Tinker Gnome
Adventurer
I have noticed some threads(okay, maybe just one) talking about whether a game is an RPG or a Storytelling game. I am having trouble myself telling the difference between the two. The only main difference I can think of is that in Storytelling games the players and GM (Or Storyteller?) have agreed upon a set plot. Now, I could be completely wrong on this one. I am wondering what an RPG game would be called if the GM let the players do what they wanted to, whether it be following his or her plothooks, or going off and creating their own goals, but the GM never killed any PCs. Would that be a Storytelling game? Or an RPG?
And what about the role of randomness in both? I know that there is lots of freeform RPGing on the net, but would that more appropriately be called a Storytelling game? Do things like dice rolls ultimately matter in a Storytelling game?
I am not familiar with any of White Wolf's Storytelling games, so I do not know how they are like.
And what about the role of randomness in both? I know that there is lots of freeform RPGing on the net, but would that more appropriately be called a Storytelling game? Do things like dice rolls ultimately matter in a Storytelling game?
I am not familiar with any of White Wolf's Storytelling games, so I do not know how they are like.