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<blockquote data-quote="Aldarc" data-source="post: 8308815" data-attributes="member: 5142"><p>Some people are better designers than they are writers. Some people are better writers than they are designers. Then there are the happy few who are both. </p><p></p><p>And some designers really think that you will care about the subpar fiction they wrote for their RPG and clearly want to be fantasy novelists, but we both know that you skip over it to so you can read the character creation rules. </p><p></p><p>It's not exactly a secret among designers that a lot of games are pretty bad at explaining how they should be played. It's likely that a fair number of designers see their game as self-evident and clear, but that is generally because they are immersed in its play, design, and head-space.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8308815, member: 5142"] Some people are better designers than they are writers. Some people are better writers than they are designers. Then there are the happy few who are both. And some designers really think that you will care about the subpar fiction they wrote for their RPG and clearly want to be fantasy novelists, but we both know that you skip over it to so you can read the character creation rules. It's not exactly a secret among designers that a lot of games are pretty bad at explaining how they should be played. It's likely that a fair number of designers see their game as self-evident and clear, but that is generally because they are immersed in its play, design, and head-space. [/QUOTE]
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