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General Tabletop Discussion
*TTRPGs General
Storytelling vs Roleplaying
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<blockquote data-quote="FireLance" data-source="post: 4896903" data-attributes="member: 3424"><p>Now that I've had some time to think about it, I do see that there can be tension between roleplaying and storytelling (or story<em>writing</em>) in D&D, just as there can be tension between roleplaying and combat effectiveness, or for that matter, between combat effectiveness and storytelling/writing. This is because a game of D&D typically involves all three (and possibly more) activities. </p><p></p><p>My main disagreement with ExploderWizard is that he seems to be saying that a player can only be a participant in the roleplaying game portion of D&D, whereas I am of the view that a player can also participate in the storytelling/writing portion of D&D. He may not <em>necessarily</em> be roleplaying when he is storytelling/writing (e.g. if he inserts an element into the narrative that his character would not have control over) but that does not mean he is not roleplaying when he goes back to describing his character's actions. Just as one person can take on two separate roles in a play or movie, say, both as a scriptwriter for the production and as an actor portraying one of the characters, one player can both roleplay a character and participate in the storytelling/writing portion. </p><p></p><p>And to go back to the original point of the discussion, if it is reasonable for a DMG to give the DM advice on how to manage the combat effectiveness portion of D&D, it is equally reasonable for a DMG to give the DM advice on how to manage the storytelling/writing aspect of the game.</p></blockquote><p></p>
[QUOTE="FireLance, post: 4896903, member: 3424"] Now that I've had some time to think about it, I do see that there can be tension between roleplaying and storytelling (or story[I]writing[/I]) in D&D, just as there can be tension between roleplaying and combat effectiveness, or for that matter, between combat effectiveness and storytelling/writing. This is because a game of D&D typically involves all three (and possibly more) activities. My main disagreement with ExploderWizard is that he seems to be saying that a player can only be a participant in the roleplaying game portion of D&D, whereas I am of the view that a player can also participate in the storytelling/writing portion of D&D. He may not [I]necessarily[/I] be roleplaying when he is storytelling/writing (e.g. if he inserts an element into the narrative that his character would not have control over) but that does not mean he is not roleplaying when he goes back to describing his character's actions. Just as one person can take on two separate roles in a play or movie, say, both as a scriptwriter for the production and as an actor portraying one of the characters, one player can both roleplay a character and participate in the storytelling/writing portion. And to go back to the original point of the discussion, if it is reasonable for a DMG to give the DM advice on how to manage the combat effectiveness portion of D&D, it is equally reasonable for a DMG to give the DM advice on how to manage the storytelling/writing aspect of the game. [/QUOTE]
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