to make light of the situation, pressing his face against the metal.</p><p></p><p>“How are we supposed to get off this cube, when The Necromancer was the only one who could teleport us?” Ogrim asks.</p><p></p><p>“Maybe the ant-guys can teleport us home,” Eltharion reasons.</p><p></p><p>Ogrim carries The Necromancer’s body over and puts it next to Bloodthorne’s.</p><p></p><p>“I guess we should start walking…” Grog says, slowly getting up.</p><p></p><p>“Walkin’ where now?” Bloodthorne’s voice pipes up.</p><p></p><p>“Hey, you’re alive!” Grog exclaims.</p><p></p><p>“ ‘course I am,” Bloodthorne hobbles to his feet, the terrible wounds all over his undead body slowly healing.</p><p></p><p>“That’s good news. So, can you be killed at all?” Grog asks.</p><p></p><p>“Not a chance! Not before we steal that big sword of theirs!” Bloodthorne flies down to the exit door that leads to the forge. He opens it and flies on in. His undead body immune to the heat.</p><p></p><p>He flies through, but doesn’t see all the workers that The Necromancer did. All the anvils are empty, and only the raging fires provide any kind of noise. He flies around until he finds the foundry, and flies on in.</p><p></p><p>Four huge pillars of flame surround the large floating scimitar. Bloodthorne flies on in and grabs the blade, then flies on out. The pillars of flame start to move and spout small appendages. However, Bloodthorne is long gone by the time they animate fully.</p><p></p><p>“ ‘ere it is. Now, let’s get back to those ants,” Bloodthorne says. He leads them through the forge, and back out quickly, Eltharion protecting them from fire once again before they go. They get out and exit the fortress. They start the long walk back, Ogrim carrying The Necromancer’s body.</p><p></p><p>“Anybody know which way it is?” Eltharion asks.</p><p></p><p>“The ant thing teleported us here, we never walked,” Grog responds.</p><p></p><p>“I’ll see what I can see,” Bloodthorne flies up several hundred feet, looking around for the large hive-like metal complex of the formians.</p><p></p><p>“I don’t see anything on this side of the cube that looks like the ant’s place,” Bloodthorne says when he returns to them.</p><p></p><p>“Great. Well, let’s walk to the closest edge and check out that side, see if it’s there,” Eltharion says. The Heroes begin to walk.</p><p></p><p>Will the Heroes find the formians? Will the formians be able to get them home? Will they be stuck on this strange cube-filled plane for the rest of eternity!? Find out next time!</p></blockquote><p></p>
[QUOTE="Droid101, post: 1871304, member: 942"] Here's my entry. Quick background: the Heroes have are assaulting the Iron Fortress for the third time. The last time they went in, they killed a few of the leaders, and one pit fiend got away. They're going back in to finish off the pit fiend, steal the relic blade they're rebuilding, and get out of the plane of Archeron back to the prime material. Off we go! (I update my story every weekday, so read up if you like frequent updates!) --------------------------------- After a good rest, the Heroes gather. “Bloodthorne, where were you yesterday? We could have used your help!” The Necromancer seems annoyed. “So, are we goin’ back in now?” Bloodthorne stays oblivious. “Impossible…” The Necromancer is quite flustered. “Okay, okay. Blaze is down, but we’re going back in to steal that sword in the foundry. We’ll teleport in. This time, we’ll have [I]protection from fire [/I] spells going to help us if that pit fiend is still there, and so we can go into the forge without getting hurt,” Eltharion takes charge. “Stealin’ is my specialty,” Bloodthorne chimes in. Eltharion casts [I]protection from fire [/I] on everyone who needs it. He also casts [I]barkskin[/I] on himself. The Necromancer casts [I]mirror image[/I], [I]haste[/I] and [I]fly[/I] on himself. He then casts [I]fly[/I] on everybody else. “Ready?” The Necromancer asks. The Heroes nod, and The Necromancer [I]teleports[/I] them onto the balcony of the two-story chamber. The female duergar they killed is sitting down on the first level, cross legged. Her eyes dart up to the Heroes as they arrive. A wry smile crosses her lips. From the far side of the chamber on the second level, four magical meteors materialize and streak toward the Heroes. Their eyes widen and they all try to dive out of the way, but to little avail. One of the meteors strikes The Necromancer head on, and he is killed instantly. The explosion from the impact sends his limp form flying across the room and tumbling down the iron stairs. His charred body lets out a puff of ash into the air. One of the meteors strikes Ogrim squarely in the chest, but being the stalwart dwarf he is, he doesn’t budge. The pain from the burns and subsequent explosion urges him to grit his teeth, but he hardly flinches. The flames pour over everybody else. Eltharion jumps, ducks and dodges, but still takes heavy burns from the fire and staggers to one knee, coughing from smoke inhalation. Grog doesn’t fare much better, staggering but not falling. Bloodthorne seems unaffected. He jumps down to the first level and strikes out at the female duergar, cutting her on the arm. Eltharion casts aside self-preservation and casts [I]faerie fire [/I] near where the meteors originated from. Sure enough, the artificial fire illuminates the invisible form of the pit fiend. Ogrim runs around the balcony, straight toward the pit fiend. Eltharion closes in, and Grog does the same. The duergar lashes out with a flurry of punches and kicks, attempting to stun or trip Bloodthorne, but to no avail. He stays standing and dodges deftly. The pit fiend flies down and bites into Bloodthorne, injecting his vile poison. “ ‘ey mate, that stuff don’t work on me,” Bloodthorne throws off his hood to reveal his undead nature. Ogrim jumps down to the first level, following the pit fiend. He crashes into the devil with his axe on the way down, cutting deep into one of its leathery wings. Grog and Eltharion get on either side of the balcony and leap off as well, both of them also scoring wounding hits on the fiend. “You ‘ave to be the most pathetic excuse for a devil I’ve eva seen. You ally yourself up with a dwarf and ‘ope to win?” Bloodthorne chuckles. The pit fiend roars in anger. That gives Bloodthorne the opening he needs. He thrusts up with one of his enchanted longswords, digging it deep into the fiend’s neck. It roars out in pain, and launches a combination of attacks at Bloodthorne. Its claws rake deep into Bloodthorne’s decayed flesh, and its wings bludgeon his old bones. And a final bite tops it all off, or rather, bites Bloodthorne’s top off. Bloodthorne’s head is nearly separated from his shoulders, and his body falls limp to the floor. “NO!” Grog yells out, his rage has been building since the first explosion. His muscles bulge, his eyes go bloodshot, and the veins on his forehead become all the more prominent. He grits his pointed teeth and swings his katana over his head with all his might. The powerful attacks hit home, leaving huge gashes all over the fiend’s legs and stomach. Eltharion lets fly from the other side, slicing his Moon-scimitar and Sun-sickle at blinding speed. After a whirlwind of seven attacks, the pit fiend stumbles backward. “We’ll meet again…” the fiend teleports away again, and the female duergar follows suit, vanishing from view. Grog collapses to the ground, and Ogrim leans heavily on his axe. Eltharion looks at Bloodthorne and The Necromancer’s bodies. “Maybe this wasn’t such a good idea…” Eltharion mumbles. “The cold iron floor feels good on all those burns…” Grog tries to make light of the situation, pressing his face against the metal. “How are we supposed to get off this cube, when The Necromancer was the only one who could teleport us?” Ogrim asks. “Maybe the ant-guys can teleport us home,” Eltharion reasons. Ogrim carries The Necromancer’s body over and puts it next to Bloodthorne’s. “I guess we should start walking…” Grog says, slowly getting up. “Walkin’ where now?” Bloodthorne’s voice pipes up. “Hey, you’re alive!” Grog exclaims. “ ‘course I am,” Bloodthorne hobbles to his feet, the terrible wounds all over his undead body slowly healing. “That’s good news. So, can you be killed at all?” Grog asks. “Not a chance! Not before we steal that big sword of theirs!” Bloodthorne flies down to the exit door that leads to the forge. He opens it and flies on in. His undead body immune to the heat. He flies through, but doesn’t see all the workers that The Necromancer did. All the anvils are empty, and only the raging fires provide any kind of noise. He flies around until he finds the foundry, and flies on in. Four huge pillars of flame surround the large floating scimitar. Bloodthorne flies on in and grabs the blade, then flies on out. The pillars of flame start to move and spout small appendages. However, Bloodthorne is long gone by the time they animate fully. “ ‘ere it is. Now, let’s get back to those ants,” Bloodthorne says. He leads them through the forge, and back out quickly, Eltharion protecting them from fire once again before they go. They get out and exit the fortress. They start the long walk back, Ogrim carrying The Necromancer’s body. “Anybody know which way it is?” Eltharion asks. “The ant thing teleported us here, we never walked,” Grog responds. “I’ll see what I can see,” Bloodthorne flies up several hundred feet, looking around for the large hive-like metal complex of the formians. “I don’t see anything on this side of the cube that looks like the ant’s place,” Bloodthorne says when he returns to them. “Great. Well, let’s walk to the closest edge and check out that side, see if it’s there,” Eltharion says. The Heroes begin to walk. Will the Heroes find the formians? Will the formians be able to get them home? Will they be stuck on this strange cube-filled plane for the rest of eternity!? Find out next time! [/QUOTE]
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