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Story Now, Skilled Play, and Elephants
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<blockquote data-quote="clearstream" data-source="post: 8296247" data-attributes="member: 71699"><p>It wasn't a trap, I just wanted to check we were referring to the same thing. And I believe we are talking about the whole system, no exclusions. In another thread about "skilled play" I read posts such as the following (forgive lack of more context, these have been long threads) - </p><p></p><p></p><p>Rolling an athletics check would surely be using the system and capable of efficiently leading to achievement of goals. The sentiment was mirrored in different ways by other posters. So something is going on there. Some distinction between using an available mechanic efficiently and effectively, and withholding from using those same mechanics because it would not be "skillful" to do so (even - or possibly especially - if they efficiently lead to achievement of goals!).</p><p></p><p>I'm reminded of Bernard Suits who said that</p><p></p><p></p><p>What I felt is that under "skilled play" there are rules in play prohibiting use of more efficient means (available mechanics) in favour of less efficient, to make "skilled play" possible. The rules in question are not in the game system, they are brought to the table by the players.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8296247, member: 71699"] It wasn't a trap, I just wanted to check we were referring to the same thing. And I believe we are talking about the whole system, no exclusions. In another thread about "skilled play" I read posts such as the following (forgive lack of more context, these have been long threads) - Rolling an athletics check would surely be using the system and capable of efficiently leading to achievement of goals. The sentiment was mirrored in different ways by other posters. So something is going on there. Some distinction between using an available mechanic efficiently and effectively, and withholding from using those same mechanics because it would not be "skillful" to do so (even - or possibly especially - if they efficiently lead to achievement of goals!). I'm reminded of Bernard Suits who said that What I felt is that under "skilled play" there are rules in play prohibiting use of more efficient means (available mechanics) in favour of less efficient, to make "skilled play" possible. The rules in question are not in the game system, they are brought to the table by the players. [/QUOTE]
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