Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Strahd's "RttToEE"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 5361530" data-attributes="member: 24609"><p>You gather secretly and silently (as much as your dwarven companion can) beside a pair of iron-bound wooden doors each 15' high and 8' across. The left door has a massive iron doorknocker. The door knocker seems like the remains of a dwarven head with a long tongue that is now defaced and partially ruined. A humaniod skull is spiked to the right door.</p><p></p><p>Humans are not seen through the southern arrow slit. The two gnolls that spied the badger vanish from sight as Lenuran shoo the badger magically away to the faith of an unknown world.</p><p></p><p>Using the noisy illusion and with combined efforts, Korbryn and Thandis open the left door a little bit. Luckily, the door does not squeak and open, with enough force, easily.</p><p></p><p>Peeking inside, you spot a wide and long hall. The walls plastered taupe and painted with murals of demons, human sacrifice, devilish revelry, monsters destroying and devouring humans, and people being ravaged by the power of wind, whirlpools, blazing flames, and landslides. These disturbing scenes continue down the entire length of this subterranean avenue.</p><p>Immediately in front of the doors to the west, four symbols are placed in mosaic in the floor: a silvery white circle, a brown triangle, an amber-red diamond, and a blue green square. A set of double wooden doors are located in the opposite wall.</p><p></p><p><em>*MAP - Refer to MAP A. "as" is arrow slit, each sqaure is 10'</em></p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 5361530, member: 24609"] You gather secretly and silently (as much as your dwarven companion can) beside a pair of iron-bound wooden doors each 15' high and 8' across. The left door has a massive iron doorknocker. The door knocker seems like the remains of a dwarven head with a long tongue that is now defaced and partially ruined. A humaniod skull is spiked to the right door. Humans are not seen through the southern arrow slit. The two gnolls that spied the badger vanish from sight as Lenuran shoo the badger magically away to the faith of an unknown world. Using the noisy illusion and with combined efforts, Korbryn and Thandis open the left door a little bit. Luckily, the door does not squeak and open, with enough force, easily. Peeking inside, you spot a wide and long hall. The walls plastered taupe and painted with murals of demons, human sacrifice, devilish revelry, monsters destroying and devouring humans, and people being ravaged by the power of wind, whirlpools, blazing flames, and landslides. These disturbing scenes continue down the entire length of this subterranean avenue. Immediately in front of the doors to the west, four symbols are placed in mosaic in the floor: a silvery white circle, a brown triangle, an amber-red diamond, and a blue green square. A set of double wooden doors are located in the opposite wall. [I]*MAP - Refer to MAP A. "as" is arrow slit, each sqaure is 10'[/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Strahd's "RttToEE"
Top