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<blockquote data-quote="Samantha" data-source="post: 1219964" data-attributes="member: 15134"><p>Character name: Lissara</p><p>Player Name: Samantha</p><p>DM: NarlethDrider</p><p>Race and Gender: Fox Sibeccai Female</p><p>Class and Level: Snake Totem Warrior/Sibeccai 2/2</p><p>Diety: None</p><p>Size: Medium</p><p>Age: 19</p><p>Height: 4'11"</p><p>Weight: 120</p><p>Fur and Eyes: Lissara has light brown eyes, and dark brown fur with reddish highlights.</p><p></p><p>Statistics Start Finish Explanation</p><p>Strength 14 14 (+2) 6 pts</p><p>Dexterity 18 19 (+4) 16 pts, +1 class</p><p>Constitution 13 16 (+3) 5 pts, +2 race, +1 class</p><p>Intelligence 14 12 (+1) 6 pts, -2 race</p><p>Wisdom 13 13 (+1) 5 pts</p><p>Charisma 15 15 (+2) 8 pts</p><p></p><p>Saves:</p><p>Fortitude: +8 (+6 base, +2 con)</p><p>Reflex: +8 (+3 base, +4 dexterity, +1 class)</p><p>Will: +1 (+0 base, +1 wisdom)</p><p></p><p>Combat:</p><p>Melee Attack +6 (+4 base, +2 strength)</p><p>Ranged Attack +8 (+4 base, +4 dexterity)</p><p>Initiative: +6 (+4 dexterity, +2 class)</p><p>AC: 19 (Base 10, +4 dexterity, +1 dodge, + 4 armor)</p><p>HP: 39 (Base 8, +19 levels, +12 con) </p><p>Experience: 3301 (Need 6601)</p><p></p><p>Skills 31 points total</p><p>Climb +4 (2 pts, +2 str)</p><p>Gather Information +7 (3 pts, +2 chr, +2 race)</p><p>Handle Animal +6 (2 pts, +2 chr, +2 race)</p><p>Intuit Direction +4 (3 pts, +1 wis)</p><p>Knowledge Nature +4 (3 pts, +1 wis)</p><p>Listen +4 (3 pts, +1 wis)</p><p>Sneak +9 (3 pts, +4 dex, +2 race)</p><p>Spot +4 (3 pts, +1 wis)</p><p>Swim +6 (4 pts, +2 str)</p><p>Wilderness Survival +6 (5 pts, +1 wis)</p><p></p><p>Racial Abilties:</p><p>+2 racial bonus to constitution and -2 racial penalty to intelligence.</p><p>Medium Size</p><p>Speed 30</p><p>Low Light vision</p><p>+2 racial bonus to Gather Information, Handle Animal, Innunendo, and Sneak.</p><p>Scent</p><p></p><p>Class Abilties:</p><p>Proficiency with simple and martial weapons, agile exotic weapons, Light and Medium armors, and shields.</p><p>+1 inherent bonus to reflex saves</p><p>+1 dodge bonus to armor class</p><p>Bonus feat: At 2nd level, and every 4 levels thereafter, the totem warrior gets a bonus feat.</p><p>Quickness of the Snake: The snake totem warrior gains a +2 competence bonus to initiative.</p><p></p><p>Languages:</p><p>Common, Giant</p><p></p><p>Feats:</p><p></p><p>Bite: The character is proficient with using bite attacks in combat and, unless gagged or muzzled, is always considered armed (and the bite is considered a light weapon). Lissara deals 1d6+str bonus damage with her bite. If the character uses a weapon (or unarmed attack) in the same round as the bite both attacks suffer a -2 to hit. (Level 1 sibeccai free bonus feat)</p><p></p><p>Exotic Armor Proficiency (GM extra level 1 feat)</p><p></p><p>Intuitive Sense: Thanks to the characters uncanny sense of danger, she does not lose her dexterity bonus to Armor Class when flat footed or attacked by an invisible or unknown opponent. She is always considered "aware" of all incoming attacks for purposes of Dexterity and dodge bonuses to Armor Class. (Level 1 ceremonial feat)</p><p></p><p>Light Sleeper: The character makes listen checks while asleep as though awake. Further, she can act immediately upon waking. (Talent)</p><p></p><p>Low Blow: As a full attack action, the character can make a single attack roll that inflicts normal damage. If she damages her humanoid or monstrous humanoid opponent, the foe must attempt a Fortitude save (DC=10+half character level+wisdom bonus. Current DC=12). Should the foe fail the save, he is dazed for one full round. (Level 3 feat)</p><p></p><p>Power Attack: On the characters action, before making attack rolls for a round, she may choose to subtract a number from all melee attack rolls and add it to all melee damage rolls. The number may not exceed her BAB. The penalty on attacks and bonuses on damage applies until the characters next action.</p><p></p><p>Equipment:</p><p></p><p>Masterwork Long Spikestick (Combat stats: +6 to hit, 2d6+3 damage, critical 20/x3)</p><p>Heavy Crossbow (Combat stats: +8 to hit, 1d10 damage, critical 19-20/x2, Range 120)</p><p>40 bolts</p><p>Masterwork Devanian Chain Shirt (+4 armor bonus, +8 max dexterity, no armor check penalty)</p><p></p><p>Backpack</p><p> Bedroll</p><p> Small Steel Mirror</p><p> 50' silk rope</p><p> Clothing: 2 adventurers outfits, 2 noble's outfits</p><p> Grooming Kit</p><p> 400 gp worth of gold jewellery</p><p></p><p>Cash: 587 gp, 9 sp</p><p></p><p>Appearance and personality: Lissara has a sleek, wiry, build. She is almost always well groomed, and has a set of combs in her pack to make sure she always can be. She's also quite vain, so she carries nicer outfits and accessories to wear when she's in urban areas. Like most snakes, she tries to avoid trouble when she can, but, when she has to strike, she strikes quickly, seeking to end the conflict rapidly.</p><p></p><p>Background:</p><p></p><p>Lissara is from a small woodland village. Most of the villagers, including her parents, were simple woodfolk, supporting themselves with a mix of farming and agriculture, and trading with passing merchants for other things. From a young age, she waited eagerly for those mercantile visits, both to buy trinkets, and to hear tales of the outside world. As she grew up, she spent more and more time in the woods. One night she was caught in a major downpour, so she found a cave to rest in for the night. While there, she had a dream where she met her totem spirit, and she soon was following the path of the totem warrior. That path has taken her out into the larger world.</p></blockquote><p></p>
[QUOTE="Samantha, post: 1219964, member: 15134"] Character name: Lissara Player Name: Samantha DM: NarlethDrider Race and Gender: Fox Sibeccai Female Class and Level: Snake Totem Warrior/Sibeccai 2/2 Diety: None Size: Medium Age: 19 Height: 4'11" Weight: 120 Fur and Eyes: Lissara has light brown eyes, and dark brown fur with reddish highlights. Statistics Start Finish Explanation Strength 14 14 (+2) 6 pts Dexterity 18 19 (+4) 16 pts, +1 class Constitution 13 16 (+3) 5 pts, +2 race, +1 class Intelligence 14 12 (+1) 6 pts, -2 race Wisdom 13 13 (+1) 5 pts Charisma 15 15 (+2) 8 pts Saves: Fortitude: +8 (+6 base, +2 con) Reflex: +8 (+3 base, +4 dexterity, +1 class) Will: +1 (+0 base, +1 wisdom) Combat: Melee Attack +6 (+4 base, +2 strength) Ranged Attack +8 (+4 base, +4 dexterity) Initiative: +6 (+4 dexterity, +2 class) AC: 19 (Base 10, +4 dexterity, +1 dodge, + 4 armor) HP: 39 (Base 8, +19 levels, +12 con) Experience: 3301 (Need 6601) Skills 31 points total Climb +4 (2 pts, +2 str) Gather Information +7 (3 pts, +2 chr, +2 race) Handle Animal +6 (2 pts, +2 chr, +2 race) Intuit Direction +4 (3 pts, +1 wis) Knowledge Nature +4 (3 pts, +1 wis) Listen +4 (3 pts, +1 wis) Sneak +9 (3 pts, +4 dex, +2 race) Spot +4 (3 pts, +1 wis) Swim +6 (4 pts, +2 str) Wilderness Survival +6 (5 pts, +1 wis) Racial Abilties: +2 racial bonus to constitution and -2 racial penalty to intelligence. Medium Size Speed 30 Low Light vision +2 racial bonus to Gather Information, Handle Animal, Innunendo, and Sneak. Scent Class Abilties: Proficiency with simple and martial weapons, agile exotic weapons, Light and Medium armors, and shields. +1 inherent bonus to reflex saves +1 dodge bonus to armor class Bonus feat: At 2nd level, and every 4 levels thereafter, the totem warrior gets a bonus feat. Quickness of the Snake: The snake totem warrior gains a +2 competence bonus to initiative. Languages: Common, Giant Feats: Bite: The character is proficient with using bite attacks in combat and, unless gagged or muzzled, is always considered armed (and the bite is considered a light weapon). Lissara deals 1d6+str bonus damage with her bite. If the character uses a weapon (or unarmed attack) in the same round as the bite both attacks suffer a -2 to hit. (Level 1 sibeccai free bonus feat) Exotic Armor Proficiency (GM extra level 1 feat) Intuitive Sense: Thanks to the characters uncanny sense of danger, she does not lose her dexterity bonus to Armor Class when flat footed or attacked by an invisible or unknown opponent. She is always considered "aware" of all incoming attacks for purposes of Dexterity and dodge bonuses to Armor Class. (Level 1 ceremonial feat) Light Sleeper: The character makes listen checks while asleep as though awake. Further, she can act immediately upon waking. (Talent) Low Blow: As a full attack action, the character can make a single attack roll that inflicts normal damage. If she damages her humanoid or monstrous humanoid opponent, the foe must attempt a Fortitude save (DC=10+half character level+wisdom bonus. Current DC=12). Should the foe fail the save, he is dazed for one full round. (Level 3 feat) Power Attack: On the characters action, before making attack rolls for a round, she may choose to subtract a number from all melee attack rolls and add it to all melee damage rolls. The number may not exceed her BAB. The penalty on attacks and bonuses on damage applies until the characters next action. Equipment: Masterwork Long Spikestick (Combat stats: +6 to hit, 2d6+3 damage, critical 20/x3) Heavy Crossbow (Combat stats: +8 to hit, 1d10 damage, critical 19-20/x2, Range 120) 40 bolts Masterwork Devanian Chain Shirt (+4 armor bonus, +8 max dexterity, no armor check penalty) Backpack Bedroll Small Steel Mirror 50' silk rope Clothing: 2 adventurers outfits, 2 noble's outfits Grooming Kit 400 gp worth of gold jewellery Cash: 587 gp, 9 sp Appearance and personality: Lissara has a sleek, wiry, build. She is almost always well groomed, and has a set of combs in her pack to make sure she always can be. She's also quite vain, so she carries nicer outfits and accessories to wear when she's in urban areas. Like most snakes, she tries to avoid trouble when she can, but, when she has to strike, she strikes quickly, seeking to end the conflict rapidly. Background: Lissara is from a small woodland village. Most of the villagers, including her parents, were simple woodfolk, supporting themselves with a mix of farming and agriculture, and trading with passing merchants for other things. From a young age, she waited eagerly for those mercantile visits, both to buy trinkets, and to hear tales of the outside world. As she grew up, she spent more and more time in the woods. One night she was caught in a major downpour, so she found a cave to rest in for the night. While there, she had a dream where she met her totem spirit, and she soon was following the path of the totem warrior. That path has taken her out into the larger world. [/QUOTE]
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