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Strahd's "RttToEE"
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<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 6107225" data-attributes="member: 24609"><p>Seeing the ogre emerge from the room, Solitaire is glad, that her web is still holding the rest of their enemies in place. This way, they only had that one big ugly to worry about at the moment. The sorceress hurries across to the other side of the corridor, in order to get a clean shot at the beast and hurls an orb of fire at it from there. The Ogre suffers great pain as his cloth catch fire and severe Purulent burns and oozing blisters appear on his face, arms and torso.</p><p></p><p>The elemental of earth and rock pounds the ogre as it blindly stumbled out of the webs, the pounds it again when it stops to flail about. The poor Ogre is knocked down by the elemental that keeps slamming his head until the Half Giant's skull breaks apart.</p><p></p><p>A dog with a coat of pure gold appears next to the dead ogre and growls right before it attacks the the gnoll through the web. The dog tears a vital part from the Gnoll's hip, causing a serious blood loss for the entangled humanoid that dies eventually.</p><p></p><p>The humble cleric moves to a central point of his friends, bows his head and prays for guidance for his allies.</p><p></p><p>[ooc] Rhun, you can adjust your action due to the fact that the Ogre is dead and there are no enemies to suffer from the critical melee attack you rolled.[/ooc]</p><p></p><p>The combat round - init order:</p><p>Solitaire – cast Lesser Orb of Fire at the ogre, damage 24.</p><p>Miltiades – cast bless.</p><p>Earth elemental - Attack Ogre, [Critical], damage 22.</p><p>celestial dog - Attack Gnoll 8, damage 13.</p><p>Korbryn – </p><p>Gnoll 5 - </p><p>Gnoll 7 - </p><p>Gnoll 8 - dead.</p><p>Ogre - dead.</p><p>Half Elf - </p><p>Howler - </p><p>Lenuran - Inspire Courage.</p><p></p><p>Monster stats and events:</p><p>WEB: Ref dc 17 to move. entangled Str dc 20 or escape dc 25.</p><p>Bless: +1 to allies</p><p>Friendly Earth Elemental: 11/20</p><p>Gnoll 3: blind</p><p>Gnoll 5: Entangled</p><p>Gnoll 7: Entangled</p><p>Gnoll 8: Entangled</p><p>Half Elf: Entangled</p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 6107225, member: 24609"] Seeing the ogre emerge from the room, Solitaire is glad, that her web is still holding the rest of their enemies in place. This way, they only had that one big ugly to worry about at the moment. The sorceress hurries across to the other side of the corridor, in order to get a clean shot at the beast and hurls an orb of fire at it from there. The Ogre suffers great pain as his cloth catch fire and severe Purulent burns and oozing blisters appear on his face, arms and torso. The elemental of earth and rock pounds the ogre as it blindly stumbled out of the webs, the pounds it again when it stops to flail about. The poor Ogre is knocked down by the elemental that keeps slamming his head until the Half Giant's skull breaks apart. A dog with a coat of pure gold appears next to the dead ogre and growls right before it attacks the the gnoll through the web. The dog tears a vital part from the Gnoll's hip, causing a serious blood loss for the entangled humanoid that dies eventually. The humble cleric moves to a central point of his friends, bows his head and prays for guidance for his allies. [ooc] Rhun, you can adjust your action due to the fact that the Ogre is dead and there are no enemies to suffer from the critical melee attack you rolled.[/ooc] The combat round - init order: Solitaire – cast Lesser Orb of Fire at the ogre, damage 24. Miltiades – cast bless. Earth elemental - Attack Ogre, [Critical], damage 22. celestial dog - Attack Gnoll 8, damage 13. Korbryn – Gnoll 5 - Gnoll 7 - Gnoll 8 - dead. Ogre - dead. Half Elf - Howler - Lenuran - Inspire Courage. Monster stats and events: WEB: Ref dc 17 to move. entangled Str dc 20 or escape dc 25. Bless: +1 to allies Friendly Earth Elemental: 11/20 Gnoll 3: blind Gnoll 5: Entangled Gnoll 7: Entangled Gnoll 8: Entangled Half Elf: Entangled [/QUOTE]
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