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<blockquote data-quote="overgeeked" data-source="post: 8678243" data-attributes="member: 86653"><p>The bit I’m referencing is this:</p><p></p><p>Matt Mercer. “This is a testament to why I love playing with newer players. There’s a cycle I’m noticing, through the years of playing. Like a player cycle. When you first begin, you don’t know the boundaries that a lot of experienced players expect or understand. The more you know the game, the more you tend to, more often than not, stay within the confines of what the game establishes as the rules. When you’re new to it, you don’t really understand that so you take wider swings, you make stranger choices. You really kind of push against those boundaries because you don’t know where the boundaries are. You’re like a kid learning to how to walk for the first time and bumping into the furniture. And it’s wonderful, and eventually you kind of fall into those lines and not always, but sometimes you find yourself kind of subconsciously sticking, coloring within the lines because you’ve learned to do so. Then over time you begin to realize you’ve been doing that. And then you go back to being weird again. And that’s my other favorite point. It’s new players or extremely experienced players who have come back to reclaim their ‘stupid’ youth as players.”</p><p></p><p>That strikes me as very much a “Zen Mind, Beginner’s Mind” kinda thing. Try whatever. Don’t worry about the rules. They don’t really matter and they get in your way. Limit you, even if subconsciously. You’re playing a character who’s supposed to be a real person in a real place in a real situation. Have them do whatever you think they’d do in that situation. Not what the rules say you can do. And that’s why I love rules light games and FKR-style play. I don’t want there to be lines. I want to just color.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8678243, member: 86653"] The bit I’m referencing is this: Matt Mercer. “This is a testament to why I love playing with newer players. There’s a cycle I’m noticing, through the years of playing. Like a player cycle. When you first begin, you don’t know the boundaries that a lot of experienced players expect or understand. The more you know the game, the more you tend to, more often than not, stay within the confines of what the game establishes as the rules. When you’re new to it, you don’t really understand that so you take wider swings, you make stranger choices. You really kind of push against those boundaries because you don’t know where the boundaries are. You’re like a kid learning to how to walk for the first time and bumping into the furniture. And it’s wonderful, and eventually you kind of fall into those lines and not always, but sometimes you find yourself kind of subconsciously sticking, coloring within the lines because you’ve learned to do so. Then over time you begin to realize you’ve been doing that. And then you go back to being weird again. And that’s my other favorite point. It’s new players or extremely experienced players who have come back to reclaim their ‘stupid’ youth as players.” That strikes me as very much a “Zen Mind, Beginner’s Mind” kinda thing. Try whatever. Don’t worry about the rules. They don’t really matter and they get in your way. Limit you, even if subconsciously. You’re playing a character who’s supposed to be a real person in a real place in a real situation. Have them do whatever you think they’d do in that situation. Not what the rules say you can do. And that’s why I love rules light games and FKR-style play. I don’t want there to be lines. I want to just color. [/QUOTE]
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