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Story Now, Skilled Play, and Elephants
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<blockquote data-quote="Bedrockgames" data-source="post: 8300836" data-attributes="member: 85555"><p>I feel like two different concepts are being boxed together under skilled play here. I see skilled play as more about play against the environment, the scenario, the puzzles, etc during the game session. It is stuff like figuring out how to get around traps, how to negotiate with potentially lethal monsters, not stepping on the bricks that explode you to atoms. Whereas stuff dealing with player skill on the character creation side, on the leveling up side, and on the understanding how to maximize your success in the system side, as more in the realm of optimization, system mastery, etc. If I had to divide it sharply I would say Skilled Play versus System Mastery (one can involve the other: you can use system mastery in your skilled play, but they don't necessarily criss cross, and some skilled play would actively avoid system mastery as meta and not being rooted in your character's shoes)</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 8300836, member: 85555"] I feel like two different concepts are being boxed together under skilled play here. I see skilled play as more about play against the environment, the scenario, the puzzles, etc during the game session. It is stuff like figuring out how to get around traps, how to negotiate with potentially lethal monsters, not stepping on the bricks that explode you to atoms. Whereas stuff dealing with player skill on the character creation side, on the leveling up side, and on the understanding how to maximize your success in the system side, as more in the realm of optimization, system mastery, etc. If I had to divide it sharply I would say Skilled Play versus System Mastery (one can involve the other: you can use system mastery in your skilled play, but they don't necessarily criss cross, and some skilled play would actively avoid system mastery as meta and not being rooted in your character's shoes) [/QUOTE]
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