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Strahd's "The lost Caverns of Tsojcanth" - Game Ended successfully!
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<blockquote data-quote="Rhun" data-source="post: 5429341" data-attributes="member: 29098"><p>Turo stands his ground, and calls upon the power of his deity. <span style="color: aqua">"Feel the power of Garl Glittergold, evil one,"</span> he says flatly as he casts his spell.</p><p></p><p></p><p><strong><span style="font-size: 9px">Spontaneously cast <em>Holy Smite</em>, dropping <em>Summon Monster IV</em>. Cast to catch the Giant and his Beetle, but not any of his companions.</span></strong></p><p><strong><span style="font-size: 9px"></span></strong></p><p><strong><span style="font-size: 9px">22 damage to evil creatures + 1 round blindness, 11 damage to neutral. DC18 Will Save for half damage, and to avoid 1 round of blindness.</span></strong></p><p></p><p></p><p>[sblock=Spell Information]</p><p>Domains</p><p>Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy</p><p>Good: Cast good spells at +1 caster level</p><p>Inquisition: +4 bonus on all dispel checks</p><p>Oracle: Cast divination spells at +2 caster level</p><p></p><p>Spontaneous Casting</p><p>0th level: Cure Minor Wounds</p><p>1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds</p><p>2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds</p><p>3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds</p><p>4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds</p><p></p><p>Spells Readied</p><p>Current Spells</p><p>Orisons (DC 14): Create Water, Detect Magic x2, Detect Poison, <s>Light</s>, Purify Food and Water</p><p>1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor + Bless</p><p>2nd (DC 16): <s>Lesser Restoration</s>, Hold Person, Spiritual Weapon, Silence + Aid</p><p>3rd (DC 17): Stone Shape, Dispel Magic, Summon Monster III, <s>Searing Light</s> + Magic Circle vrs Evil</p><p>4th (DC18): <s>Divine Power</s>, <s>Summon Monster IV</s>, Dismissal + <s>Holy Smite</s>[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 5429341, member: 29098"] Turo stands his ground, and calls upon the power of his deity. [color=aqua]"Feel the power of Garl Glittergold, evil one,"[/color] he says flatly as he casts his spell. [b][size=1]Spontaneously cast [i]Holy Smite[/i], dropping [i]Summon Monster IV[/i]. Cast to catch the Giant and his Beetle, but not any of his companions. 22 damage to evil creatures + 1 round blindness, 11 damage to neutral. DC18 Will Save for half damage, and to avoid 1 round of blindness.[/size][/b][size=1][/size] [sblock=Spell Information] Domains Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy Good: Cast good spells at +1 caster level Inquisition: +4 bonus on all dispel checks Oracle: Cast divination spells at +2 caster level Spontaneous Casting 0th level: Cure Minor Wounds 1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds 2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds 3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds 4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds Spells Readied Current Spells Orisons (DC 14): Create Water, Detect Magic x2, Detect Poison, [s]Light[/s], Purify Food and Water 1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor + Bless 2nd (DC 16): [s]Lesser Restoration[/s], Hold Person, Spiritual Weapon, Silence + Aid 3rd (DC 17): Stone Shape, Dispel Magic, Summon Monster III, [s]Searing Light[/s] + Magic Circle vrs Evil 4th (DC18): [s]Divine Power[/s], [s]Summon Monster IV[/s], Dismissal + [s]Holy Smite[/s][/sblock] [/QUOTE]
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