Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Strange men sleazing about in taverns distributing quests is no basis for a system of adventuring.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ccs" data-source="post: 7202725" data-attributes="member: 6803664"><p>I've been doing this along time. So I've used all manner of openings.</p><p>Yes, many an adventure has begun with recruiting at the local tavern. And variations of that.</p><p></p><p>Lets see what my current recent games have begun with.</p><p>1) Initial 5e campaign - a hedge wizard sent out a magical call for help/summons. 7 (the pcs) people heard the call & made their way to the small farming community by the specified date. Did the call reach anyone else? Did some people who heard it just not respond/not arrive in time? Nobody knows.... (although that would've been a good way to introduce any new/replacements if needed). Only 2 of the characters knew each other from the start. All agreed to help the town & became friends as the adventure unfolded.</p><p>The initial gathering took place in the town hall, but once business was concluded moved to the tavern.</p><p></p><p>2) The game started mid-mass-combat on a map filled with minis- both friend & foe. The Wild Hunt had swept through the region absorbing non-evil villagers, guards, PCs, etc and throwing this mob against the combined hoard of monsters found in the Caves of Chaos. The characters had never met one another. All they knew was that they felt compelled to attack any mini on a <span style="color: #FF0000">red</span> base. The PCs were scattered across the map. This combat continued until all PCs were all unconcious. Then they woke up the next day (because of 5e healing rules) as some of the only non-monster survivors. They looted the battlefield & explored the various caves.</p><p></p><p>3) The Mummies Mask AP - this one started with the party already formed & arriving in town (along with dozens of other "adventurers") to participate in a "gold rush" as an ancient necropolis was officially opened for exploration.</p><p>How they met & formed was left to the players to decide.</p><p></p><p>4) My Taldor campaign - The players chose to make 3 kinds of knights & 1 druid. All were in the service of a noble house, knew each other, and were on escort duty to their lieges eldest daughter when the fun began.</p><p></p><p>5) The short lived barbarian game. We decided to run a 5e game. I was picked as the DM. The players all decided to play barbarians, from the same tribe. Then they decided to play as 2 1/2orcs, 1 dwarf, & 1 winged elf. From the same tribe....</p><p>So I started them off all as 1/2orcs, had them summoned from their homeland via Horn of Valhalla, & stuck them into a party full of chaos, magic, & satyrs/fauns being hosted at a little forest tavern.</p><p>During the night one character got polymorphed into a dwarf. </p><p>Another ended up drinking something, failing his save, & passing out. While dressed in a stuffed college-mascot style dragon costume (beheaded). Crawling out of the ruined costume in the morning he found he'd become a winged elf....</p></blockquote><p></p>
[QUOTE="ccs, post: 7202725, member: 6803664"] I've been doing this along time. So I've used all manner of openings. Yes, many an adventure has begun with recruiting at the local tavern. And variations of that. Lets see what my current recent games have begun with. 1) Initial 5e campaign - a hedge wizard sent out a magical call for help/summons. 7 (the pcs) people heard the call & made their way to the small farming community by the specified date. Did the call reach anyone else? Did some people who heard it just not respond/not arrive in time? Nobody knows.... (although that would've been a good way to introduce any new/replacements if needed). Only 2 of the characters knew each other from the start. All agreed to help the town & became friends as the adventure unfolded. The initial gathering took place in the town hall, but once business was concluded moved to the tavern. 2) The game started mid-mass-combat on a map filled with minis- both friend & foe. The Wild Hunt had swept through the region absorbing non-evil villagers, guards, PCs, etc and throwing this mob against the combined hoard of monsters found in the Caves of Chaos. The characters had never met one another. All they knew was that they felt compelled to attack any mini on a [COLOR="#FF0000"]red[/COLOR] base. The PCs were scattered across the map. This combat continued until all PCs were all unconcious. Then they woke up the next day (because of 5e healing rules) as some of the only non-monster survivors. They looted the battlefield & explored the various caves. 3) The Mummies Mask AP - this one started with the party already formed & arriving in town (along with dozens of other "adventurers") to participate in a "gold rush" as an ancient necropolis was officially opened for exploration. How they met & formed was left to the players to decide. 4) My Taldor campaign - The players chose to make 3 kinds of knights & 1 druid. All were in the service of a noble house, knew each other, and were on escort duty to their lieges eldest daughter when the fun began. 5) The short lived barbarian game. We decided to run a 5e game. I was picked as the DM. The players all decided to play barbarians, from the same tribe. Then they decided to play as 2 1/2orcs, 1 dwarf, & 1 winged elf. From the same tribe.... So I started them off all as 1/2orcs, had them summoned from their homeland via Horn of Valhalla, & stuck them into a party full of chaos, magic, & satyrs/fauns being hosted at a little forest tavern. During the night one character got polymorphed into a dwarf. Another ended up drinking something, failing his save, & passing out. While dressed in a stuffed college-mascot style dragon costume (beheaded). Crawling out of the ruined costume in the morning he found he'd become a winged elf.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Strange men sleazing about in taverns distributing quests is no basis for a system of adventuring.
Top