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<blockquote data-quote="Brakkart" data-source="post: 2251653" data-attributes="member: 19617"><p><strong>Comments</strong>: This has to be my favourite seesion of the campaign thus far, simply because I got to use Dracotaurs, one of the coolest new monsters 3rd edition has produced. The looks on my players faces when shown a picture of one of these things (from MM3) made my day!</p><p></p><p>The party are investigating why the Yuan-ti have been stealing spell components from a merchants warehouse in Baldur's Gate, and have just raided the merchant coster that the snakemen were using as a front company for their activities. But as the players have recently realised (many sessions later), the Yuan-ti did not send the Dracotaurs after them...</p><p></p><p><strong>(Forgotten Realms) Rise of the Snakemen - Part Seven</strong></p><p></p><p>Making their way back to the Inn, the party found it locked to them at 2am, and so snuck into the stables attached to it and crashed in a couple of empty stalls. Zamtap meanwhile concluded his part in a ceremony designed to dedicate a new mechanical clock intended for the cities main marketplace, and was offered a cloister room to spend the night in. Accepting, he gratefully slipped into the oblivion of sleep.</p><p></p><p>Everyone was woken only a few hours later, Zamtap for morning prayers, the others by the stableboy bursting in on them, and then promptly making his excuses seeing the amount of blood most of the group were covered in. They made use of the horse trough and scrubbing brushes to clean the worst of it off themselves, and gathered their things from their rooms, setting out then into the city. Noob and Gylippus went off to sell the various loot they had gathered during the night, Elena headed to the temples to buy a supply of potions, whilst Aeron, Ki and Jebodiah made a beeline for Buckman's store, to report their success to him.</p><p></p><p>Zamtap declined an offer to take part in any more of the dedication festival, as several more inventions were to be commended in the days that followed, saying that he had stayed in one place long enough and that as a travelling priest he should really be off to see more of the world. With the well wishes of the temple ringing in his ears, he headed back to the Blushing Mermaid to meet with the others (making only a short stop at the Temple of Mystra on the way to purchase a healing wand), only to find upon arrival that they had already left. After a quick conversation with the stableboy, he gathered that at least some of them had gone to talk to Buckman and he decided to head there also in the hope of catching up to them, somewhat alarmed by the boy's graphic description of how bloodied his comrades were.</p><p></p><p>Reaching Buckman's store as it was opening, the wizard, monk and barbarian were shown inside and up to their eastwhile employers office, whereupon they explained their activities of the previous evening and handed over the letter that they had recovered from Broca House. Buckman grew increasingly pale as they related the massacre of the cultists, and he dropped a bag of coins onto his desk, telling them it was payment for sorting out the theieves who had plagued his business. He then re-read the letter and growled, seeing the part about Waterdeep, and he asked the group where they were headed. Aeron replied that he did not know about the others, but that Waterdeep was his home and he intended to follow this trail to there.</p><p></p><p>Glad to hear it, Buckman asked the others to go and continue what they had started, he not wishing to start losing supplies from his Waterdeep store to fuel the Yuan-ti's plans. At that Zamtap arrived at the store and was sent upstairs to meet with the others, who brought him up to speed on what had transpired in his absence, along with some earnest pleas from Jebodiah for healing which the cleric duly granted, patching up the dwarf to the best of his ability.</p><p></p><p>Buckman being well connected informed the group that he had little fear of reprisals for the slaughter from the Flaming Fist, as afterall most of the wizards in the city he knew by first name, and wizards commanded much power and respect as many served in the citys defence force. He also told the group about Esau Enoch, a man wanted in most of the cities along the Sword Coast for unspeakable crimes as he fancied himself a scientist. Authorities had on numerous occassions discovered his grisly laboratories, but never the man himself.</p><p></p><p>Too he told them that Wolfhill House was a well known ruin, located in the Mere of Dead Men north of Waterdeep, and that it was supposedly haunted.</p><p></p><p>With that additional knowledge to ponder, the group bade him goodbye and they set out for Kelvin's Thorp, meeting Elena, Noob and Gylippus enroute to Kelvin's Thorp, the lady pirate complaining the whole way that they should have taken a ship. Reaching the village at just past nightfall, they opted for the first tavern they came too and staggered into The Greasy Ferret, each of them slapping down 1 silver for a bed in one of the two large bunkhouses and heading straight to bed. Well all apart from Zamtap, who made sure he had a few beers first.</p><p></p><p>Woken early the next morning by a bell clanging as one of the caravan masters awoke his men for an early start on the road, the group groaned and made their way into the tavern for breakfast, only to be informed that the tavern didn't serve it, as the vast bulk of their customers were from caravans that usually had a cook waggon with them. Muttering curses, the group split up with several of them knocking on villagers doors and offering them coin to join them for breakfast. Elena and Jebodiah had a different idea, and they joined the queue for cooked breakfast at a cook waggon and getting themselves a free breakfast of bacon and eggs as the cook had not yet had the time to memorise who was in his caravan, it only having left Baldur's Gate yesterday.</p><p></p><p>Walking over and joining them, Zamtap put forth the idea of hiring on with the caravan as guards and before the others really had time to discuss this he headed to the caravan master, a big man who having already donned his half-plate was pulling on a tabard... a yellow and black tabard, bearing a familiar looking Z insignia. Immediately wary, Zamtap succeeded only in annoying the man, before heading back to the others. He did not drop the idea of signing up with the caravan though,but Aeron was having none of it, and the rest of the group breathed a collective sigh of relief as the caravan moved on out of the village, leaving them behind.</p><p></p><p>At that, Noob decided to buy a horse, and the others, all flush with coin from the monies that Noob and Gylippus had divided out, followed suit. Heading to the large stables, each purchased a suitable mount, saddle and tack and as a group they set off, soon passing the Zhent traders and heading towards Waterdeep, many days ride away.</p><p></p><p>After four days of easy travel, things got more complicated a few hours after passing the spur in the road that led east towards Scornubel. A thundering noise approaching the road from the east alerted them, and the group spurred their mounts to a gallop, intending to outrace whatever it was that as yet remained unseen by the crest of a ridge. Unfortunately, while they were able to stay on a mopving horse, neither Ki or Zamtap possessed any real skill at horsemanship and their mounts steadfastly refused to speed up. Just then the source of the noise burst over the crest, a large pack of scaled draconic centaurs, led by a brute with a battleaxe who upon seeing the group snarled out "Thats the ones we are looking for, kill them all!!". With that the Dracotaurs roared and thundered down the slope towards the two groups.</p><p></p><p>With no time to waste, the groups dismounted and sent their mounts packing, as they took up defensive positions, those that had ridden ahead racing to try and make it back to the stragglers before the Dracotaurs reached them and overwhelmed them. Taking it upon himself to draw the attention of the uncoming creatures, Jebodiah snarled and ran straight for them. As Gylippus and Noob drew the attention of a couple of the approaching beasts on one flank, so the other six , including the chieftain charged into the others, the chief giving into his battle rage as he slammed into the dwarf, battleaxe tearing a gaping wound in the small barbarian. With two Dracotaurs bearing down on her, Elena grinned as Aeron empowered her with a bulls strength and she leapt at her opponents, dancing amongst them, their attacks meeting thin air again and again, as her cutlass slashed here and there, swashbuckling at it's finest.</p><p></p><p>As Ki and Jeb battled without much success, one of the creatures that had been been going for Noob and Gylippus, spotted Aeron spellcasting and ran around the outside of the battle to get at him. Seeing the creature thunder towards him, the air genasi grinned and sailed skywards, his natural ability to levitate serving him well and putting him beyond the creatures reach... or so he thought until a ball of fire was spat up at him, narrowly missing him, even as he shouted out "They can breathe fire!!" to warn the others of the new development.</p><p></p><p>Gylippus and Noob meanwhile were fighting a guerilla style battle away from the others, having drawn off one Dracotaur from the pack, harrying the creature with arrows, making use of some trees to keep it from charging them. Proving successful they soon felled the creature and moved to help out the others, even as Elena's luck finally ran out and after felling one of the Dracotaurs that she was battling, the second landed a series of blows on her. Still, she remained standing and with a nimble step, moved in and finished off her second opponent.</p><p></p><p>Aeron had been only momentarily distracted by the Dracotaur underneath him hurling a spear up and through his left leg, and he gritted his teeth as he dropped Gedlee's electric loops onto his foes, stunning them. With his opponent finally vulnerable, Ki eviscerated one Dracotaur, freeing himself and Zamtap to rush to the aid of Jeb, who was standing fuelled solely by sheer force of anger by now. As Ki drew the attention of the chieftain, the cleric did his best to patch up the dwarf, even as the remaining Dracotaurs encircled them. Things looked bleak for the trio, as their companions raced to reach them, in time...</p></blockquote><p></p>
[QUOTE="Brakkart, post: 2251653, member: 19617"] [B]Comments[/B]: This has to be my favourite seesion of the campaign thus far, simply because I got to use Dracotaurs, one of the coolest new monsters 3rd edition has produced. The looks on my players faces when shown a picture of one of these things (from MM3) made my day! The party are investigating why the Yuan-ti have been stealing spell components from a merchants warehouse in Baldur's Gate, and have just raided the merchant coster that the snakemen were using as a front company for their activities. But as the players have recently realised (many sessions later), the Yuan-ti did not send the Dracotaurs after them... [B](Forgotten Realms) Rise of the Snakemen - Part Seven[/B] Making their way back to the Inn, the party found it locked to them at 2am, and so snuck into the stables attached to it and crashed in a couple of empty stalls. Zamtap meanwhile concluded his part in a ceremony designed to dedicate a new mechanical clock intended for the cities main marketplace, and was offered a cloister room to spend the night in. Accepting, he gratefully slipped into the oblivion of sleep. Everyone was woken only a few hours later, Zamtap for morning prayers, the others by the stableboy bursting in on them, and then promptly making his excuses seeing the amount of blood most of the group were covered in. They made use of the horse trough and scrubbing brushes to clean the worst of it off themselves, and gathered their things from their rooms, setting out then into the city. Noob and Gylippus went off to sell the various loot they had gathered during the night, Elena headed to the temples to buy a supply of potions, whilst Aeron, Ki and Jebodiah made a beeline for Buckman's store, to report their success to him. Zamtap declined an offer to take part in any more of the dedication festival, as several more inventions were to be commended in the days that followed, saying that he had stayed in one place long enough and that as a travelling priest he should really be off to see more of the world. With the well wishes of the temple ringing in his ears, he headed back to the Blushing Mermaid to meet with the others (making only a short stop at the Temple of Mystra on the way to purchase a healing wand), only to find upon arrival that they had already left. After a quick conversation with the stableboy, he gathered that at least some of them had gone to talk to Buckman and he decided to head there also in the hope of catching up to them, somewhat alarmed by the boy's graphic description of how bloodied his comrades were. Reaching Buckman's store as it was opening, the wizard, monk and barbarian were shown inside and up to their eastwhile employers office, whereupon they explained their activities of the previous evening and handed over the letter that they had recovered from Broca House. Buckman grew increasingly pale as they related the massacre of the cultists, and he dropped a bag of coins onto his desk, telling them it was payment for sorting out the theieves who had plagued his business. He then re-read the letter and growled, seeing the part about Waterdeep, and he asked the group where they were headed. Aeron replied that he did not know about the others, but that Waterdeep was his home and he intended to follow this trail to there. Glad to hear it, Buckman asked the others to go and continue what they had started, he not wishing to start losing supplies from his Waterdeep store to fuel the Yuan-ti's plans. At that Zamtap arrived at the store and was sent upstairs to meet with the others, who brought him up to speed on what had transpired in his absence, along with some earnest pleas from Jebodiah for healing which the cleric duly granted, patching up the dwarf to the best of his ability. Buckman being well connected informed the group that he had little fear of reprisals for the slaughter from the Flaming Fist, as afterall most of the wizards in the city he knew by first name, and wizards commanded much power and respect as many served in the citys defence force. He also told the group about Esau Enoch, a man wanted in most of the cities along the Sword Coast for unspeakable crimes as he fancied himself a scientist. Authorities had on numerous occassions discovered his grisly laboratories, but never the man himself. Too he told them that Wolfhill House was a well known ruin, located in the Mere of Dead Men north of Waterdeep, and that it was supposedly haunted. With that additional knowledge to ponder, the group bade him goodbye and they set out for Kelvin's Thorp, meeting Elena, Noob and Gylippus enroute to Kelvin's Thorp, the lady pirate complaining the whole way that they should have taken a ship. Reaching the village at just past nightfall, they opted for the first tavern they came too and staggered into The Greasy Ferret, each of them slapping down 1 silver for a bed in one of the two large bunkhouses and heading straight to bed. Well all apart from Zamtap, who made sure he had a few beers first. Woken early the next morning by a bell clanging as one of the caravan masters awoke his men for an early start on the road, the group groaned and made their way into the tavern for breakfast, only to be informed that the tavern didn't serve it, as the vast bulk of their customers were from caravans that usually had a cook waggon with them. Muttering curses, the group split up with several of them knocking on villagers doors and offering them coin to join them for breakfast. Elena and Jebodiah had a different idea, and they joined the queue for cooked breakfast at a cook waggon and getting themselves a free breakfast of bacon and eggs as the cook had not yet had the time to memorise who was in his caravan, it only having left Baldur's Gate yesterday. Walking over and joining them, Zamtap put forth the idea of hiring on with the caravan as guards and before the others really had time to discuss this he headed to the caravan master, a big man who having already donned his half-plate was pulling on a tabard... a yellow and black tabard, bearing a familiar looking Z insignia. Immediately wary, Zamtap succeeded only in annoying the man, before heading back to the others. He did not drop the idea of signing up with the caravan though,but Aeron was having none of it, and the rest of the group breathed a collective sigh of relief as the caravan moved on out of the village, leaving them behind. At that, Noob decided to buy a horse, and the others, all flush with coin from the monies that Noob and Gylippus had divided out, followed suit. Heading to the large stables, each purchased a suitable mount, saddle and tack and as a group they set off, soon passing the Zhent traders and heading towards Waterdeep, many days ride away. After four days of easy travel, things got more complicated a few hours after passing the spur in the road that led east towards Scornubel. A thundering noise approaching the road from the east alerted them, and the group spurred their mounts to a gallop, intending to outrace whatever it was that as yet remained unseen by the crest of a ridge. Unfortunately, while they were able to stay on a mopving horse, neither Ki or Zamtap possessed any real skill at horsemanship and their mounts steadfastly refused to speed up. Just then the source of the noise burst over the crest, a large pack of scaled draconic centaurs, led by a brute with a battleaxe who upon seeing the group snarled out "Thats the ones we are looking for, kill them all!!". With that the Dracotaurs roared and thundered down the slope towards the two groups. With no time to waste, the groups dismounted and sent their mounts packing, as they took up defensive positions, those that had ridden ahead racing to try and make it back to the stragglers before the Dracotaurs reached them and overwhelmed them. Taking it upon himself to draw the attention of the uncoming creatures, Jebodiah snarled and ran straight for them. As Gylippus and Noob drew the attention of a couple of the approaching beasts on one flank, so the other six , including the chieftain charged into the others, the chief giving into his battle rage as he slammed into the dwarf, battleaxe tearing a gaping wound in the small barbarian. With two Dracotaurs bearing down on her, Elena grinned as Aeron empowered her with a bulls strength and she leapt at her opponents, dancing amongst them, their attacks meeting thin air again and again, as her cutlass slashed here and there, swashbuckling at it's finest. As Ki and Jeb battled without much success, one of the creatures that had been been going for Noob and Gylippus, spotted Aeron spellcasting and ran around the outside of the battle to get at him. Seeing the creature thunder towards him, the air genasi grinned and sailed skywards, his natural ability to levitate serving him well and putting him beyond the creatures reach... or so he thought until a ball of fire was spat up at him, narrowly missing him, even as he shouted out "They can breathe fire!!" to warn the others of the new development. Gylippus and Noob meanwhile were fighting a guerilla style battle away from the others, having drawn off one Dracotaur from the pack, harrying the creature with arrows, making use of some trees to keep it from charging them. Proving successful they soon felled the creature and moved to help out the others, even as Elena's luck finally ran out and after felling one of the Dracotaurs that she was battling, the second landed a series of blows on her. Still, she remained standing and with a nimble step, moved in and finished off her second opponent. Aeron had been only momentarily distracted by the Dracotaur underneath him hurling a spear up and through his left leg, and he gritted his teeth as he dropped Gedlee's electric loops onto his foes, stunning them. With his opponent finally vulnerable, Ki eviscerated one Dracotaur, freeing himself and Zamtap to rush to the aid of Jeb, who was standing fuelled solely by sheer force of anger by now. As Ki drew the attention of the chieftain, the cleric did his best to patch up the dwarf, even as the remaining Dracotaurs encircled them. Things looked bleak for the trio, as their companions raced to reach them, in time... [/QUOTE]
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