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<blockquote data-quote="Blue" data-source="post: 7600321" data-attributes="member: 20564"><p>Permanent character retirement is even more harsh then save-or-die. The 5e way of handling those seems to be to put in place multiple rolls.</p><p></p><p>How about this:</p><p>Requires attunement. Can not be re-attuned while the being it it attuned to lives.</p><p>On use, make a death save. On failure, gain 1 permanent Evil Inclinations mark. When you gain the third, you turn LE and your character is retired.</p><p></p><p>Optional: Gaining a level and the Wish spell each will remove 1 Evil Inclinations mark - once each. (So not each level gained, just the first after gaining the first EI.)</p><p></p><p>This gives a mounting sense of tension, but also gives a few "safe" uses which they will likely horde. The chance of happening in exactly 3 uses is a bit less than 15%, but a greater chance over a large number of uses.</p><p></p><p>You could also grant a -2 to saves vs. charm and fear for each EI mark, or some other occasionally-in-play reminder of the dangers of playing with Evil.</p></blockquote><p></p>
[QUOTE="Blue, post: 7600321, member: 20564"] Permanent character retirement is even more harsh then save-or-die. The 5e way of handling those seems to be to put in place multiple rolls. How about this: Requires attunement. Can not be re-attuned while the being it it attuned to lives. On use, make a death save. On failure, gain 1 permanent Evil Inclinations mark. When you gain the third, you turn LE and your character is retired. Optional: Gaining a level and the Wish spell each will remove 1 Evil Inclinations mark - once each. (So not each level gained, just the first after gaining the first EI.) This gives a mounting sense of tension, but also gives a few "safe" uses which they will likely horde. The chance of happening in exactly 3 uses is a bit less than 15%, but a greater chance over a large number of uses. You could also grant a -2 to saves vs. charm and fear for each EI mark, or some other occasionally-in-play reminder of the dangers of playing with Evil. [/QUOTE]
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