• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Story Hour Trailers

Paka

Explorer
The lights go down, popcorn's in hand, commercials are over, a few trailers:


Dark Tower's Shadow
Midnight D&D

Armies of Elves, Dwarves and Men attempted to defeat Izrador, the Shadow in the North, in the most important and final battle of the Third Age. They met and fought valiantly against armies of Orcs, Demons, Dragons and other of the Shadow’s Minions on the southern shore of the Pellurian Sea.

They lost.

It is 99 years later, the Last Age.


They were all brought up in the Shadow of the North's citadel, Theros Obsidia, where His priests, His Shadow Legates were schooled. The tower of black sea rock was erected in a single night after the fall of Highway, once the center for all learning on the continent.

Now only a burnt skeleton remains of the once great Highwall Library, a reminder to all who see it how Izrador deals with wisdom and knowledge not handed from from the only God still able to answer prayers.

On a moonless night they were called out of their beds by restless dreams and met in a room hidden in the skeletal library. The Oathroom sealed their pact where they swore to rebel against Izrador's rule and raze the tower of Theros Obsidia to the ground.

http://enworld.cyberstreet.com/showthread.php?threadid=51307


Next...
 
Last edited:

log in or register to remove this ad

Coming Soon ...


Five college students on spring break ...

**ba bump ... **

in Maggie Valley, North Carolina ... nestled in the heart of the Smokies. ... A secluded hideaway of quiet mountainside cabins ...

**ba bump**

A week of relaxation: Grilling hamburgers, reading, hiking in the woods ...

.

.

.

But something is amiss in Maggie Valley, North Carolina ...

**The sound of cicadas in the night**

Terror lurks in one cabin in the mountains ... and for five college students, this will be a Spring Break ... ... to dismember ...

**BA BUMP**


||University Blues: Cabin Fever||

A D20 Modern Story Hour, Coming Soon to a thread near you ...

--fje
 
Last edited:

A dark screen. Vaguely dramatic music starts playing on the background. A narrator starts talking.

North Africa, 1941

Sweeping shots of endless desert dunes and battles between German and British forces.

The bloodiest battles in history. The Nazis were winning. Then the tide was turned.

A shot of a man in a British military uniform hurling a halftrack into a Tiger tank with his bare hands, another shooting flames from his fingers, and a third one shifting into a huge grizzly bear and tearing off a man's arms.

They were the Talents. But they were not alone.

Shots of people in SS uniforms melting a tank with their gaze, punching holes through brick walls, and waving, then disappearing in a bright flash of light.

Godlike in their abilities, these Talented men would win the war... in the tale of the Talent Operations Group 57. Coming soon to a Story Hour forum near you!
 
Last edited:

[shot]A small girl, a boy about five years older and a man having a picnic[/shot]

[voiceover]As a child her only family was a mentally challenged brother and her academic father[/voiceover]

[shot]The two children at a school in new york and the father going to an assylum[/shot]

[voiceover]The father driven helplessly mad by that which he hunted. The children reliquished to private schools for the remainder of their childhoods.[/voiceover]

[shot]The woman, we presume as she's completely androdgoneous, a mentally challenged man and an enderly man on a road in WWI Europe[/shot]

[voiceover]Haunted by memories of an insane father she swore vengence on the black knowledge that brought him down, begining with 10 years in Europe working as assistant to one of her father's colegues.[/voiceover]

[shot]A small town in america. She leave college, where she's a teacher, and comes home to her waiting brother.[/shot]

[voiceover]Watch as she travels the same path as her father, in an attempt to catch those who drove him mad, and murdered him in the assylum.[/voiceover]

The Diary of Sparrow Dansbury, playing now.
 

Norannar - the beginning

It is the dawn of a bright new day as the train crests the hill, on it's way south to the outpost town of Tolk. Only a small number of passengers have bothered to travel this deep into the frontier, among them a tall, broad-shouldered gunman.

He looks out the window of the passenger car, hoping to catch a glimpse of this town that will lead him to a new life. But something seems amiss. The streets appear empty, no people or animals moving at all.

The train gets closer.

There appears to be some sort of banners flying on tall poles just outside of the town. No, not banners, but the long hair of the heads mounted upon the tips of what are now seen to be pikes.

The train pulls into the station. The streets are littered with bodies. The gunman steps off the train, followed by a few other passengers: a silver-haired forrester, a dwarven traveller, a human scholar, and lastly a short humanoid riding a very well-behaved mountain lion.

The group walk the streets, looking at the devastation. The train pulls out of the station behind them, heading back the way it came.

"Where are the children?" asks the forester.
 

The Ballad of Karhoun Esben

I am Karhoun Esben. I am a good man, a hunter of Shadow.

Karhoun has lived under the Shadow in the North his entire life, acting servile, knowing his place and keeping his hate for the evil God that rules his homeland buried deep.

Finally, he get's a chance to kill one of the Shadow's most trusted minions, a vicious crossbred monster. The ambush has been set, sixty Northmen led by Karhoun Esben and a lifetime of stifled hatred versus the Manticore.

The newest chapter in Dark Tower's Shadow, coming soon to a Story Hour near you.
 

Medallions d20 Modern

Darkness. Slowly, a sliver of light appears. The sliver becomes a crescent shape, which gradually widens into a circle. It is a coin, flipping into the air. As the far side rotates into view, it shows:

Willie reached into his jacket, and in a flash he was holding a pistol. “FREEZE MOTHERF$%#ER! DROP THE F^%KING KNIFE!”

…the coin flips again…

The young intern looked scared. “… since I’ve been working here, I’ve seen a lot of people eat a lot of weird stuff. Especially crazy people. But this guy. He puked up a centipede… and the really sick part? I swear… after it happened…the centipede crawled away.”

…the coin flips again…

Joe paused and looked nervously around the room. He took a deep shaky breath and began, “I had a weird dream last night.”

…the coin flips again…

Crystal kicked the door open and marched into the room confidently, a shotgun in each hand.

…the coin flips again…

“… does anyone else here find it peculiar that the ‘Occult’ section of this library is five times larger than the rest of the religious section?” Brother Cooper asked, as he carried another stack of dusty books back to a table.

…the coin flips again…

He dared a glance into the mirror. His nose was bleeding, trickling down his lips, down his chin, and dripping onto his shirt. His eyes were dilated too much, and they were bloodshot. He took another ragged gasping breath and again tried to relax.

…the coin flips again…

The preacher read from the Bible. “ ’My silver has been returned,’ he said to his brothers. ‘Here it is in my sack.’ Their hearts sank and they turned to each other trembling and said, ‘What is this that God has done to us?’ “

…the coin flips again, and stops.

Medallions d20 Modern Story Hour
(Playing Now)
 

*Cue the black screen. Slow, ominous drumbeats mark the flashing of multiple shots of wonderous cities and locations: A three-tiered floating city encompassed by a transparent sphere, two enormous, crossed arches over a city that peak in an alabaster castle, the face of a mountain carved into the likeness of a dwarven pantheon, intertwined spires contrased black and white...*

It is the Golden Age of Magic, civilisation at its peak...

*The drums beat slightly faster. Wizards of varied races form a circle on a floating golden disk. The view quickly pans skyward as clouds amass in a vortex. From its center, red dragons begin to pour forth into the blackened sky...*

In a world ruled by corrupted mages, Evil maintains an unchallenged grip...

*The drums beat faster still. A gigantic reptillian humanoid weilds two swords against a relatively-minute illithid. The warrior brings them both high in what will be a fatal blow, but abrubtly disappears as the illithid reaches out and touches its foe's leg.

Close-up of the reptile's confused, panicked look. The view expands quickly to reveal he is standing in a field of recently-cooled magma and ash. Behind him, still unnoticed, is an even larger creature whose demonic face twists into a hideous grin as it raises its barbed flail...*

They were created to be the ultimate enforcers.

*The drums pound away at breathtaking pace. The view pans around a circular room, past six chambers. Each has a ruby-red glass facing which reveals the sleeping humanoid creatures behind. As it does so, a woman's ageless, gentle voice comes over...*

"Protect all mages. Preserve society at all costs...you were created with these purposes in mind. But know that your creators view you as nothing more than tools...

*The view stops on the last chamber and quickly flashes in so that the dwarf's face is clearly seen. His skin has the appearance of black ash, even flaking off in small pieces and drifting lazily about in the ambient currents. Half of his face and head is a burnt ruin where no hair or beard will ever grow. Tightly braided and beaded white hair adorns the other half. Abrubtly, the drumming halts and his eyes snap open as the voice intones,*

"AWAKEN."

*Cue the soundtrack- bass-heavy beat laden with uninterpretable choral intonations and orchestral overtones. One of the sleeping creatures, now over thirty feet tall and swinging the better part of an oak tree, flattens a cottage with a single overhead swing. Another- the horned, female tiefling- rails against a robed wizard with her bare fists. A third image flashes, a straight-on view of a part-man, part-kyton appearing through a shower of wooden splinters from what was formerly a set of double-doors. Myriad chains swirl around him that suddently dart toward the camera, filling the view and sending it to black again. The music dims....*

This Summer, a world stands on the brink of annihilation. The hunters become the hunted. And for six dark heroes, a destiny awaits...

ARBITERS APOSTATE

NOW PLAYING
 
Last edited:

The music starts slow but picks up. Think Danny Elfman on Speed.


A slow shot by helicopter over a desert setting.

From under the Dark sun will come a legend. From under the Dark sun will come a hero.

Helicopter speeds up and pans onto the horizon where a dust cloud has risen and now begins to ebb.

Coming this holiday season to a theatre near you comes a story of a legend...a hero...a warrior

Splinters of battle scenes and characters from the movie come at you. Explosions, fighting, kissing, a dragon, a glowing woman.

The music now kicks into high gear and you speed incredibly fast onto a lone figure walking out of the dust and smoke.

Some wars are fought and won on a battlefield. Others in the quiet by a hidden assassin. This one will be fought within the mind of one person.

Suddenly the music cuts off sharply and no sound. A lone figure walks out of the smoke. His hair waving in the wind and he holds two battle billy clubs.

I fight for no one but myself

He thens snears and gives a big smile before leaping into a battle pose.

The scene goes black and soft quiet theme music begins again and in red, orange , yellow and dark brown in the "darksun" writting font reads

UNDER A DARKSUN

Starring Sean William Scott, Catherine Zeta-Jones, Beyonce and William Defoe
 


Into the Woods

Remove ads

Top