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Strahd's Goblinoid mini campaign "Yar Gock" - (recruiting is currently closed)
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<blockquote data-quote="Guest 11456" data-source="post: 3845888"><p><strong>Elite Goblin Wolf Rider</strong></p><p></p><p>[sblock]Name: Rtaden Ironeater</p><p>Gender: Male</p><p>Race: Goblin</p><p>Class: Fighter</p><p>Level: 2</p><p>Alignment: Neutral Evil</p><p>Age: 16</p><p>Height: 3’-3”</p><p>Weight: 42#</p><p></p><p>Str 12 (+1) {6, -2 race}</p><p>Dex 18 (+4) {10, +2 race}</p><p>Con 12 (+1) {4}</p><p>Int 10 (+0) {2}</p><p>Wis 8 (-1) {0}</p><p>Cha 12 (+1) {6, -2 race}</p><p></p><p>AC: 19 (+4 Dex, +1 size, +3 armor, +1 shield)</p><p>Touch: 15</p><p>Flatfooted: 15</p><p>Initiative: +4</p><p>Speed: 30 ft</p><p>ACP: +0</p><p>BAB: +2</p><p>Grapple: -2</p><p>HP: 19</p><p></p><p>Racial Abilities: Small size, Darkvision 60ft, +4 racial bonus on Move Silently and Ride checks.</p><p></p><p>Saves:</p><p>Fort +4 (base 3, +1 Con)</p><p>Ref +4 (base 0, +4 Dex)</p><p>Will -1 (base 0, -1 Wis)</p><p></p><p>Weapons:</p><p>Kukri +7 melee 1d3+1 dmg 18-20/x2 S</p><p>Shortbow +7 ranged 1d4+1 dmg x3 70’ P</p><p></p><p>Feats:</p><p>Weapon Finesse (1st level)</p><p>Mounted Archery (1st level bonus)</p><p>Mounted Combat (2nd level bonus)</p><p></p><p>Skills:</p><p>Handle Animal +6 (5 ranks, +1 Cha)</p><p>Hide +8 (0 ranks, +4 Dex, +4 size)</p><p>Move Silently +8 (0 ranks, +4 Dex, +4 racial)</p><p>Ride +15 (5 ranks, +4 Dex, +4 racial, +2 synergy)</p><p></p><p>Language Known: Common, Goblin</p><p></p><p>Equipment:</p><p>MW Small Studded Leather (175gp, 10#, worn)</p><p>MW Small Buckler (165gp, 2.5#, arm)</p><p>Small Kukri (8gp, 1#, belt)</p><p>Small Composite Shortbow STR +1 (150gp, 1#, back)</p><p>40 Small Arrows (2gp, 3#, back)</p><p>Traveler’s Outfit (worn)</p><p></p><p>Mount:</p><p>Grimtooth; Male Wolf; Medium Animal; HD 2; hp 13; Init +2; Spd 50 ft.; AC 14 (+2 Dex, +2 natural), touch 12, flat-footed 12; BAB +1; Grp +2; Atk/Full Atk +3 melee (Bite, 1d6+1/x2); SA Trip; SQ low-light vision, scent; AL TN; SV Fort +5, Ref +5, Will +1; Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6.</p><p></p><p>Skills & Feats: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1 (+5)*; Track, Weapon Focus (bite).</p><p></p><p>Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.</p><p>*Wolves have a +4 racial bonus on Survival checks when tracking by scent.[/sblock]</p></blockquote><p></p>
[QUOTE="Guest 11456, post: 3845888"] [b]Elite Goblin Wolf Rider[/b] [sblock]Name: Rtaden Ironeater Gender: Male Race: Goblin Class: Fighter Level: 2 Alignment: Neutral Evil Age: 16 Height: 3’-3” Weight: 42# Str 12 (+1) {6, -2 race} Dex 18 (+4) {10, +2 race} Con 12 (+1) {4} Int 10 (+0) {2} Wis 8 (-1) {0} Cha 12 (+1) {6, -2 race} AC: 19 (+4 Dex, +1 size, +3 armor, +1 shield) Touch: 15 Flatfooted: 15 Initiative: +4 Speed: 30 ft ACP: +0 BAB: +2 Grapple: -2 HP: 19 Racial Abilities: Small size, Darkvision 60ft, +4 racial bonus on Move Silently and Ride checks. Saves: Fort +4 (base 3, +1 Con) Ref +4 (base 0, +4 Dex) Will -1 (base 0, -1 Wis) Weapons: Kukri +7 melee 1d3+1 dmg 18-20/x2 S Shortbow +7 ranged 1d4+1 dmg x3 70’ P Feats: Weapon Finesse (1st level) Mounted Archery (1st level bonus) Mounted Combat (2nd level bonus) Skills: Handle Animal +6 (5 ranks, +1 Cha) Hide +8 (0 ranks, +4 Dex, +4 size) Move Silently +8 (0 ranks, +4 Dex, +4 racial) Ride +15 (5 ranks, +4 Dex, +4 racial, +2 synergy) Language Known: Common, Goblin Equipment: MW Small Studded Leather (175gp, 10#, worn) MW Small Buckler (165gp, 2.5#, arm) Small Kukri (8gp, 1#, belt) Small Composite Shortbow STR +1 (150gp, 1#, back) 40 Small Arrows (2gp, 3#, back) Traveler’s Outfit (worn) Mount: Grimtooth; Male Wolf; Medium Animal; HD 2; hp 13; Init +2; Spd 50 ft.; AC 14 (+2 Dex, +2 natural), touch 12, flat-footed 12; BAB +1; Grp +2; Atk/Full Atk +3 melee (Bite, 1d6+1/x2); SA Trip; SQ low-light vision, scent; AL TN; SV Fort +5, Ref +5, Will +1; Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6. Skills & Feats: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1 (+5)*; Track, Weapon Focus (bite). Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf. *Wolves have a +4 racial bonus on Survival checks when tracking by scent.[/sblock] [/QUOTE]
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