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Playing the Game
Story Hour
Strange Friends, Part I: Of Mountains & Molehills
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<blockquote data-quote="Garreth" data-source="post: 415705" data-attributes="member: 8176"><p>Cy, I must say that I have enjoyed this story hour immensely. Unlike my comrades, I just stuck with a nick that was a thinly veiled disguise of my own part on the story. Mostly because that campaign was the first serious gaming I had done for at least 10 years. Which I think added to the role play because my RP ability coincided with my character¡¦s development in many ways. Most likely why I started neutral, but later found that it was not really to my (character¡¦s) taste.</p><p></p><p>I do miss the big lug of an orc, comic relief and a fighting porcupine, all in one. His utter randomness and cut through the BS ways are sorely missed. Raise a glass, Aus. </p><p></p><p>One point that will surely help the readers understand the reason why Garreth Steele, was always coming close to dying and doing stupid $h*t early on, would be more accurate stats in the rogues (so apt) gallery.</p><p></p><p>Garreth Steele Level 1 Aristocrat</p><p>Str. 9, Dex. 16, Con. 8, Int. 14, Wis. 11, Cha. 15</p><p>Feats: Expertise, Improved Disarm (never used once)</p><p></p><p>And it was always a rapier, never a long sword. (I was a dexterous weakling, remember), And Studded Leather (chain was too heavy).</p><p></p><p>The reason I always died, was the low Con. and hp (7). The reason I always tried: it always worked at home and I could always talk my way out of it if I screwed up, boy was I wrong.</p><p></p><p>Thanks for retelling the story Cy, and I want more too ƒº.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Garreth, post: 415705, member: 8176"] Cy, I must say that I have enjoyed this story hour immensely. Unlike my comrades, I just stuck with a nick that was a thinly veiled disguise of my own part on the story. Mostly because that campaign was the first serious gaming I had done for at least 10 years. Which I think added to the role play because my RP ability coincided with my character¡¦s development in many ways. Most likely why I started neutral, but later found that it was not really to my (character¡¦s) taste. I do miss the big lug of an orc, comic relief and a fighting porcupine, all in one. His utter randomness and cut through the BS ways are sorely missed. Raise a glass, Aus. One point that will surely help the readers understand the reason why Garreth Steele, was always coming close to dying and doing stupid $h*t early on, would be more accurate stats in the rogues (so apt) gallery. Garreth Steele Level 1 Aristocrat Str. 9, Dex. 16, Con. 8, Int. 14, Wis. 11, Cha. 15 Feats: Expertise, Improved Disarm (never used once) And it was always a rapier, never a long sword. (I was a dexterous weakling, remember), And Studded Leather (chain was too heavy). The reason I always died, was the low Con. and hp (7). The reason I always tried: it always worked at home and I could always talk my way out of it if I screwed up, boy was I wrong. Thanks for retelling the story Cy, and I want more too ƒº. :D [/QUOTE]
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Strange Friends, Part I: Of Mountains & Molehills
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