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Storypath Ultra and Curseborne
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<blockquote data-quote="The-Magic-Sword" data-source="post: 9867618" data-attributes="member: 6801252"><p>Yeah, honestly, the fact that it integrated 'cross-splat' play straight into the base of the game, but is still set up in such a way you could do a game heavily focused on a specific creature type really squares the circle on a long term conflict in WOD spaces, its very easy to do the kinds of games you would do with any of the single splat system (especially long term as more supporting material releases) using Curseborne but its a bit thorny to turn the single splat system multsplat, even when they nominally wanted to do that (e.g. COFD) as a design goal. Its a major killer app in terms of "why would I do this when V5 exists" in my opinion, and the long term power growth they've set the foundations for is another one, since it was always one of the pain points some people had. </p><p></p><p>For me its with VTR, like sure you could say VTR is more focused on vampires, but Curseborne would do a great job of an all vampire game, and a lot of the lore elements i would want, like the Lancea et Sanctum or whatever, would slot very easily into the curseborne setting (in the absence of other lore for the hungry that fills a similar niche.)</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 9867618, member: 6801252"] Yeah, honestly, the fact that it integrated 'cross-splat' play straight into the base of the game, but is still set up in such a way you could do a game heavily focused on a specific creature type really squares the circle on a long term conflict in WOD spaces, its very easy to do the kinds of games you would do with any of the single splat system (especially long term as more supporting material releases) using Curseborne but its a bit thorny to turn the single splat system multsplat, even when they nominally wanted to do that (e.g. COFD) as a design goal. Its a major killer app in terms of "why would I do this when V5 exists" in my opinion, and the long term power growth they've set the foundations for is another one, since it was always one of the pain points some people had. For me its with VTR, like sure you could say VTR is more focused on vampires, but Curseborne would do a great job of an all vampire game, and a lot of the lore elements i would want, like the Lancea et Sanctum or whatever, would slot very easily into the curseborne setting (in the absence of other lore for the hungry that fills a similar niche.) [/QUOTE]
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