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<blockquote data-quote="AbdulAlhazred" data-source="post: 8323499" data-attributes="member: 82106"><p>As a mathematician I would just point out that there's no reason you cannot emulate the behavior of 2d6 with a d20, it is just probabilities. obviously you could say 17+ total success, 8+ success with complication, otherwise complication without success. That emulates the PbtA 2d6 throw pretty accurately. Heck, you have more freedom, you can tweak those numbers in 5% increments, which is a lot easier. While bonuses/penalties will indeed 'stack' in a linear vs non-linear fashion, the difference is not HUGE and IMHO it is easier to deal with. You also have to consider (dis)advantage, which already hands you a non-linear mechanism to use. I like PbtA games, they have their virtues. I'm not totally in love with 2d6, nor necessarily the dice pool mechanics of FitD or similar engines. They can be convenient, but they tend to break down in unusual cases due to non-linear behavior. d20 offers BOTH types of options. Heck, you can always stack more than 2 dice on a 'take the best' mechanism if you want REALLY non-linear.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8323499, member: 82106"] As a mathematician I would just point out that there's no reason you cannot emulate the behavior of 2d6 with a d20, it is just probabilities. obviously you could say 17+ total success, 8+ success with complication, otherwise complication without success. That emulates the PbtA 2d6 throw pretty accurately. Heck, you have more freedom, you can tweak those numbers in 5% increments, which is a lot easier. While bonuses/penalties will indeed 'stack' in a linear vs non-linear fashion, the difference is not HUGE and IMHO it is easier to deal with. You also have to consider (dis)advantage, which already hands you a non-linear mechanism to use. I like PbtA games, they have their virtues. I'm not totally in love with 2d6, nor necessarily the dice pool mechanics of FitD or similar engines. They can be convenient, but they tend to break down in unusual cases due to non-linear behavior. d20 offers BOTH types of options. Heck, you can always stack more than 2 dice on a 'take the best' mechanism if you want REALLY non-linear. [/QUOTE]
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