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Strahd's "The lost Caverns of Tsojcanth" - Game Ended successfully!
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<blockquote data-quote="Strahd_Von_Zarovich" data-source="post: 3143071" data-attributes="member: 24609"><p>House Rules:</p><p>starting level will be 6.</p><p>max LA allowed is LA+1 (Aasimar and etc.)</p><p>34 points for abilities</p><p>Max HP at 1st level. Average HP per level.</p><p>Book allowed - core books, The complete series, Manual of the planes, deities and demigods, libris mortis.</p><p>-- For the 3.0 sources, get the 3.5 update </p><p>No psionics - I don't have those books</p><p>No evil characters</p><p>14000 gold for equipment (no more than 4000 gold on any one item)</p><p>Players will use invisible castle for die rolling</p><p></p><p>New Rules:</p><p>New Skill - Wrestle</p><p>Trained only (Str)- Useful for Barbarians and Gladiators.</p><p>Cross class for: All except Barbarians , Fighters.</p><p>bonus will calculated when using grapple , Bull rash and Trip combat modes.</p><p>Spontaneous Casting:</p><p>Instead of converting spells to cure/cause wounds .</p><p>the cleric can convert is "regular spells" only to domain spells</p><p>in the same level power . This rule show the spiritual connection</p><p>Between the cleric and his god.</p></blockquote><p></p>
[QUOTE="Strahd_Von_Zarovich, post: 3143071, member: 24609"] House Rules: starting level will be 6. max LA allowed is LA+1 (Aasimar and etc.) 34 points for abilities Max HP at 1st level. Average HP per level. Book allowed - core books, The complete series, Manual of the planes, deities and demigods, libris mortis. -- For the 3.0 sources, get the 3.5 update No psionics - I don't have those books No evil characters 14000 gold for equipment (no more than 4000 gold on any one item) Players will use invisible castle for die rolling New Rules: New Skill - Wrestle Trained only (Str)- Useful for Barbarians and Gladiators. Cross class for: All except Barbarians , Fighters. bonus will calculated when using grapple , Bull rash and Trip combat modes. Spontaneous Casting: Instead of converting spells to cure/cause wounds . the cleric can convert is "regular spells" only to domain spells in the same level power . This rule show the spiritual connection Between the cleric and his god. [/QUOTE]
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