Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Story Now, Skilled Play, and Elephants
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 8321567" data-attributes="member: 16586"><p>Part of the reason I tend to use bleed rather than immersion to describe my preferences is to clarify that I'm looking to experience play from the experience of my character rather than the top down perspective I find many people who are interested immersion really care about. They want to think abstractly about the shared imagined space and have it make sense to them as a player rather than to see the world in the way their character does. It's a big part of why I like abstract distances and mechanics that represent a character's mind space.</p><p></p><p>I'm personally somewhat picky about game currencies. I like being able to push your luck before, but not after the die roll. I also prefer a certain degree of correspondence to fiction. Stuff that represents in setting stuff like Momentum in Infinity/Conan, Willpower in Vampire, Strings in Monsterhearts, Team in Masks, Void Points and Strife in Legend of the Five Rings, Stress/Heat in Blades in the Dark, Initiative and Essence in Exalted is preferable to stuff like Fate Points in Fate, Artha in Burning Wheel, Inspiration in 5e, Hero Points in Pathfinder Second Edition, and Threat/Doom/Heat in 2d20. I'll play games with the second sort of currency, but I prefer something that serves a similar purpose, but grounds it directly into the fiction in a way that helps me to see things from my character's perspective.</p><p></p><p>That brings me to our discussion of what can be done to expand more traditional play. I think when you look at games like the new edition of L5R, Exalted Third Edition, and Chronicles of Darkness you see a class of games that is still very much grounded in representative mechanics yet manages to address the psychosocial experience in a somewhat powerful way.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8321567, member: 16586"] Part of the reason I tend to use bleed rather than immersion to describe my preferences is to clarify that I'm looking to experience play from the experience of my character rather than the top down perspective I find many people who are interested immersion really care about. They want to think abstractly about the shared imagined space and have it make sense to them as a player rather than to see the world in the way their character does. It's a big part of why I like abstract distances and mechanics that represent a character's mind space. I'm personally somewhat picky about game currencies. I like being able to push your luck before, but not after the die roll. I also prefer a certain degree of correspondence to fiction. Stuff that represents in setting stuff like Momentum in Infinity/Conan, Willpower in Vampire, Strings in Monsterhearts, Team in Masks, Void Points and Strife in Legend of the Five Rings, Stress/Heat in Blades in the Dark, Initiative and Essence in Exalted is preferable to stuff like Fate Points in Fate, Artha in Burning Wheel, Inspiration in 5e, Hero Points in Pathfinder Second Edition, and Threat/Doom/Heat in 2d20. I'll play games with the second sort of currency, but I prefer something that serves a similar purpose, but grounds it directly into the fiction in a way that helps me to see things from my character's perspective. That brings me to our discussion of what can be done to expand more traditional play. I think when you look at games like the new edition of L5R, Exalted Third Edition, and Chronicles of Darkness you see a class of games that is still very much grounded in representative mechanics yet manages to address the psychosocial experience in a somewhat powerful way. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Story Now, Skilled Play, and Elephants
Top